Was that on IWnet or a dedicated server?
IWnet.
Found out how it is done.
Add the code below to:
C:/Program Files/Steam/steamapps/common/call of duty modernwarfare 3/players2/config_mp.cfg
Be host and every one gets the points.
I was ranking prestige each game. So much fail by infinity ward.
seta scr_player_allowrevive "1"
// Sabotage
seta scr_sab_globalbattlechatterprobability "0"
seta scr_sab_roundlimit "3"
seta scr_sab_score_kill "999999"
seta scr_sab_score_suicide "999999"
seta scr_sab_score_assist "999999"
seta scr_sab_scorelimit "2"
seta scr_sab_timelimit "5"
seta scr_sab_waverespawndelay "0"
seta scr_sab_playerrespawndelay "0"
seta scr_sab_roundswitch "1"
seta scr_sab_bombtimer "30"
seta scr_sab_planttime "1"
seta scr_sab_defusetime "1"
seta scr_sab_hotpotato "1"
// Team Deathmatch
seta scr_tdm_globalbattlechatterprobability "0"
seta scr_tdm_roundlimit "1"
seta scr_tdm_score_kill "999999"
seta scr_tdm_score_suicide "999999"
seta scr_tdm_score_assist "999999"
seta scr_tdm_scorelimit "0"
seta scr_tdm_timelimit "5"
seta scr_tdm_waverespawndelay "0"
seta scr_tdm_playerrespawndelay "0"
seta scr_tdm_roundswitch "0"
// Domination
seta scr_dom_globalbattlechatterprobability "0"
seta scr_dom_roundlimit "1"
seta scr_dom_score_kill "999999"
seta scr_dom_score_suicide "999999"
seta scr_dom_score_assist "999999"
seta scr_dom_scorelimit "70"
seta scr_dom_timelimit "5"
seta scr_dom_waverespawndelay "0"
seta scr_dom_playerrespawndelay "0"
seta scr_dom_roundswitch "0"
// King Of The Hill
seta scr_koth_globalbattlechatterprobability "0"
seta scr_koth_roundlimit "1"
seta scr_koth_score_kill "999999"
seta scr_koth_score_suicide "999999"
seta scr_koth_score_assist "999999"
seta scr_koth_scorelimit "70"
seta scr_koth_timelimit "5"
seta scr_koth_waverespawndelay "0"
seta scr_koth_playerrespawndelay "0"
seta scr_koth_roundswitch "0"
seta scr_koth_autodestroytime "45"
seta scr_koth_capturetime "7"
seta scr_koth_destroytime "7"
seta scr_koth_delayPlayer "0"
// Demolition
seta scr_dem_globalbattlechatterprobability "0"
seta scr_dem_roundlimit "3"
seta scr_dem_score_kill "999999"
seta scr_dem_score_suicide "999999"
seta scr_dem_score_assist "999999"
seta scr_dem_scorelimit "2"
seta scr_dem_timelimit "5"
seta scr_dem_waverespawndelay "0"
seta scr_dem_playerrespawndelay "0"
seta scr_dem_roundswitch "1"
// Capture The Flag
seta scr_ctf_globalbattlechatterprobability "0"
seta scr_ctf_roundlimit "1"
seta scr_ctf_score_kill "999999"
seta scr_ctf_score_suicide "999999"
seta scr_ctf_score_assist "999999"
seta scr_ctf_scorelimit "3"
seta scr_ctf_timelimit "5"
seta scr_ctf_waverespawndelay "0"
seta scr_ctf_playerrespawndelay "0"
seta scr_ctf_roundswitch "0"
seta scr_ctf_touchreturn "1"
seta scr_ctf_idleflagreturntime "5"
seta scr_ctf_flagrespawntime "5"
seta scr_ctf_enemycarriervisible "1"
// Deathmatch
seta scr_dm_globalbattlechatterprobability "0"
seta scr_dm_roundlimit "1"
seta scr_dm_score_kill "999999"
seta scr_dm_score_suicide "999999"
seta scr_dm_score_assist "999999"
seta scr_dm_scorelimit "0"
seta scr_dm_timelimit "5"
seta scr_dm_waverespawndelay "0"
seta scr_dm_playerrespawndelay "0"
seta scr_dm_roundswitch "0"
// Search & Destroy
seta scr_sd_globalbattlechatterprobability "0"
seta scr_sd_roundlimit "3"
seta scr_sd_score_kill "999999"
seta scr_sd_score_suicide "999999"
seta scr_sd_score_assist "999999"
seta scr_sd_scorelimit "2"
seta scr_sd_timelimit "2.5"
seta scr_sd_waverespawndelay "0"
seta scr_sd_playerrespawndelay "0"
seta scr_sd_roundswitch "1"
seta scr_sd_numlives "3"
seta scr_hardcore "1"
seta scr_game_allowkillcam "0"
seta sv_maxclients "8"
seta scr_team_fftype "0"