Caporegime
- Joined
- 9 Mar 2006
- Posts
- 58,717
- Location
- Surrey
How on earth could it be more repetitive?? The first one was just go here, kill this man....repeat. 

Alrik - really? Thanks, didn't know that!
Co-op Keepy-Up 10G
Pass a vehicle back and forth between Agents 3x using UV shotguns. Vehicle must not hit the ground.
Traversing the world offers the same feel as the original game. Players start with a sluggish Agent, who gains abilities by defeating enemies and collecting the game's scattered orbs -- 925 orbs to be exact. Orbs are split into various categories: standard and renegade agility orbs, driving orbs, and hidden orbs; and Xbox Live-only orbs that require at least one co-op partner to be in your game to unlock. Attempting to alleviate the frustration players had with locating the final orbs in the first game, Crackdown 2 features a HUD tracker mechanic somewhat similar to the shard detection system in inFamous. Tapping up on the D-pad flashes dots of orbs in the player's radius on the mini-map.
NowGamer.com said:A demo of Ruffian Games' third-person action sequel is due to go live today and will enable players to experience the game's "accelerated Agent levelling, four-player co-op, and the ability to earn Demo Achievements," according to Microsoft.
Demo Achievements will be upgraded to the real thing if you go on to purchase the full game, out on July 9.
just been playing this ,more off the same but thats not a bad thing in my eyes anyway, shame its only 30 mins though.