*** Official Dota 2 Thread ***

Anybody got any tips on how to overcome losing streaks in this game, I am rapidly running out of any love for this game.

I have probably only won about 3 out of my past 25 games and it's grinding me down.

So far I have probably played about 300 hours or so, mostly unranked, but recently I have started coming across so many cretins, I decided to play ranked which hasn't helped at all.

I swear every singe game nobody looks at the team composition at all, nobody seems willing to play support. Or the same heroes crop up time and time again, oh look pudge is in mid, oh they have a techies, oh here comes leshrac. And don't even get me started on the "mid or feed" people...

If I pick a support hero for myself then the rest of my team is so incompetent that no matter how well I support we never win.
If I pick a carry/ganker type hero nobody else picks a support and we end up blind with no stealth detection and no map control as a result.

I haven't calibrated my MMR yet, but having lost 6/7 of the ranked games I have played due to trying to support incompetent carries, I'm probably going to end up in the trench tier forever destined to play with morons.

Is the key to winning just to pick the hero of the month or whoever is most OP at the moment and totally ignore the team and try and solo the entire enemy team, because teamwork clearly docent seem to be the answer to this game with so many ****s around in each game.

I think I must be playing in a similar tier to you. I don't play support, mostly because I suck at playing support (I do like some support heroes though).
Although I don't think people really appreciate anyone that does try to do proper support things outside of warding and that's usually more of a case that they notice if you don't, but don't notice when you do.
For example if you see a carry being ganked and you dive in to give them chance to get away, even if it means you dying, they'll either turn around and try to help and then die too or later in the game you'll be accused of feeding.

Although it's not like I do well in every game and my team lets me down, so it's probably pretty much the tier I belong in.

At this point I don't think your MMR is going to change much even if you win all remaining games.
Purge has said though that a decent player should own so hard in matches significantly below their MMR (I think the example he used was a 3K player in a 2K MMR game), so generally you should be able to carry your teams through enough matches to get your MMR to where it should be (you probably won't win them all). The number of times I've played in matches where most of the enemy team is meh but 1 carry has more kills than the rest of their team combined and is so fed we can barely touch him/her...
So basically, I think at the low end it is very possible for one person to carry their team. I've seen this happen to twitch streamers too that are 3.5k-ish and still get destroyed by 1 carry while the rest of the team don't offer too much.

TLDR;
Keep going, the cream should rise to the top!
 
I do find at times the game seems to want you to lose :p

I was +21 wins and I'm now down to +5. In doing nothing differently still playing my rotation heroes and playing them as well as I did but at times it just seems sabotaged with random afk/DC players or in my last game a sniper mid who fed 8 deaths by 15mins. :(

as from other posts though, keep plugging away and you will rise up as you get better. I've went up 600mmr since I started, takes longer than I wanted but I think on balance its about right.
 
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Things are going pretty well this patch in both ranked and unranked:

My stats for 6.84c,

Unranked: 184 matches with a 57.07% winrate
Ranked: 40 matches 77.50% winrate

Ranked games are mostly in a 5 man stack but the stack differs from day to day, it's not really try-harding. Saying that, I am mostly a dirty Bloodseeker/Lesh/Lina picker. All 3 heroes are super strong at the moment.

Saying that we ran into a stack today that took us completely by surprise, drafting Husker and Dazzle together. It wasn't pretty, we got splattered.
 
Well lost another 3 games in a row, bringing my losing streak up to 9 games in a row :(

Had a nice game as shadow fiend, managed to get 6 slotted by the 40 minute mark, but our vengeful spirit was being a **** actively swapping our heroes into the enemy on purpose to get us killed. Managed to drag the game out to 65 minutes and lost anyway :(

Screw this game I give up.
 
me and a mate have lost 400 MMR recently, was sticking around 3700, now back down to 3300, not playing any worse than before doing same things and just constantly losing games.

It's really annoying.
 
It's disappointing that MMR is based on the teams result rather than individual performance.

I know there's no easy way to do that that wouldn't be exploitable or just make things less friendly (more kill-stealing, etc.)
I'm thinking like the fantasy points that often show up in pro games, but some roles probably just do more to earn points, so that's not really fair unless you can balance how points are scored.

Basing it on kills doesn't work because of kill-stealing. Also how many times have you seen someone get the 2nd or 3rd highest kills on a team but when you check dotabuff you see they're actually 4th or 5th in the damage output for the team.
But even that isn't a great indication as some with AoE damage skills can output bigger damage numbers but the damage may not really be meaningful in context.
Plus not everyone needs to deal damage to contribute.

So it's tricky I think, but win/loss seems a little too simplified to me.
It's annoying when you have a good game but your team either purposely or unintentionally feed or do stupid stuff and you lose.
At the same time I've also played on the winning team and had an absolutely shocking game.

Maybe a combination?

I guess the ideal thing is to play in 4 or 5 person stacks, but it's hard to find people around your MMR that you get on with.

Of course I suspect a lot of us think we're better than we actually are and don't see our own mistakes (unless maybe you watch a lot of your match replays).
 
The thing about it is, they already have a way to judge your MMR based on individual performance.

Make a smurf and get to the calibration games, you can win games in that and the average MMR of your team can go down.

I won all 10 of my calibration games, average MMR of first game was 4250, after every single game the average MMR went down except for one.

I played support in everyone of those games, and played pretty well, in one game however I played enigma, I had high gpm and good cs because of that but I felt as though I played really ****** in that game, yet funnily enough that was the only game that the average MMR went up afterwards. So you can see they have ways to calculate MMR based on individual performance but it's also plain to see it's geared towards farmers.

Of course this is all anecdotal evidence but it was my experience with it. The fact your MMR can go up and down during calibration regardless of win/lose proves that they can judge it on your performance alone.

Can see the games here: https://www.dotabuff.com/players/22...region=&skill_bracket=&timezone=Europe/London At the bottom of the page(my first ranked games)
 
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The problem is Mason that only works while you are calibrating a new account / ranked for the 1st time.

Once your MMR is locked after the 10 calibration games, you pretty much only up +25 or down -25 points per game, no matter how well you played.

All those break down of details that are looked at before calibration are completely ignored, such as GPM, Hero Damage, Tower Damage, kill participation etc etc.
 
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You're missing the point of my post. All it is is showing that there is evidence of them having a system in place that can judge your performance regardless of the team. I know what happens after calibration lol...
 
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You're missing the point of my post. All it is is showing that there is evidence of them having a system in place that can judge your performance regardless of the team. I know what happens after calibration lol...

Yes it's a shame that if you jump into calibration before you are ready there is no reset or system for displaying you have improved :(
 
Of all of the posts on all of the forums I've read on dota, I think I can count on one hand the number of times I've seen people say they are at the right MMR. Virtually everyone thinks their MMR should be higher, and they all think it's their teams fault when they lose.

It's like the guy who was at 3.7 and just dropped to 3.3. He's probably a 3.5k player just doing normal fluctuations.

It's the same reason why no one picks support in pubs. Everyone believes they're the best player on the team so they have to pick a higher impact hero and carry the team. Consequently you end up in games with 3 mids and 2 carrys.
 
Yes it's a shame that if you jump into calibration before you are ready there is no reset or system for displaying you have improved :(

That was my mistake, first ever moba, first chance I got I calibrated and got 2k. It's difficult to break out then but I do honestly believe (though it has taken me a fair while to reach this/admit it) that my MMR and pretty much everyone else's is there abouts correct. I've got better and went up 600mmr, I'm sure over time as I get better I will gain another 600 and onwards it just takes work.


With the carry point do you blame people? Picking a carry you can atlesst blame yourself if you play bad, go support and have a great game then lose because of a terrible carry is so disheartening. If I support I tend to take one that can have an impact still if things are going bad. Go Lesh/Shadow Sham or something.

I've always thought a system where it forces you to pick a role when queueing then limiting you to them class of heroes when picking would be interesting to see but not sure how workable that would be.

Ultimately I just avoid ranked until I feel I'm ready to really improbe after a load of non ranked games and just go for it. Less stressful :p
 
well i ended my terrible losing streak finally! Won the last 2 of my ranked calibration games and ended up with a 2200 rating, which is probably about right.

Last game was a cracker, all our racks were destroyed and mega creeps flooding our base and smashing our ancient, I made one last push as Windranger with our Weaver keeping their heroes at bay, and we managed to take out their last two middle lane towers and throne them with our ancient ending on 23HP!
 
Just had a great game for teamwork. We went in with 3 supports; Veno (me) CM, Shadow Sham with a Kunk and Jugg.

We were against Clinkz, Pudge, Voker, Axe and Weaver, we all thought we were done for when we started but we murdered them by about 30 kills and won in about 30-40mins. All 3 supports supported, we travelled together and always team fought, pushed as a team and always had dust senties. They couldn't touch us :p

Their Axe went 3/16, Pudge 0/12, Voker 2/4 and the Clinkz 1/10, only their Weaver countered us often.

Really nice game, not just the winning but the great teamwork.
 
Just had a great game for teamwork. We went in with 3 supports; Veno (me) CM, Shadow Sham with a Kunk and Jugg.

We were against Clinkz, Pudge, Voker, Axe and Weaver, we all thought we were done for when we started but we murdered them by about 30 kills and won in about 30-40mins. All 3 supports supported, we travelled together and always team fought, pushed as a team and always had dust senties. They couldn't touch us :p

Their Axe went 3/16, Pudge 0/12, Voker 2/4 and the Clinkz 1/10, only their Weaver countered us often.

Really nice game, not just the winning but the great teamwork.

Love those types of games, though they're few and far between in pubs!


Played a game yesterday, started off well. I played Omniknights (Always play support)

We all won our lanes and thought it would be a cake walk. bounty hunter then taunts the opposition "EZ etc" he then proceeds to buy a rapier.. He dies. We lose. It was as simple as that. I've never wanted to dropkick my laptop so much.
 
So TI5 has begun, who watched the wildcard games last night?

Nice to see such a range in hero picks throughout those matches, hopefully that will continue throughout the whole event.
 
So TI5 has begun, who watched the wildcard games last night?

Nice to see such a range in hero picks throughout those matches, hopefully that will continue throughout the whole event.

A good standard of games to open up the tournament, if it continues/rises from here then I've got high hopes. I'm finally near the correct time zone to watch it (Brazil), but at work during most of the matches!
 
Loving how powerful Lesh is at the moment, end game when you walk into a base and single handedly maul a Pudge, BS, AM to death in about 10 seconds you know a hero is a little OP :D
 
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