Seems loading time issue is only affecting AMD users, I'm using 780 SLI and haven't seen an issue on 1.3
I'm using the new Crimson drivers with the 'old Catalyst' files present. I'm thinking I might try the last Cat's on their own later?It's not universal to AMD users. My loading times are unchanged. They're too long, but that might be down to the 15 mods I have installed. Texture optimisation project seems to add a bit.
I've started getting the occasional CTD, but that could be mods too. I added 4 and new versions of 2 others at the same time as the patch.
Perhaps it's a Crimson driver issue. I'm still using Catalyst.
I think I may have found the immediate cause of one of the settlement shopkeeper bugs.
I've given the Vault-Tec rep a job and a shop but his stock is definitely not tier 4. A common bug. I noticed that he shares an inventory (and caps) with the other general shopkeeper in Silverlight Drive-in. I've also noticed that Anne Hargreaves (also in Silverlight) shares an inventory with the clothing shopkeeper in Sanctuary.
I've no idea why it happens, though, or how to fix it.
Okay, so I've set a few of my unhappy settlements up with stores and assigned them staff, this has improved morale but now I'm almost skint... I didn't realise there construction was costing me caps
I'm going to start selling off my vast quantities of pipe weapons but are there any other ways off making quick caps, without cheating obviously.
Good pointsell ammo for guns you are not using
I had thousands of rounds for .38 and 5.56 weapons I never used
if you have the scrounger perk I think it is you can easily recover vast amounts of ammo
Why not just load one of the old saves before you made your choice rather than starting over from scratch each time?
Okay, so I've set a few of my unhappy settlements up with stores and assigned them staff, this has improved morale but now I'm almost skint... I didn't realise there construction was costing me caps
I'm going to start selling off my vast quantities of pipe weapons but are there any other ways off making quick caps, without cheating obviously.
Ok on my 3rd run through now and trying to do all the minutemen stuff but must have done around 20 missions in a row for Garvey just going to a settlement, clearing crap out, coming back, rinse, repeat and getting bored as hell.
How much of this crap is there with the Minutemen path?
It's not part of the Minuteman path at all. It's a radiant quest system with infinite quests. You get the same with the other factions too. It's more annoying with Preston Garvey though, since the way of stopping it is even less obvious than with the others.
If the quest is to clear an empty location and set up a settler radio beacon, either don't do it at all or clear the location and not set up a beacon (if you want to develop the settlement or just scrap everything you can there to use in another settlement). The quest will remain safely in limbo, so you won't get another of the same type from Preston Garvey.
If the quest is to aid existing settlers, do it, speak to the settlers but don't speak to Preston Garvey. The settlers are safe, so the quest remains safely in limbo and the settlement continues as normal.
I haven't spoken to Preston Garvey for ages.
If it's the "Settlement X is under attack" quest, (not from Garvey, but it might seem that it is) that's a different matter. I've read that gets much more after you've restored the Castle, but I haven't bothered yet so I don't know. I haven't had this problem because I have hugely over-defended fortified settlements (my biggest settlement has >500 defence and only one way through the 20 feet high concrete walls) and that seems to work. However, there are numerous reports of settlements being completely destroyed by these quests despite any and all defences.
There's a mod to stop these attacks:
http://www.nexusmods.com/fallout4/mods/4180/?
It can also be used to stop Preston Garvey's endless radiant quests (with the optional file "ShutUpPreston"). You might need to download and install that seperately, I don't know. I haven't used this mod because I haven't had the problem (not yet, anyway).
It's not part of the Minuteman path at all. It's a radiant quest system with infinite quests. You get the same with the other factions too. It's more annoying with Preston Garvey though, since the way of stopping it is even less obvious than with the others.
If the quest is to clear an empty location and set up a settler radio beacon, either don't do it at all or clear the location and not set up a beacon (if you want to develop the settlement or just scrap everything you can there to use in another settlement). The quest will remain safely in limbo, so you won't get another of the same type from Preston Garvey.
If the quest is to aid existing settlers, do it, speak to the settlers but don't speak to Preston Garvey. The settlers are safe, so the quest remains safely in limbo and the settlement continues as normal.
I haven't spoken to Preston Garvey for ages.
If it's the "Settlement X is under attack" quest, (not from Garvey, but it might seem that it is) that's a different matter. I've read that gets much more after you've restored the Castle, but I haven't bothered yet so I don't know. I haven't had this problem because I have hugely over-defended fortified settlements (my biggest settlement has >500 defence and only one way through the 20 feet high concrete walls) and that seems to work. However, there are numerous reports of settlements being completely destroyed by these quests despite any and all defences.
There's a mod to stop these attacks:
http://www.nexusmods.com/fallout4/mods/4180/?
It can also be used to stop Preston Garvey's endless radiant quests (with the optional file "ShutUpPreston"). You might need to download and install that seperately, I don't know. I haven't used this mod because I haven't had the problem (not yet, anyway).