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- Joined
- 7 Feb 2008
- Posts
- 2,377
- Location
- Surrey
I'm not talking about gore effects. I don't want to see Dragon Age 2 visuals where you stab an enemy in the side and he head explodes in a shower of blood or something stupid.
I'm talking about basic stealth gameplay mechanics. You shoot a guy in the head or stab him through the chest, theres blood on the floor which trails off to where you dragged him to. Guy walks past and sees the blood, he gets very suspicious and calls the guards over to search, they find the body and end up alerted. You KO the guy and drag him away, no blood, no one gets suspicious. Unless you wanted to go a bit more indepth and have the gun lying on the ground get people attention or the lack of the guy patrolling there who should be which i can give or take, but blood pools on the floor are basic stealth mechanics.
eh? I agreed with you. I was just saying they decided they wanted to have "cool" gruesome executions with big blades and they totally ignored the fact blood would come out, which is just dumb. I don't think they should have had "bloody" stealth kills at all. They should have just followed MGS's example and made all stealth kills neck-breaks.