**** Official Fallout 4 Thread ****

Its within a location you can fast travel too, Spoiler location:

Dunwich Borers
I found nothing special there, read there was meant to be some legendary melee wep there? Just the two mini-nukes were there when I went - perhaps I didn't trigger all the flashbacks/find all the holotapes?
 
I found nothing special there, read there was meant to be some legendary melee wep there? Just the two mini-nukes were there when I went - perhaps I didn't trigger all the flashbacks/find all the holotapes?

Yeah there is. basically:
In that well there is a slight underwater cave leading off of it about 3/4 of the way from the bottom where you grab the mini-nukes. In that cave there is some loot and a legendary melee weapon on a table of sorts.
 
Im level 30 and 35hours in.
My main quest I think is 'hunter/hunted' without spoilers have I got much of the main quest left? Ive just got the castle and I have been to the BoS place. Not touched settlement building apart from the initial stuff. The game does not end after the main quest anyway does it?

About 3 main quests left to do of the actual story if I remember right
 
Yeah there is. basically:
In that well there is a slight underwater cave leading off of it about 3/4 of the way from the bottom where you grab the mini-nukes. In that cave there is some loot and a legendary melee weapon on a table of sorts.

Riiiight, missed that mini-cave then. Cheers!
 
Hmm...are there any wheeled objects that will roll? Shopping trolley, maybe.

I have an idea for messing around with the craftable ramps mod - the Ski Jump of Stupid Doom! Maximum height ski jump in Sanctuary and see if I can jump to Red Rocket off it.

I'm half tempted to get the main game finished just so I can mess about with building silly things with mods.
 
Any good traders for screws? Forever running out of the damned things.

I suggest scrapping low-value weapons. Almost all of them have screws in them and the parts may well be worth more to you than the relatively small number of caps. I scrap all weapons worth under 100 caps.

You'll need the scrapper perk at rank 1 at least. You may also benefit from anything that increases your carrying capacity, so you can haul more stuff to a workbench to scrap it.

I've scrapped so much stuff that I have an abundance of everything apart from wood. I'm always running out of wood, which is irritating considering how many trees are in the Commonwealth (but outside of settlements, so I can't scrap them). It's silly to be short of wood - I should be able to just go outside the settlement and cut down some trees. I know it's because I have oversized settlements, but it's still irritating.
 
[..] However the perk/level system has me torn as I also want to get more points into the scavenging (huge shortage of screws and oil) and crafting perks to upgrade the weapons as well.

There's a (somewhat unclear) option to craft oil. You can do it at a chemical workbench. The "utility" section has the entry "cutting fluid", which becomes 3 oil and 1 steel for crafting. You'll probably find that the limiting factor in your production of cutting fluid is bone - 8 bone is required for each unit of cutting fluid and bone isn't all that common. Not bone you can use, anyway. Most of the skeletons in the game aren't marked as being bone. It's still a very useful source of oil, though.

If you want to gain some levels so you can get more perks, building in settlements and crafting food and chems is useful. It yields a surprising amount of experience. Each action yields little xp, but you can do many such actions. If you're going to do a lot of them, try sleeping for an hour first to get the 10% extra xp. One session just crafting food and chems can easily yield more xp than completing a quest. I'll buy up meat and fertiliser from general traders and then have a snooze and craft roasts and Jet. I can get as much as 1000 xp that way. With high charisma and trading perks, you can break even on caps or even make a slight profit...if you don't mind being the biggest drug dealer in the Commonwealth. Building uses up materials far faster, but it's a lot more ethical than mass scale drug dealing. You could, if you wished, just build and scrap repeatedly until you run out of wood or steel. If you're really sure you don't want to build any settlements, that wouldn't be a terrible idea.
 
Grr put spoiler tags on that video. I've finished the game,120+ hours and still havent come across what you're talking about
 
I am using the passive Blitz which is at 9 in agility (V.A.T.S. melee distance is increased even more, and the farther the Blitz distance, the greater the damage), so you warp in or just punch from a distance :). The weapon i am using drops from Swan and increases damage every hit

Here is my build when i started off http://www.nukahub.com/tools/special?build=61.9.9.6, put first point in blitz when lvling and have some melee fun :)
 
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I am using the passive Blitz which is at 9 in agility (V.A.T.S. melee distance is increased even more, and the farther the Blitz distance, the greater the damage), so you warp in or just punch from a distance :). The weapon i am using drops from Swan and increases damage every hit

Here is my build when i started off http://www.nukahub.com/tools/special?build=61.9.9.6, put first point in blitz when lvling and have some melee fun :)

Wow that's one powerful perk. Hitting from such a distance would spoilt it for me though as it's not really a melee build ha. In skyrim I liked to sneak up and plan my attacks so I can sneak kill up close.
 
I am using the passive Blitz which is at 9 in agility (V.A.T.S. melee distance is increased even more, and the farther the Blitz distance, the greater the damage), so you warp in or just punch from a distance :). The weapon i am using drops from Swan and increases damage every hit

Here is my build when i started off http://www.nukahub.com/tools/special?build=61.9.9.6, put first point in blitz when lvling and have some melee fun :)

:eek::eek::eek: Was always wondering how that perk would actually work, admittedly thought it would only increase range by about 2-3 character lengths, but that madness. Can imagine with all the Ninja and sandman perks along with high strength and melee that sort of build becoming devastating.
 
I just found a way to earn potentially unlimited caps. Its a bit cheaty though...

At the end of the quest Human Error, when Dan pays you the 300 caps, you can back away from the dialogue without responding. When you approach again it will have reset to the stage of him paying you again, which he does. As long as you don't pick any of the dialogue options you can back out over and over again and get paid 300 caps every time. In a short space of time you can earn enough caps to last you the rest of the game.
 
Tip for those into base building: tune into classical radio on your pip boy whilst you're building and watch the hours disappear :D Absolute bliss :)
 
I just found a way to earn potentially unlimited caps. Its a bit cheaty though...

At the end of the quest Human Error, when Dan pays you the 300 caps, you can back away from the dialogue without responding. When you approach again it will have reset to the stage of him paying you again, which he does. As long as you don't pick any of the dialogue options you can back out over and over again and get paid 300 caps every time. In a short space of time you can earn enough caps to last you the rest of the game.

Does anyone actually use caps in this game? I just sell Jet and excess ammo :p

Jet is so easy to source and make - worth a fair whack too when you have a good charisma and the right perks.

Nice bug though!
 
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