**** Official Fallout 76 Thread ****

On now @ lvl 64@ PC-Gamer
I have a rocket mod sledgehammer which deals 197 per hit so takes out any enemy below lvl 30-35 with a single hit ;)

With Perks & Buffs I also have +18 Endurance +17 Strength + 13 Intelligence :p my character is a very bad man ;)
 
On now @ lvl 64@ PC-Gamer
I have a rocket mod sledgehammer which deals 197 per hit so takes out any enemy below lvl 30-35 with a single hit ;)

With Perks & Buffs I also have +18 Endurance +17 Strength + 13 Intelligence :p my character is a very bad man ;)

Ah I have the executioners sledge, does ~260 damage per hit when opponent is under 40% health.

Oh BTW I've picked up my nuclear keycard. Just the mammoth task of hunting for codes.
 
You build a stash box, but you can use other peoples. CAMP is an aspect of the game, you can build a base which also gets you free quick movement around the map.

Ah, thanks! I hadn't realised you can fast travel to your camp for free. That's a definite benefit then, if nothing else. My camp itself does seem to be working as a stash box - it contains everything I've placed in the pre-built boxes at stations. Does adding a stash box to the build increase your overall capacity maybe?

Question about the workshops that you can pay to own - do thjese generate junk while you own them? Is that the purpose?
 
Ah I have the executioners sledge, does ~260 damage per hit when opponent is under 40% health.

Oh BTW I've picked up my nuclear keycard. Just the mammoth task of hunting for codes.
Code hunting is easy....let me know when your ready to enter the bunker to fire the nukes THAT is a mission which requires a LOT of help so many high lvl robots you also need a LOT of Stimpacks!
 
If you've got a gamepad connected, it will assume you want to use that, and disables the mouse cursor and keyboard.

I only found that out last night when I went straight from Rocket League to this, and it took me a moment to realise I needed to flick the batteries out of my pad to turn it off.

Since this is Bethesda, the only way to prevent that happening is to manually disable the controller (as you did) or manually edit the relevant ini file for the game (as I did). Unless the recent PC patch added the bloody obvious option to the control menu that should have been there all along.

You couldn't make this stuff up. Nobody with any sense would make a game that way, let alone in 2018. I remember having to manually edit autoexec.bat and config.sys to get some games to work, but that doesn't mean I think that sort of thing is the right approach when there's absolutely no reason for it. It's either malice or incompetence on Bethesda's part and it's a lot of one or the other because this isn't the first time - Fallout 4 was the same - so they know that it's a problem.

What am I trying to achieve with a CAMP?

Is it purely about being able to get at my stash without having to go to a petrol or railway station?

Not only about that, no. That's a large part of the point of a camp, but there are other uses for a camp:

1) You can build workbenches in your camp (as long as you have found and read the plans for them). It can be useful to have one of each workstation in the same place that should be at least relatively safe if you've chosen a good spot for your camp. You should find cooking, weapon, armour, chemistry and tinker workstation plans very early on in the game. A plan for a power armour frame is much harder to find and you probably won't get one early in the game.

2) You can grow food at your camp, as long as you have at least one of the relevant plant, e.g. when you find a tato in the game you could go to your camp and "build" a tato plant using that tato. You can harvest quite frequently (and use the harvest to "build" more of the same type of plant if you want). Most usefully, this can be used to make soups (after you've found and read the recipe for them or found one in the world and eaten it). Soups reduce thirst and hunger and they restore HP.

3) You can acquire purified water at your camp (as long as you have found and read the plans for a water purifier and a power generator).

4) You can build an adhesive farm using (2) and (3). You can use a cooking station to turn corn, mutfruit, tato and purified water into vegetable starch, which you can then scrap into adhesive. This can be useful since adhesive is used for a lot of crafting and repair. You can find enough if you explore and scavenge as you play, but it can be useful to be able to make your own.

5) You can fast travel to your camp for free. Even if your camp isn't your destination this will reduce your travel costs if your camp is closer to your destination than your current position because you'll only have to pay the cost from your camp to your destination.

6) If you build your camp in an area containing a resource (e.g. a mineable vein of something) you can (as long as you have found and read the relevant plan) build an extraction machine on the resource and gain some of that resource while you're doing other things.

For water and other resources, you can lock the purifier/extractor to make it difficult (or impossible if they don't have rank 3 lockpicking) for other players to steal from it.

You can also build traps and turrets to protect your camp when you're not there, but your best bet is to place your camp out of the way and especially not near a spawn point for anything hostile. Mine is on a ledge on a fairly remote cliff. Hardly any player goes there and hardly any hostile NPC can get to it or even get close enough to "see" it. I have very rarely had a few molerats follow me to my camp and burst out the ground inside it and I once had a super mutant wander to the top of the cliff and shoot one of my corn plants.

And if so, do I need to build a stash box in the camp? Or does the camp itself act as a stash box?

You need to build a stash box. If that's all you want, you could build just a stash box and nothing else. It's completely safe - no other player can access your stash box (unless there's a bug for that too). Other containers you can build are at best useless because they're only a connection to your stash. They might be worse than useless - some people have said that other players can access them and thus access your stash. I don't know if that's true.

Question about the workshops that you can pay to own - do thjese generate junk while you own them? Is that the purpose?

Only if you build the right kind of extractor and place it on the right kind of resource or build enough power generation and use it to power the relevant machine. If you hover over a claimable workshop icon on the map it will tell you what resources can be generated by it. If, for example, it says silver(1) then there's a silver vein somewhere in that workshop area and if you own the workshop you can build an extractor on that vein and it will generate silver over time. I have used two - the Gorge workshop to farm black titanium and the Poseidon workshop to manufacture fusion cores. It's of very limited use because the generation rate is extremely low and the storage capacity of the devices is very low (so you have to travel back often to empty them so more can be generated) and it only lasts until you leave the world or the workshop is taken off you.

Another purpose is to complete the quests of claiming them and defending them (they will be attacked a few minutes after you claim them). You can sometimes obtain some plans that way and that can be much more use than a couple of fusion cores.
 
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Bah, an epic fight and chronic anticlimax. I finally went to the top of the world...and walked into a L62 legendary 4 star glowing death scorpion with some sort of poison attack. I'm L36. It mashed me in seconds with melee attacks...so strategy required. There are some guard platforms just outside, so those could remove me from melee combat. It leaves often and burrows, so I have to hunt it down but can't go toe to toe with it in the open. Lots of running away required. ~400 .45 rounds, ~100 shotgun shells and a dozen stimpaks later and I finally have it fairly close to dead. Think of the loot! It might well drop a seriously good legendary! It's burrowed and buggered off again, so I cautiously creep around looking for it...and I get 249 XP out of nowhere. The bloody thing has gone off somewhere and got itself killed. Fell off a cliff, maybe. And I can't find the body!
 
My no cursor/keyboard input problem was fixed by......
turning g-sync off, eh whatever works.

So you don't "save" your progress in this game right?
It's just that every time I log out, and come back later, I'm in a different spot than where I exited, almost as if the game rolls back 10 mins.

Or does it log you back in at the nearest fast travel location to where you logged out? Yeah that might be it?
Also, if you die, do you drop your food and water, ammo etc? I don't want to test it, I'm low on munchies as it is.
 
My no cursor/keyboard input problem was fixed by......
turning g-sync off, eh whatever works.

So you don't "save" your progress in this game right?
It's just that every time I log out, and come back later, I'm in a different spot than where I exited, almost as if the game rolls back 10 mins.

Or does it log you back in at the nearest fast travel location to where you logged out? Yeah that might be it?
Also, if you die, do you drop your food and water, ammo etc? I don't want to test it, I'm low on munchies as it is.

Correct you don't manually save your progress, I believe it autosaves every X minutes.

Also yes you're right, when you log back in it'll spawn you near your nearest spawn point when you left the world.

Also if you die you only drop (not lose) your junk. Your weapons/apparal/aid/misc/notes/holo/ammo all remain intact. Upon respawn you get a marker to your dropped junk to go and collect. If you don't have any junk on you when you die, then you'll have nothing to pick up.

Here's an early tip for you, always make sure you stash your junk - or at least your good junk. If you die by a powerful enemy, and you go back to grab your junk, you're just as likely to die again - if you've picked up any junk on the way and die again, this overwrites your existing marker. Your previous junk will still be there if you can remember where you first died, but if you've died in thick greenery for example, it's almost impossible to find your stuff again.
 
Code hunting is easy....let me know when your ready to enter the bunker to fire the nukes THAT is a mission which requires a LOT of help so many high lvl robots you also need a LOT of Stimpacks!

As the codes reset tomorrow, I'll focus on it this week. Can you use the enclave bunker to pinpoint code pieces?

@Semple are they tradable? because ive picked up at least 10 in the last 2 days..

I'm not sure tbh, I've not tried. @AWPC??
 
Thanks for the help and advice people. I came across a Grafton Monster and a Snallygaster yesterday. The first of which was easily dealt with as I was lucky enough to be at the top of a wall it couldn't climb. The latter killed me just as I killed it though. Ugly git it was too!
 
Thanks @Semple

Just done the missing child quest in the water park, the one with robot Annie. Nice reward for me, I needed a new gun.
Struggling with the weight limit, but reading above everyone is.

Level 10 now and just plodding along, the quests seem to be coming thick and fast.
It plays like an early access game, but for £15 you can easily get a lot of game for your money.

Struggling for ammo and stimpacks though, Ammo especially.
 
As the codes reset tomorrow, I'll focus on it this week. Can you use the enclave bunker to pinpoint code pieces?

I'm not sure tbh, I've not tried. @AWPC??
Yep go the Whitesprings Bunker military wing (this itself requires a lengthy but enjoyable mega quest to gain access & get past the Purple instant death laser grids). Then you can enter & use the console to talk to the AI which has options to find each piece of Nuke code as well as pinpoint where the nuclear access card is (this also changes every week so you have to repeat shoot down the aerial cargo bot again every time you retry this quest!). You must return to this bunker for each piece of the Nuke code which appears on a screen as you gain each letter. That is the easy part the hard part is the mission to enter the bunker where you enter the nuke code & select the target. Its designed for 4 high lvl players but possible on solo you need to be around lvl50 minimum to even attempt it unless you have a Sneak build with the Robotics Perk maxed out to disable the high lvl robots you have to get past. You can use this website to save decrypting what the letters mean but it does not save you much time only a few minutes. https://nukacrypt.com/solved

@ Campsy 88. I think you can only scrap, sell or trade Junk, Aid, Misc (certain items only) plus any Armour or Weapon which does not have a * against it like Legendary items. Ammo cannot be sold or scrapped you can either give it away to someone or dump it.

@ YoungBlood As you play & chose the right perks cards you find plenty of Ammo & Stimpacks. Keep playing more of the game naturally unlocks as you reach the higher levels get to about lvl 20-25 it starts gradually to become easier but until then its a bit of a slog since the patches have removed the easy XP earning routes. You will find sooner or later you have too much Ammo & not enough Stash space to store it all!
 
Off to do a rare quest I did not know even about. Fallout 4 Nuka World PA Paint for T-51 armour! Did not know about that and also there is another ultra rare PA BOS Shiny Silver Paint job but that is really hard to find its a random drop from a location where you deposit BOS data!
 
Came across an army base and the robots put me through training, obstacle course and all :D
Gotta admit, the voice acting in the game is spot on.
Then came across an airport which I could claim, cleared out the mutants, took ownership.
Then it got attacked by rats and I had no ammo left to fight them off, not a single bullet for any gun now :( and can't build a tinker station to craft ammo as I don't have the plans..
I'm sure you lot above have been through all this days ago, but it's new to me and most importantly it's fun, best £15 I spent on a game in awhile.
Need to stop fighting and build up some resources.
 
Melee is best for overall damage at close combat :)
Way better than any guns until you get to the high lvls you can do serious damage with a Sledgehammer ;) also pro tip from me is when you hit the target do so in swirling motion so you hit then move slightly duck or jump then hit again if you time it right you get 2 hits for the price of 1 as you swirl around your target you connect more than once!! Its possible to take a lot of high lvl mutants down this way fast!

Got the T51 Power Armour Nuka World Paintjob plans after an epic extended treasure hunt. The last location is seriously hard to find now all I need to do is find the T51 armour pieces I dumped weeks ago due to the silly stash limit :rolleyes: up to 340 Carry Weight in the lvl50 Excavtor PA :eek:;)
 
Came across an army base and the robots put me through training, obstacle course and all :D
Gotta admit, the voice acting in the game is spot on.
Then came across an airport which I could claim, cleared out the mutants, took ownership.
Then it got attacked by rats and I had no ammo left to fight them off, not a single bullet for any gun now :( and can't build a tinker station to craft ammo as I don't have the plans..
I'm sure you lot above have been through all this days ago, but it's new to me and most importantly it's fun, best £15 I spent on a game in awhile.
Need to stop fighting and build up some resources.
Keep at it buddy this game is seriously fun it only gets better from there ;) you have a LOT of good stuff to enjoy ahead of you (most of it is best done solo team up with someone later when your higher lvl to farm XP works best).

When you take ownership of a camp you also need to build defences so wait until much later on otherwise you spend forever farming resource & continually defending against other hostile players & wasteland enemies its IMO not worth the hassle & time it takes to do UNTIL your over lvl50 then it become easier but still very time consuming I am not a fan of the base building in 76 its a massive step backwards from Fallout 4 :(

Also keep an eye on the daily challenges & other challenges as farming these gives you more than enough Atoms (and XP) to buy cosmetic items in the in game store without ever needing to spend real money on them ;) I have over 5000 Atoms just from doing challenges alone & can get enough to buy my 3rd Power armour Paint job :)
 
I was having trouble finding lead for my 10mm bullets. Then I read that you can search for components using the pip boy. It then puts a marker on any item you look at to show it has the desired component. Great stuff!
 
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