Give me daoc 2 and i'd be a happy man, maybe Camelot unchained can deliver on that but still a couple of years away yet
Having being part of the TESO last two beta sessions, and having played DAOC on live between 2002 to 2009 and on Uthgard (DAOC Classic Freeshard) from 2009 to 2012, I strongly believe that TESO actually is DAOC 2.
I have tried most MMOs that came out, except WoW and many of it's clones since they are of no interest to me. Played UO between 1998 and 2002.
No MMO of the rest hold me more than 2 hours, except Darkfall for a month, but that is actually UO before the map split with some quirks.
Having tried TESO over the two last beta sessions, the game is pretty good and the first MMO game since 2002 that I do look forward to.
To describe the game is bit difficult except if that people have played DAOC. Because I could say is DAOC 2 actually.
However if someone hasn't played DAOC then I would say is Skyrim and the war between Imperials & Stormcloaks happens between real players on a big scale.
If someone hasn't played DAOC nor Skyrim, then is it actually the fantasy version of Planetside 1/2 (with PvE aspect if you wish) or a cousin to EvE Online. Maybe a distant cousin to Warhammer Online.
After that, there isn't any other game to explain the RvR/AvA warfare.
Was unfortunate on the last beta session, this weekend, that Cyrodill portal was bugged. Because on the previous session was pretty awesome with plenty of blood spilt on the name of the alliances.
Reminded me DAOC on the good old days when the European servers were almost crashing with 5000 people each and there was a three way relic raid on Friday night, with the battles lasting until well into Saturday morning.
As for TESO as such, the game is really good. The controls same as on Oblivion/Skyrim so you will not get lost as usually on new games. Battles are better than in Skyrim, especially if you apply active styles etc, which of course do require some thinking before you spend your stamina.
Many got stuck on the initial island and didn't progress. Believe me, the moment you move on, the AI is pretty good and not forgiving especially when they are more than one on levels 8+. First time encountered AI trying to strafe you like a real player, while many level 6+ quests, do require group.
Crafting is easy and complicated at the same time. It has reverse engineering like EVE to learn traits on real time (6 hours), spell crafting is an art of it's own and because the "npc" goods is at ridiculous price, forces player driven economy from the start.
Tonnes of exploration, treasure hunting (if you are lucky to find a map) like in UO, quests that are full dialogues with many options to choose their outcome. If someone played Dominion and didn't laugh with Rhaza-gar dialogues, then seriously has no sense of humour.
AvA/RvR on the session before the last one, was pretty good and better than DAOC. (there aren't any OP classes)
And also any level 10 player can join and can beat anyone there if is good enough. You are not one shot/hit either by higher levels.
Other good things, you can train skills faster at Cyrodill (fyi whole Cyrodill map is the warfare map) if someone decides to do the quests or exploration there not only participate on fighting the other alliances or sieges. Ofc only the enemies of your alliance can harm you as players go.
Graphics. While OK, similar to Oblivion/Skyrim without mods, I believe is still beta. Because the only thing that changed between high and ultra was water. And having the draw distance view to maximum improves the visual experience.
However having played the RvR zone with around 170 players last time, do not want to be lagfest with high graphics.
BF4 needs some serious amount of power to render 30 players at 1080p with everything maxed out. Consider the same quality of graphics but with 150-200 players, having spells & arrows flying over. My system (4820K @ 5Ghz and GTX780 @ 1295) pretty much went to it's limits on that session.
And there are people complaining with GTX680 and 3820s by just going into heavy forested areas with 20-30 players in PvE. Others were crying with 9600GT, or on Intel HD3000 by just entering towns. The avg MMO player has a 5+ years old PC and any game should reflect that market area.
However is still beta, and there is the option for add-on mods later on it seems (from the menu options).
Overall good game. Wishing not to go P2W err F2P and stick to P2P model even if it has tens of thousands of subs after the first couple of months on PC.
I know for a fact on XBox and PS cannot go the F2P model due to their contract, so if the PC version goes F2P, going to grab a console. At the end of the day there are many F2P for the rest of the market, and whiners just leave us alone.
After all nobody forces you to play/pay the game. If you believe is good, then pay for it. If not, go somewhere else. Last thing we need is F2P farmer bots queuing the mining nodes selling for real money the iron ingots.