I love the build quality of my VKB stick and rudders… and if the throttles have the same build quality about them, then I’ll finally upgrade my CH Pro throttle.
I’m too worried about the looks.
CH Throttle is what I am using atm, upgraded with a contactless sensor to remove the jitter (no soldering, took 10min)
https://forum.dcs.world/topic/188571-tm-cougar-ch-magnetoresistive-hall-sensor-kits/
VKB throttle's built quality is undoubtedly good, but it's not just the looks that are the problem. It's lacking the side lever of a Warthog, Winwing (which has 2) or a VPC throttle - which means no proper nozzle control for the Harrier, for example. Second, e.g., winwing has dedicated AG AA buttons (with synced lighting), master arm, jettison, HMD, autopilot, flaps etc so configuring and switching planes is easy. VKB has buttons 1,2,3,4,5 etc. And then there are the toy looks and the inexcusably winwing-like price
I skipped winwing's hornet throttle as it had a massive ergonomic flaw, but will almost certainly get the F-15EX, just need to wait for the reviews.
using an IR tracker… what I’m finding tricky is the awareness of which way the jet is pointing in a dogfight when I’m looking 5 o’clock high.
Seems from your video that you don’t have any such issues. Are there any tips you have to help?
Practice to get muscle memory haha. Simply accept that VR's feel and precision just cannot be matched. Headtracking is floaty by nature and this leads to relatively (to VR) imprecise flying. Some of the very-very best dogfighters, like Ace (winner of multiple DCS, IL2, WT tournaments AND the only human who has defeated Falco AI in a dogfight
) use ...drum roll... a mouse (for looking, not flying) to negate this floatiness
Of course, a mouse is also faster than a VR headset shoulder to shoulder.
But, 99% do use heatrackers and get used to them. Kapsu (also a DCS top gun winner) is constantly flicking to the forward view to better feel the plane, so could be something to try