*** Official DCS World Thread ***


https://www.facebook.com/eagle.dynamics/posts/10155261743065341

n previous previews of the NTTR map, I have shown you Nellis AFB, Creech AFB, and Groom Lake AFB. In this video, today we have a look at McCarran International Airport.

This video was recorded using pre-alpha builds of DCS World 2 and the NTTR map. As such, this may not represent the final products.

As the ever present "when" question... we estimate between March and June.

Nate
 
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it was meant to be .. 2014
2013 .......... 2012 ..... repeat

Extremely Delayed Graphics Engine , sure lives up to its name
 
Is Moscow not 4 hours ahead of us?



Nate

Sale was over before 10am this morning

So they are 8 hours ahead ? is that what you are trying to tell me ?

There was a thread on ED asking about why it had ended early , but as usual the ******* mods locked it
 
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Beta patch out today with MIG-15 release

Changelog of 1.2.15


DCS: MiG-15bis beta release

DCS World

Update to the sound system and sounds of variious aircraft.
Excessive delay of AI aircraft launching follow-on air-to-air missiles shots have been addressed.
Ejected pilot now has the correct national flag instead neutral.
Implemented radio frequencies for the VVS (USSR) 1940th.
S-24 rockets will now use the APU-68 launcher on all aircraft that uses this rocket.
Fixed the crash when disembarked troops would be killed by explosions near it.
WWII aircraft. Adjusted shaking on the ground.
WWII aircraft. Fixed pilot not dying of oxygen starvation.
Su-24MR. Corrected payloads and hardpoints.
Crash with accidentally hit [RSHIFT+\] ("Communications: Receive Mode") is fixed.
Multiplayer. Incorrect airbase names that appear on the F10 map on the info panel after connecting to the server a second time is fixed.


DCS: Flaming Cliffs 3

Corrected German Flight Manual.
Added previous waypoint selection with [LAlt + '~'].
Radar will not tracking the locked target with ECM even through mountains.
Su-27. Landing lights will now reflect off ground surfaces.
Su-27. Corrected speed indication based on wind.
Su-27. Longitudinal acceleration indicator on the HUD is fixed.
Su-27 The Ultimate Argument campaign. Fixed several bugs.
F-15C. Adding missing cockpit lights and switch animations according to electrical power status.
F-15C. AAR Tanker will now fill to 100%.
F-15C. ADI and HYDRAULIC control lamps will now not light when the battery switch is set to off.
F-15C. Automatic rudder trim based on wind is fixed.
F-15C. FLOOD mode will no longer provide a lock indication in MP.


DCS: Combined Arms 1.5

Different engine sounds for ground units has been introduced.
Ships will now follow commanded routes.


DCS: A-10C Warthog

Update the German Flight Manual.


DCS: Bf 109 K-4 Kurfurst

English Flight Manual corrected.
Flight dynamics and the undercarriage have been tuned. Cockpit dashboard shaking has also been tweaked.
Several skin have been corrected.
Propeller tweaking.
Corrected propeller cross-section semi-transparent shape when rotating.
Corrected the Level Of Detail (LOD) models.
Corrected the pilot bail out animation.
Fixed oxygen pressure gauge behavior.
Adjusted circuit charging.
Adjusted exhaust thrust.
Fixed landing flaps analog axis scale.
Adjusted fuel level warning level and minor syntax changes.
Introduced weapon fusing parameters.
Expanded engine start routine, minor syntax changes, removed some obsolete methods, and fine tuned the DB 605DB motor to specs.
Fixed reversed radiator mode command.
Bf-109 now available for all countries in ME.


DCS: P-51D Mustang

English Flight Manual corrected.
Too high oil pressure corrected.
Left and right parts of engine cover can now receive damage.


DCS: Fw 190 D-9 Dora

Corrected propeller cross-section semi-transparent shape when rotating.
Corrected several skins.
Corrected several quick start and single missions.
Flaps will no longer move if there is no power.
Fixed sound of raising flaps continuing if the power is off.
Fixed trimmers electric drive behavior when appropriate circuit breaker was switched off with the drive operating.
Friction coefficient was added to electric drive. Calculation were made more stable.
Worn type gear (irreversible) was added to electric drive logic.
Flaps and trimmers now have worn gear type.
Adjusted dynamics for gear, flaps and trimmers.
Left and right parts of engine cover can now have damage.


DCS: F-86F Sabre

Added engine stall sound.
In-cockpit turbulence vibration sound adjusted.
Updated turbulence sound.
Added new cockpit depressurization sound.
Corrected pilot shape and parachute.
Reduced wing nose-up moment at transonic speeds.
Hydraulic system corrections.
ARN-6 frequency band will no longer be switchable without electrical power.
The wrong fuel quantity in the Simulator Rearm panel has been eliminated.


DCS: MiG-21bis

"Ghost weapon still on the pylons" bug has been fixed.
Fixed nose cone with PPS engine surge.
Separated main and aux Pitot tube freezing algorithms.
Engine sound if FORS/MAX switch is used has been fixed.
Improved oxygen use timing.
Precision improvement to RSBN/PRMG NAV data (location/direction).
Fixed radar lights in shut-down/out-of-order states.
Fixed radar test mode correct reset.
Fixed R-60 lights.
Improved ASP, gun, A-A mode.
Improved engine air-temperature dependency.
Flight model refined improvements, especially in supercritical regimes.
Engine over-speed limit removed in simulation mode, engine damage simulated.
Fuselage over-speed drag limit removed in simulation mode.
Ground steering (taxi) more restrictive in simulation mode.


IMPORTANT:
Star Force ProActive has recently implemented a deactivation option for DCS: MiG-21bis. In order to avoid an unneeded activation of previously activated module due to Start Force protection changes, please:
Deactivate the module
Exit DCS
Start DCS again
Activate the module after starting a MiG-21BIS mission

NOTE for Windows 8 users: It is possible that you will receive a warning notifying you that module can't write to registry after it activates. Confirm this notification and let the mission start. You won't get into the cockpit this time. Exit the mission and restart DCS. Load another MiG-21BIS mission: you should be in the cockpit this time.

DCS: Mi-8MTV2 Magnificent Eight

Cooling for the STG-3 starter-generator (APU start) has been installed. Now the starter is cooled much like in reality (consequently, it can burn out because of overheating)
Minor bugs fixed.


DCS: C-101

Power loss on sudden GPU disconnect
Update key bind list
GPU connection in flight
Pitot/static icing model updated (accounts for precipitation and accumulation rate)
Engine icing model added (accounts for precipitation and accumulation rate)
Ladders/chocks visible in certain situations in flight
Slip indicator sensitivity in flight
Landing lights can fail
Added TACAN at Tbilisi
FD glide slope tracking
EGT tweaked to more realistic values
Power consumption model added
Battery model added. Discharge model uses Peukert's Law
Smoke crash bug (caused by invalid pylon definitions)
Oil pressure needle added back into model
Click spot for show/hide stick restored
Click spot for landing gear lever
Mirror image orientation
TARSYN fast erect
Oil pressure now reacts to negative g
Backup ADI roll index added
Fuel transfer logic fixed
Compass light added
Limit speeds now relative to IAS
g meter reset rate changed
ITT needle OFF position fixed
IAS instrument re-written
Nav stations updated/tweaked
Various texture and model updates



Public ETA of 1.2.15 = Friday
 
Spitfire IX, L-39 (two variants: L-39C and L-39ZA), Hawk, P-47D and F/A-18C in the works.

DCS2 also "near public alpha release"

Looks like I'm buying my Obutto just in time :o
 
where di you hear about the p47? thought it was speculation (i was hoping for the f4f and a zero). Just invested in a buttkicker to add onto my playseat, hotas and throw in the DK2 its pretty goddamn amazing. going to get the sabre at the next sale - they come along every couple of weeks so shouldnt have too long to wait!
 
Newsletter :)

DCS: P-47D Thunderbolt

The next World War II aircraft for DCS World will be the Thunderbolt. As you can see by the images in this newsletter, the cockpit is quite far along and overall project status is moving along nicely. Once the Bf 109 K-4 is out of beta (good progress as you can see in the 1.2.15 preliminary change log), progress on this module will further accelerate.
 
Revvin' up your engine. Listen to her howlin' roar.
Metal under tension. Beggin' you to touch and go...


http://forums.eagle.ru/showthread.php?p=2336042#post2336042

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