*****Official Deus Ex 3: Human Revolution discussion thread*****

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Gen. Kirby: Leave anything for us?
Matrix: Just bodies.
 
God damnit, great game, but horrible horrible ending, again with the stupid stupid choices of which none make sense in the slightest :(


EDIT:- lol, changed my mind already reading over some posts. I should say its a great game but it did lack. AI is horrific, combat is not difficult except for a few key fights which are completely different. Stealth, I've never been a big fan of stealth games, ever, because normally its so frustratingly slow and boring, here I think stealth is too easy, but enjoyable. 98% of the combat is just so damn easy though, I finished the game with 20 typhoon shots and a crap load of energy bars, stims, healthpacks and stupid amount of ammon for 6 weapons. I had almost every upgrade, hacking was kind of fun but kind of irksome aswell, I always had the feeling hacking would get harder, so didn't use many of the softwares at all and finished the game having hacked almost every console with so many nukes left over it was a joke, and so much of the hacking is for repeated info, but you have to hack everything for a few great e-mails or some hints to good weapons lockers and the like.

Way to easy to find a vent, pick off a couple guys, run to the other end of a vent and pick off some more, etc, etc. Its almost a game breaking bug/failure of AI that they won't chuck stuff into or go into vents even though they know exactly where you've gone.

Dialogue is generally good throughout except the ending which is really and truly horrific.

Basically, better AI, less hacking, harder hacking but basically you should know hacking a level 5 will be a hilarious and worth reading e-mail, code, security of access to loot of some kind. Graphically, I like the style but improved textures and depth for non console users would have helped a lot as it has that ultra consolely flat/boring textures thing going for it.

One thing thats pretty much great is effective tesselation for a change, rather than almost nothing tesselated byt a 30-50% performance drop like Metro, you've got a bit more tesselation, on things you see constantly(your own character) and you wouldn't notice the performance drop. Improving the IQ without harming the framerate and hurting the overall experience, exactly as new improving graphics features SHOULD be implemented.


Story throughout is great, again except that ending, fun to play but its insanely frustrating to come to the end of a long game like this and have a bunch of truly stupid choices, none of which are any good, and being forced to pick one.
 
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Good god you almost sound you're taking this personally. Seriously the floor in Manderleys office? Ray tracing?.

You never played the first one I take it or did you not see the shiny floor?

If we're comparing it to the first game here.....

Well the hacking is infinitely harder, you have to actually do something this time. In the original you could put just one point in hacking and be able to hack any console in the game. You certainly couldnt do that with this one. Its not that hard but if youve seen how many computers and keypads that need hacking in this game, then you would just not bother as it would be too much of a chore.

I dont recall any points in the original where you had some hard dialog choices that had a drastic outcome on how the situation unfolded. Its a multiple choice conversation system, how complex can you expect it to get?

I have no complaints with the graphics, theyre not groundbreaking but still good. I really dont know what youre getting at with mirrors, why would i need to see adams reflection when i see him 3rd person and in conversations all the time

It sounds to me like you would have never been happy with this game.

OMG...So after 10 YEARS all the devs could do was add a few more clicks in hacking!
You say "hard dialog" really ..you mean that? and as for the mirrors it just shows that the devs
put some effort into it that's why the first DX game is still played and talked about.

It's been 10 YEARS since the first game and this is the best the could do!
 
I've not played that long but like the game a lot although how do you know what are side quests or main? i am back at Sarif HQ now with 2 missions in one area marked in black and another that's marked in blue going to apartment.
 
You never played the first one I take it or did you not see the shiny floor?

See or care? :rolleyes:
But lol at asking if I've played the original or not.

OMG...So after 10 YEARS all the devs could do was add a few more clicks in hacking!
You say "hard dialog" really ..you mean that? and as for the mirrors it just shows that the devs
put some effort into it that's why the first DX game is still played and talked about.

It's been 10 YEARS since the first game and this is the best the could do!

Not sure if you noticed but there was this game called Deus Ex: Invisible War. The game has also being in development since 2007, not 2000.

Make up your mind instead of trolling please. 1 moment you're criticising it for not making many changes, the next your criticising it for doing things differently.
And for the love of god get off the topic of mirrors before you lose all credibility. At least come up with an actual point.

Heres a hint Sycho, S stands for Side, M stands for Main :p
 
I've not played that long but like the game a lot although how do you know what are side quests or main? i am back at Sarif HQ now with 2 missions in one area marked in black and another that's marked in blue going to apartment.

Blue ones are side quests, main quest is usually orange.
 
Turning off Directx11 has seemingly fixed my regular crashes.

Shame because now I get stuttering, load times are up, and it doesn't look as pretty :(.

Time to get that graphics card you've always wanted (even if this game doesn't justify its power:p). It's the perfect excuse though when you want to play a game properly with no lag, especially if you have been mulling over the idea anyway - and that is what I'm going to do if BF3 gives me any problems.:o;)
 
It's not a classic, like the first, but it definitely is good. I enjoyed my play through. I'll enjoy playing through again just killing everything.

Unfortunately, it appears I killed someone as I didn't get the pacifist achievement.. and I'm not doing that again..
 
Time to get that graphics card you've always wanted (even if this game doesn't justify its power:p). It's the perfect excuse though when you want to play a game properly with no lag, especially if you have been mulling over the idea anyway - and that is what I'm going to do if BF3 gives me any problems.:o;)
I've got a top of the range card, or close too anyway; a Twin FrozrII GTX 580. I'm guessing its a driver problem, not hardware.

The problem with running DXHR in Directx9 is a well documented one already.
 
I whacked everything up to full, but experienced random fps drops, so put shadows to soft and dropped the antiscopic filtering or whatever it is to trillionear, and turned off VSYNC. Seems to be running fine now, though I personally dont think it looked jaw dropping when it was whacked up to full, but ive only played 30mins!
 
I whacked everything up to full, but experienced random fps drops, so put shadows to soft and dropped the antiscopic filtering or whatever it is to trillionear, and turned off VSYNC. Seems to be running fine now, though I personally dont think it looked jaw dropping when it was whacked up to full, but ive only played 30mins!

soft shadows is the higher end setting ;)
 
Bleuughh decided to go on a killing spree in China before my tea. Shot everyone including the Ning mission woman, it cancelled the mission and then auto-saved! :mad: :(
 
39 hours in and just reached the convention centre, stealth/non-lethal playthrough. Looking forward to completing it as the next playthrough will be mass slaughter of everyone. We could probably do with a spoiler thread for this game so we can discuss some of the great touches we have found throughout the game as I'd rather not spoil it for anyone by posting stuff here even with a spoiler tag.
 
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