What was last year my most anticipated game of 2011, is now looking like a dire piece of crap.
Glowing lines around anything interactive, that are visible from a mile away as long as you're looking at it. Carebear much?
Enemies that all have their backs to you and have the simplest patrol paths one could muster - conveniant.
Handily placed boxes, vents, and pickups that a 5 year old would call simplistic, let alone me/anyone else.
Awful animation - climbing down a ladder gives you a semi-third person, locked, view - useless. They couldn't even be bothered to create an animation for dragging a body.
Gunplay looks poor.
As I've said previously, graphics look 5 years old.
The woman is talking about extremely standard things as a selling points, when far more complex foundations & mechanics should basically be standard in a game.
The games a joke.
Glowing lines around anything interactive, that are visible from a mile away as long as you're looking at it. Carebear much?
Enemies that all have their backs to you and have the simplest patrol paths one could muster - conveniant.
Handily placed boxes, vents, and pickups that a 5 year old would call simplistic, let alone me/anyone else.
Awful animation - climbing down a ladder gives you a semi-third person, locked, view - useless. They couldn't even be bothered to create an animation for dragging a body.
Gunplay looks poor.
As I've said previously, graphics look 5 years old.
The woman is talking about extremely standard things as a selling points, when far more complex foundations & mechanics should basically be standard in a game.
The games a joke.
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