Anyone else getting random enemy encounters in Vernworth ? Up to now I have had a pack of Wolves and a few of the Saurian creatures just randomly spawn in the middle of the town square I know you can lure enemies back in but I haven't been out of the town since my last rest.
I usually like higher than 60fps but for a game like this I'd be fine with 60... unfortunately mine drops to 30fps in towns, for me it's a CPU bottleneck (5900X) because 1080p/1440p makes no difference. I'm still really enjoying the game though, hopefully they can optimise performance a bit when there's a lot of NPCs about
Yeah it's certainly nothing that would stop me enjoying the game (I'm used to Bloodborne with it's 30fps + bad frame pacing anyway). It'd be nice if they manage to improve it a little bit in the future, although based on their non-committal news post about performance vs NPCs I'm not sure they will. Apart from when I got attacked by about 10 different enemy types at the same time I'm usually getting 60fps out in the open too which is good enough for meI'm much the same as you, I'm 60fps with the settings on high out in the wilds, but in the main city I drop to 30-40fps but frankly I'm ok with that, I'm not doing anything in the main city other than buying and selling anyway and I spend 90% of my gametime outside of the main city so I can live with it
Yup, just had an ogre spawn at the northern entrance to Vernworth which then made a beeline for the market square before I took it down. Seemed scripted to me rather than a bug.Spoke to soon, woke up from an inn in one of the cities and bunch of enemies spawned outside
I've also seen a dragon spawn at merve whilst I was there.
Unlocked mystic spear hand vocation which I'm really enjoying atm.
^^ Time for everyone to get a 7800x3d lol
What does everyone think about the dragon plague mechanic ? Anyone had it affect one of their pawns ? Not sure I like the premise ... could completely ruin a playthrough given the game only allows one save file.
You have telltale signs to prevent anything bad happening. So the pawn will eventually get red eyes. Another sign is them holding their head in their hands and also being flippant towards you when in a fight. As mentioned above you can throw the affected pawn over a bridge into water and then get a different one from the rift, or respawn your own pawn if that is the one affected. If you have not had a popup warning sign first then you don't need to worry.What does everyone think about the dragon plague mechanic ? Anyone had it affect one of their pawns ? Not sure I like the premise ... could completely ruin a playthrough given the game only allows one save file.
It can happen to any pawn not just frequently used ones. The potential triggers are : 1. infected following an attack by a dragon or drake 2. infection via another pawn in your party. 3. your main pawn can be infected via points 1 & 2 and can pass on the infection to other pawns you bring into your party.I saw a message notifying me of the mechanic when I pulled a pawn from the rift (tutorial message so expect it showed as first time I pulld someone with the plague and will not show again) . Got rid of said Pawn right away. It seems its the Pawns which are heavily used and shared, so for me was a capcom pawn. Wondering if I should stay away from those and go for those with low votes now hmmmm. Seems you can cure them by letting pawns getting killed fully it seems, I am going to throw them into the river periodically I think more so as killed pair of Dragons recently which start the chain.
But yeah not a fan of the mechanic, played a lot but barely touched any quests, so if they nuked a town, imagine that would put an end to a lot of quest lines so would be very annoying. I think it would be okay if there was a build up to it would be better like killing people or something randomly. Would be a cool mechanic if there was not one save slot as you say.