Yeah I've just fiished and can honestly say that fight with namir was a pain in the backside.
!!SPOILERS!!
I knew getting the biochip would be a problem, but decided to go along with it anyway - I didn't realise it would be
that much of a problem.
After many attempts, managed to finally throw everything at him (laser rifle, heavy rifle, mines, grenades, and a pistol), running around the outer edge of the room and firing down the long section. Had to finish with a silenced pistol.
The other bosses were laughably easy in comparison - stun gun the first two to death (with maybe a few grenades/mines), and just lase/shoot Zhao at the end.
Aside from that, took me around 36 hours on GMDE - managed to get foxiest, pacifist and good soul together with most of the others. Missed out on doctorate, gun nut and a handful of hidden achievements.
And yeah, you get way too many praxis points - had loads to spare on stuff I didn't need.
I upgraded the typhoon for the sake of it, but never actually used it, despite hoarding ammo - had loads of it by the end of the game.
All in all I think it was a very good game.
I got a bit put off halfway through Hengsha part 1 unfortunately - it just got a bit monotonous and depressing, but I feel the game picks up when you go to Picus.
And the endings - I actually thought they were pretty good. Yes I agree Singapore/Panchaea and the latter stages of the game felt a bit simplified/rushed compared to the earlier stages, but apart from that I enjoyed it.
And the ending cutscene(s) are alse well done, and quite poignant.
I do agree with one thing though - too much hacking!
That minigame...