Ah OK cool. I assume when the game is released properly it will stop working.
seems you haven't played games the last 30 years.
one of the worst assumptions without even playing the game yet
You need help
if I find the website I will post it here.Do you have any links to sites detailing the microtransactions you've detailed? The articles I've read so far have confirmed microtransactions, but cosmetic items only?
Fast travel costs caps which you earn / find in game and can't buy from Creation Club, it makes perfect sense for this type of game and is tailored towards you having to explore the map.
Atom is the premium currency which you also earn in game but can also buy with real money and can be spent on cosmetics only, in game earning will no doubt be limited to try and encourage spend but as far as I'm aware nothing else has been made public.
Can you please detail where you have seen what you are claiming please as I've been following this game closely and haven't seen or read one syllable alluding to your statement.
I got a Beta code from amazon after a pre-order, which I could cancel before the game ships if the beta flops.
late 2019 Hah. Everyone be on to something else by that point.
DittoI just don't see the appeal of this game (for me).
Ditto
Its a shame as well Bethesda do not listen either. The map size would work well if they could rework it into SP only or Solo only minus the PVP & MP aspects. Then over time introduce some NPC's it would be enough content to get the massive Fallout4 player base something else to buy into while Bethesda finish Starfield & start work on Fallout 5 (already confirmed as an SP only traditional Fallout entry).
I guess the well over $750M Bethesda got in sales in 2015 was not enough for the greedy people who own & fund the development cycles
Ah it's PvP?
I was kinda hoping for a PvE game which is what i thought this was originally billed as.
Basically I was hoping for a fall out game we could do coop in really
Still replaying Fallout4 up to 424 locations now think that is all of them except for the unmarked ones not shown on the map but have all of those as well!It does seem bizarre given the huge financial success of FO4, but presumably Bethesda think they can acquire a different market. Console players, apparently, as they're not used to freedom of modding and as far as I know, there's not much in the way of survival MMOs on console. It's obviously not going to appeal to the same people as FO4 - despite what Bethesda have implied there has never been a huge number of Fallout players clamouring for a PvP MMO in Fallout clothing. Especially not this one, where the world isn't even persistent in multiplayer terms. If two people have camps next to each other one time, they might not the next time. It's a bit of an odd hybrid of SP and MMO and I'm not convinced it'll work well as either.
Console players are not embracing it either the 70,000 combined PS4+XB1 pre-order numbers released show that! 4 times less than Fallout4 at this stage apparently they also dropped the pre-order price by £5 which is a sign they are getting worried about player numbers.
It won't even have been a relatively cheap development compared to a full SP game - they've done almost as much as they would have done for a full SP game.
This is why its such a bad management decision to not make an SP mode as well at the same time to at least have it as a fallback insurance policy!
Oh well, I haven't started Morrowind yet. I vaguely remember playing the beginning a fair few years ago, wandering off, getting slaughtered by vastly more powerful enemies, getting my attention caught by another game and never getting around to going back to Morrowind. Once I sort out what mods I can install to make it look better without changing the gameplay (annoyingly, Morrowind Sound and Graphics Overhaul also changes gameplay), I'll give it another go. Also, I might eventually finish a FO4 settlement, as opposed to starting one, changing my mind, starting to rebuild it, get sidetracked to another settlement, rinse and repeat