**** Official Fallout 76 Thread ****

I was thinking about getting this as it's only 8 quid, but posts like this and the ones on the fo76 forum on Reddit are putting me off.

Oh well, I'm still plugging away at FO4 for my fix.

This is probably the unpopular view but I have come across very few of what I have read with regards to issues/bugs. I don't mean that in a dismissive way to peoples problems, but just my experience.

Performance, including lag and connectivity, have been as solid as any other game I have played. There was once where the lag was terrible but I logged right out and in again and it was sorted. Maybe I got stuck on a server with a duper at that time? I have had a few disconnects but again, no more than any other online game I have played.

The gameplay loops have been awesome for me. I have loved exploring the world, very atmospheric and immersive. The questing I have enjoyed although I don't have a problem with the lack of NPC's. The shooting has been Fallout and as someone who was WTF at the VATS implementation initially, with a couple of perk cards it's fine.

We had some initial problems with the multiplayer side of things, mostly to do with turning in quests as a group. I'm wracking my brains for bugs but I really haven't had many. I seem to remember an issue where my rifle would reload and then fire after the reload finished without pressing a button. This went away after swapping weapons and coming back to the rifle. As I said really having to wrack my brains for bugs I have had.

The end game seems all about server swapping for materials and legendaries which isn't much fun but by this time I have easily had 100+ hours of fun.

Not sure if it's a factor but I should probably point out I only play what I would consider off peak, during the day UK time. Maybe these problems manifest themselves more when the servers are busier.

I'd also be wary of people mostly being negative about the game but still playing regularly or suffering or putting up with it. No one really suffers a game let's be honest. ;)
 
I can't find the recipe for stable crimson flux. I found the others in the armory of the bunker (repeatedly) aand I've read that the crimson flux recipe should be there too, but I've been at least 6 times on different logins and can't find it.

I don't recall there being recipes for flux?

Can you not get the required fauna and just make it at a chemistry workbench?

Any news on updates penned for Feb? I've not logged into the game in nearly a week, there's nothing really left for me to do.
 
This is probably the unpopular view but I have come across very few of what I have read with regards to issues/bugs. I don't mean that in a dismissive way to peoples problems, but just my experience.

Performance, including lag and connectivity, have been as solid as any other game I have played. There was once where the lag was terrible but I logged right out and in again and it was sorted. Maybe I got stuck on a server with a duper at that time? I have had a few disconnects but again, no more than any other online game I have played.

The gameplay loops have been awesome for me. I have loved exploring the world, very atmospheric and immersive. The questing I have enjoyed although I don't have a problem with the lack of NPC's. The shooting has been Fallout and as someone who was WTF at the VATS implementation initially, with a couple of perk cards it's fine.

We had some initial problems with the multiplayer side of things, mostly to do with turning in quests as a group. I'm wracking my brains for bugs but I really haven't had many. I seem to remember an issue where my rifle would reload and then fire after the reload finished without pressing a button. This went away after swapping weapons and coming back to the rifle. As I said really having to wrack my brains for bugs I have had.

The end game seems all about server swapping for materials and legendaries which isn't much fun but by this time I have easily had 100+ hours of fun.

Not sure if it's a factor but I should probably point out I only play what I would consider off peak, during the day UK time. Maybe these problems manifest themselves more when the servers are busier.

I'd also be wary of people mostly being negative about the game but still playing regularly or suffering or putting up with it. No one really suffers a game let's be honest. ;)

Could definitely be down to when you play the game.

You've probably come across a number of bugs without even realising it - most don't really impact the main fundamentals of the game.

The ones that really frustrated me were the CTD bugs recently and server disconnects - it seems when the server is overloaded (likely by a duper), it just auto-kicks everyone and probably just restarts that world.

Heck there was even that bug that the game would hang when quitting to desktop, but again that had zero impact on the game itself - was just more of an annoyance when you were quitting the game and had to force close it.
 
No news on this weeks patch if there is even going to be one either. Game is clearly fading quite rapidly due to the constant patches nerfing what players enjoyed doing previously! Number of players in the last 2 weeks has dropped noticeably. Only did 1 SBQ run last week which was a success as most of the other players were experienced & had the required weapons for success. Drops were only another Ultracite part & more Ultracite no decent weapons whatsoever. What is really frustrating right now there is a bunch of very low lvl players constantly staying around Whitesprings all day long this means when you go there it only spawns lvl1,6 or 23 so not worth staying to fight those as x10 less XP than before!

Right now the game is also unstable I find if you just wander the wasteland or walk without fast travelling its usually stable but when you start to use Fast travel since last weeks patch its at times highly unstable & frustrating because of that and the very long load times are worse than ever :(

Bethesda need to do something drastic fast to add more content & or make it more player friendly. The recent changes seem like a hostile act to drive away players they do not want (most of us!). I seriously believe Bethesda only want casual players who will constantly spend real money on cosmetic items from the over priced Atomic Shop :rolleyes:

If they put this on Steam with offline, mod support & optional more than 1 player in your game world options then PC £££ support from that will give them way more money than a bunch of casual players who will just move onto something else when it arrives!
 
I've read with disappointment the stuff about having to use power armour in this game. For some reason - and I don't really know why myself - I've never really liked power armour in the Fallout games, and have never used it. So I wasn't sure whether I'd enjoy being forced to at higher levels.

But I'm level 41 now, and still using normal armour. I haven't checked the stats to see just how much worse it is than what I could be using. But my survivability seems OK. If I get a crowd running at me, there's a certain amount of backtracking while blasting away with a shotgun. But most stuff I snipe from afar to start with.
 
No news on this weeks patch if there is even going to be one either. Game is clearly fading quite rapidly due to the constant patches nerfing what players enjoyed doing previously! Number of players in the last 2 weeks has dropped noticeably. Only did 1 SBQ run last week which was a success as most of the other players were experienced & had the required weapons for success. Drops were only another Ultracite part & more Ultracite no decent weapons whatsoever. What is really frustrating right now there is a bunch of very low lvl players constantly staying around Whitesprings all day long this means when you go there it only spawns lvl1,6 or 23 so not worth staying to fight those as x10 less XP than before!

Right now the game is also unstable I find if you just wander the wasteland or walk without fast travelling its usually stable but when you start to use Fast travel since last weeks patch its at times highly unstable & frustrating because of that and the very long load times are worse than ever :(

Bethesda need to do something drastic fast to add more content & or make it more player friendly. The recent changes seem like a hostile act to drive away players they do not want (most of us!). I seriously believe Bethesda only want casual players who will constantly spend real money on cosmetic items from the over priced Atomic Shop :rolleyes:

If they put this on Steam with offline, mod support & optional more than 1 player in your game world options then PC £££ support from that will give them way more money than a bunch of casual players who will just move onto something else when it arrives!

There's also the risk that the lesser the number of people that play, the less chance Bethesda have of ploughing development time in for future improvements.

I've got a friend who bought it at the same time as me but still has a lot of the game to complete, so i might jump on and help him out from time to time, but for me i've been playing BFV for a short while, and then i'll jump on TD2 when it's released, as that looks one of the more promising games of 2019 - and seems to be quite a few players on here willing to give it a go.
 
I don't recall there being recipes for flux?

Can you not get the required fauna and just make it at a chemistry workbench?.

Yes, my mistake. I didn't see crimson flux in the crafting list at the chemistry workbench because I'd toggled to showing craftable items only and I didn't have enough raw crimson flux to craft stable crimson flux :)

There are recipes of a sort in the armory of the bunker, but they're just information on which plants transform into which colour of raw flux in a nuke zone.

I've read with disappointment the stuff about having to use power armour in this game. For some reason - and I don't really know why myself - I've never really liked power armour in the Fallout games, and have never used it. So I wasn't sure whether I'd enjoy being forced to at higher levels.

But I'm level 41 now, and still using normal armour. I haven't checked the stats to see just how much worse it is than what I could be using. But my survivability seems OK. If I get a crowd running at me, there's a certain amount of backtracking while blasting away with a shotgun. But most stuff I snipe from afar to start with.

I still don't like power armour, but I would say that it's a de facto requirement for FO76. How many scorchbeasts have you soloed? How much have you done in the cranberry bog area? You'll be slaughtered in unpowered armour towards the endgame. The difference in protection is huge. The trivial bonuses from modded underarmour and even a very rare chance find of top level armour of the right kind with a useful legendary effect won't bridge the yawning chasm of a gap between unpowered armour and power armour. You might maybe possibly manage with top level top type unpowered armour if you never enter a nuked zone (the radiation level there is very high and you need at least several hundred rad resistance plus lots of radaway and stimpaks) and you are very good at stealth and sniping.
 
[..] I'd also be wary of people mostly being negative about the game but still playing regularly or suffering or putting up with it. No one really suffers a game let's be honest. ;)

If you want to be honest, how about not grossly misrepresenting what people have written?

What a large proportion of the remaining players (including me) have written is that there's a good game buried in FO76 if you can put up with the bad bits (instability, lag, bugs, fundamentally bad idea of trying to mash MP into a SP game, bad game design choices, etc). "putting up with X to get Y" is very different to "putting up with Y" and it's not honest of you to pretend they're the same thing.
 
I've read with disappointment the stuff about having to use power armour in this game. For some reason - and I don't really know why myself - I've never really liked power armour in the Fallout games, and have never used it. So I wasn't sure whether I'd enjoy being forced to at higher levels.

But I'm level 41 now, and still using normal armour. I haven't checked the stats to see just how much worse it is than what I could be using. But my survivability seems OK. If I get a crowd running at me, there's a certain amount of backtracking while blasting away with a shotgun. But most stuff I snipe from afar to start with.
Power Armour is actually one of the few things which work pretty well. Once you have Excavator level 45 PA & the Calibrated Shocks (they suddenly make it feel about 50 times snappier no more lag entering or exiting this PA!) your carry weight is 580 plus it boosts to around 705 with perks & buffs at times. This lets you gather way more resource & carry a lot of items & weapons.

You need to be around level 75 or higher & get all the Perks which help PA effectively last forever with minimal maintenance. Mine has the 60% Durability +3 Perks as well as double the Fusion Cell lifespan & all the other associated Perks. I can roam the wasteland for hours on end with minimal PA degradation & with my Melee build can kill most enemies with 1-2 hits. Even SBQ I can take down with a few hits if I get the 1st hit in as I have a Grognaks Axe which gives double DMG per strike as long as I get the first strike in!

Another key benefit to wearing Power Armour is if you buy the plan or mod or even just find the mod for Internal Database this gives a constant +2 INT boost as long as your wearing the Power Armour. You can also get other mods or plans to give +3 STR. And a few others which give constant Perk boosts.

Right now this makes it so easy for me to roam around not worry about Rad or other DMG & just enjoy scavving or exploring for hours on end. I have run out of things to do & have done all the missions & quests so can just relax, explore & try to find the little items (magazines mainly) I am looking for while hoping Bethesda introduce some new content soon. My main focus now is collecting as many Atoms as I can to buy cosmetic items. I have around 3500 Atoms to spend currently & have already made another 7000 Atoms (I spent on 5 different Power Armour paint jobs) just from playing daily & doing challenges. This has cost me no real money whatsoever Bethesda were way too generous with free Atoms!!
 
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Yeah, you're quite right - I haven't gone into the higher level areas yet.

I am saving up black titanium in order to build a set of excavator armour, and I'll give it a go then.
 
Power Armour is actually one of the few things which work pretty well. Once you have Excavator level 45 PA & the Calibrated Shocks (they suddenly make it feel about 50 times snappier no more lag entering or exiting this PA!) your carry weight is 580 plus it boosts to around 705 with perks & buffs at times. This lets you gather way more resource & carry a lot of items & weapons.

How do you get such high carry weight?

I'm currently using L45 Excavator armor. My usual carry weight in it is 320. Sometimes it starts at 420, but if I leave the armour and re-enter it it goes down to 320. I once saw it as 520 for a short period of time. I have 12 strength. The calibrated shocks should add another 100, but that would make it 420 normal.

The animation for getting in and out of PA isn't the main thing because you do it rarely. Movement in PA is slower and more cumbersome and head-bobbing than movement outside it, to the extent that I get out of my PA when I go to my camp just for the enjoyment of freedom of smooth movement.

You need to be around level 75 or higher & get all the Perks which help PA effectively last forever with minimal maintenance. Mine has the 60% Durability +3 Perks as well as double the Fusion Cell lifespan & all the other associated Perks. I can roam the wasteland for hours on end with minimal PA degradation & with my Melee build can kill most enemies with 1-2 hits. Even SBQ I can take down with a few hits if I get the 1st hit in as I have a Grognaks Axe which gives double DMG per strike as long as I get the first strike in!

I have no PA perks and I also have minimal PA degradation. I repair it maybe once a fortnight, if that. Power Smith is handy to swap in for repairing. I also have too many fusion cores, even after the nerf. It's not like FO4 - fusion cores last for ages anyway. The PA mods are useful, but not essential. For some builds, other mods would be better.

Yeah, you're quite right - I haven't gone into the higher level areas yet.

I am saving up black titanium in order to build a set of excavator armour, and I'll give it a go then.

Surprisingly, Excavator power armour is quite bad as PA goes. It's better than unpowered armour (at least the L45 Excavator PA is), but it's pretty poor in comparison with other PA. It's only advantage is the +100 carry weight if you're wearing a full set. Oh, and it's pretty good for radiation resistance.

For example, L45 Excavator torso has 61, 60, 91 resistances (ballistic, energy, radiation). L50 X-01 has 98, 113, 113.

You can also mix and match pieces, since the only advantage to a matched set is the +100 carry weight on Excavator. I'm planning to mix X-01 with T-51b or T-60 legs so I can mod the legs with calibrated shocks for the +100 carry weight to bring the ensemble up to unmodified Excavator carry weight. I think that carry weight will be more useful to me than the relatively small extra resistances that X-01 legs have over T51b or T60 legs. The problem at the moment is that I don't have L50 T51b or L50 T60 legs or the plans to make them. I don't know if there are plans for crafting PA other than excavator, X-01 and Ultracite. Plenty of plans for crafting mods for them, but I haven't seen any for the armour itself.
 
If you want to be honest, how about not grossly misrepresenting what people have written?

What a large proportion of the remaining players (including me) have written is that there's a good game buried in FO76 if you can put up with the bad bits (instability, lag, bugs, fundamentally bad idea of trying to mash MP into a SP game, bad game design choices, etc). "putting up with X to get Y" is very different to "putting up with Y" and it's not honest of you to pretend they're the same thing.

My tongue was hovering around the cheek area with that comment but I'm not sure grossly fits there as an adverb.

If someone says there is a good game buried in FO76 but then criticises pretty much every system and has been very negative in general, using words like tolerable, but continues to put lots of time into the game then I stand by my point. So I don't think I have grossly misrepresented based on the content of the posts. I also don't think anyone should take my opinion as a good point of reference as FO76 was probably just the type of game I was craving and my lack of performance issues, bugs and lag doesn't seem to be the norm.

Anyway as long as we are all getting something for our money then that's all that counts.
 
I've read with disappointment the stuff about having to use power armour in this game. For some reason - and I don't really know why myself - I've never really liked power armour in the Fallout games, and have never used it. So I wasn't sure whether I'd enjoy being forced to at higher levels.

But I'm level 41 now, and still using normal armour. I haven't checked the stats to see just how much worse it is than what I could be using. But my survivability seems OK. If I get a crowd running at me, there's a certain amount of backtracking while blasting away with a shotgun. But most stuff I snipe from afar to start with.

The only thing I have found power armour to be a must for is nukes and Scorched Beasts (I'm level 90ish). Most of the time I don't use it and have no problems with content including legendaries. I do use the excavator stuff for the extra carrying capacity if I am farming certain things.
 
How do you get such high carry weight?
The problem at the moment is that I don't have L50 T51b or L50 T60 legs or the plans to make them. I don't know if there are plans for crafting PA other than excavator, X-01 and Ultracite. Plenty of plans for crafting mods for them, but I haven't seen any for the armour itself.

i found all my power armor just by exploring. i have a full sets of all power armor at the highest level. although i just use the x-01 currently.
 
How do you get such high carry weight?

I'm currently using L45 Excavator armor. My usual carry weight in it is 320. Sometimes it starts at 420, but if I leave the armour and re-enter it it goes down to 320. I once saw it as 520 for a short period of time. I have 12 strength. The calibrated shocks should add another 100, but that would make it 420 normal.

The animation for getting in and out of PA isn't the main thing because you do it rarely. Movement in PA is slower and more cumbersome and head-bobbing than movement outside it, to the extent that I get out of my PA when I go to my camp just for the enjoyment of freedom of smooth movement.

I have no PA perks and I also have minimal PA degradation. I repair it maybe once a fortnight, if that. Power Smith is handy to swap in for repairing. I also have too many fusion cores, even after the nerf. It's not like FO4 - fusion cores last for ages anyway. The PA mods are useful, but not essential. For some builds, other mods would be better.

Surprisingly, Excavator power armour is quite bad as PA goes. It's better than unpowered armour (at least the L45 Excavator PA is), but it's pretty poor in comparison with other PA. It's only advantage is the +100 carry weight if you're wearing a full set. Oh, and it's pretty good for radiation resistance.

For example, L45 Excavator torso has 61, 60, 91 resistances (ballistic, energy, radiation). L50 X-01 has 98, 113, 113.

You can also mix and match pieces, since the only advantage to a matched set is the +100 carry weight on Excavator. I'm planning to mix X-01 with T-51b or T-60 legs so I can mod the legs with calibrated shocks for the +100 carry weight to bring the ensemble up to unmodified Excavator carry weight. I think that carry weight will be more useful to me than the relatively small extra resistances that X-01 legs have over T51b or T60 legs. The problem at the moment is that I don't have L50 T51b or L50 T60 legs or the plans to make them. I don't know if there are plans for crafting PA other than excavator, X-01 and Ultracite. Plenty of plans for crafting mods for them, but I haven't seen any for the armour itself.
It starts @ 380 for me then the Calibrated Shocks added another 100 so that takes it up to 480. There is a known long term bug where you also gain another 100 when you start a new session so that takes it up to 580 (if I exit the PA it drops back down to 480 until I server swap which I do not usually do unless it crashes). You need to constantly exit & re-enter the PA if you want to use workbenches like crafting or repairing weapons. This animation was clunky & slow before I bought both Calibrated Shocks now it seamless & way faster.

Then with my Perks & Buffs it boosts carry weight to between 635 & 705 :eek: ;)

I have 15 INT, 13 STR, 15 END these make a massive difference to Carry Weight ;) This is before the +2 INT boost from wearing an Internal Database PA Helmet. Then I have the Perks to give +3 END & +3 STR between 6pm-6am that also makes a big difference to carry weight. Most of the ingame time I have 20-22 INT, 18 END & 16 STR. I cannot respec any further although I really want to get to 15 STR but that would mean losing all LCK & swapping Perk Cards constantly (its already way too frequent for my liking!! without hotkeys is a real PITA & you are very vulnerable to instant death while doing this). Motion Assisted Servos also add another + 2STR!!

Also I boost my character with Buffs & Perks to 27 INT then repaired the Excavator PA all equipped pieces this makes it last even longer & its possible to get your INT up to 32-33 which makes weapons & PA pieces last for ages & stronger too ;)

I am level 148 right now will be 149 later today after 3PM (no point before then so I gain another free n easy 10 Atoms!). ALL my perk cards are the Power Armour boosters for 60% Armour Durability, Fusion Core lifespan, anything Power Armour related I have fully maxxed out.

I have about 15 Level 50 Power Armours now the full set basically (except for Raider that is not even worth bothering with its ugly & no advantage to it I can tell!) many are also modded with decent mods like Calibrated Shocks & Internal Database on most & many different paint jobs (I have 5 of those).

IMO mixing & matching PA pieces from different armour does not work out at all & make the suit way less effective. Keep it to all the same type of pieces so All T51, T45,T60, X-01, Ultracite, Excavator pieces equipped only.

Excavator is best overall by far best carry weight & DMG resistance plus last forever its so strong with the right perks & buffs!
X01 is slightly better for RAD resistance but its minimal difference & 200 less Carry Weight.
T60 is good overall but more expensive to repair.
Ultracite is about the same as T60 but even more expensive to repair & requires ultracite so not worth using very often.
T45 is the weakest but also cheapest to repair.

Excavator is the best PA to use to gather resource. I find I rarely use other PA though once your in the suit there is little difference between them.

Forget the Jetpack mods or Plans each use of the jetpack drains the Fusion Core very fast so not very viable unless you have a few 100 lying around!

This is all subjective as well because I have such high INT, END & STR my values are amplified accordingly in the Excavator with the Perks I have to boost it further. My entire build has always been around Power Armour & Melee as I figured early on in the beta it was the best way to go.

Just stick with Excavator & ensure you buy the mods or Plans for Calibrated Shocks (2 mods 1 for each leg or 1 plan which is very expensive!). Then its also essential to buy the Internal Database mod or plan for the Helmet as this adds +2 INT. Finally the Motion Assisted Servos mod or plan also add another + 2STR!
 
I have to also admit that I can't be bothered with planning a build. I just stick points where I feel like when I level up, and grab perks which look useful or fun.
 
The problem at the moment is that I don't have L50 T51b or L50 T60 legs or the plans to make them. I don't know if there are plans for crafting PA other than excavator, X-01 and Ultracite. Plenty of plans for crafting mods for them, but I haven't seen any for the armour itself.
You can now buy all plans at vendors for all PA except Ultracite. Just do a few runs to pickup the PA legs & parts you need. There are 31 known respawn points just keep doing a massive round robin trip gathering the parts you need this is how I got the 15 completed Power Armour sets took me many hours but it was well worth it & saves a fortune since the Caps got nerfed x10 for these at the vendors! Before vendors had them in the last patch it was an epic slog now if you want to buy the lot its much easier.

Watoga Shopping Plaza Vendor has the most then try Harpers Ferry or Camden Park will have every single mod or plan for every PA you can currently buy for around 450K Caps for the lot :eek: I should add you also need to be level 50 or some do not appear in the vendor until you reach 50.
https://www.reddit.com/r/fo76/comments/9ukj4u/31_power_armor_locations_7_of_that_raider_pa_in/
https://www.reddit.com/r/fo76/comments/9ry5u7/psa_power_armor_details/
 
My tongue was hovering around the cheek area with that comment but I'm not sure grossly fits there as an adverb.

If someone says there is a good game buried in FO76 but then criticises pretty much every system and has been very negative in general, using words like tolerable, but continues to put lots of time into the game then I stand by my point. So I don't think I have grossly misrepresented based on the content of the posts. [..]

I think you have and are. I've had a brief look through the thread and found a dozen of my posts praising parts of FO76, not "criticises pretty much every system". I have repeatedly expressed the same opinion, which you do accurately refer to, i.e. that there's a good game buried in FO76. So of course I have played it quite a lot. As I have said repeatedly, I am for the time being finding the bad parts a tolerable price to pay for the good parts.
 
It starts @ 380 for me then the Calibrated Shocks added another 100 so that takes it up to 480. There is a known long term bug where you also gain another 100 when you start a new session so that takes it up to 580 (if I exit the PA it drops back down to 480 until I server swap which I do not usually do unless it crashes). You need to constantly exit & re-enter the PA if you want to use workbenches like crafting or repairing weapons. This animation was clunky & slow before I bought both Calibrated Shocks now it seamless & way faster.

Then with my Perks & Buffs it boosts carry weight to between 635 & 705 :eek: ;)

I have 15 INT, 13 STR, 15 END these make a massive difference to Carry Weight ;) This is before the +2 INT boost from wearing an Internal Database PA Helmet. Then I have the Perks to give +3 END & +3 STR between 6pm-6am that also makes a big difference to carry weight. Most of the ingame time I have 20-22 INT, 18 END & 16 STR. I cannot respec any further although I really want to get to 15 STR but that would mean losing all LCK & swapping Perk Cards constantly (its already way too frequent for my liking!! without hotkeys is a real PITA & you are very vulnerable to instant death while doing this). Motion Assisted Servos also add another + 2STR!!

Wait...intelligence and endurance make a massive difference to carry weight?

By the way, there's a mod to add hotkeying for swapping between active perk cards. You arrange one hand, hotkey it to a number, arrange another hand, hotkey it to a different number, etc. You can then switch between hands with shift+[number]. Or maybe alt+[number]. One of those. I'm not using it, but if I continue playing I will and have one hand for adventuring and one hand for crafting/repairing/trading.

You don't "need to constantly exit & re-enter the PA if you want to use workbenches like crafting or repairing weapons" because you don't need to constantly use workbenches. I haven't even reached the ["repair weapon type] 76 times" challenge yet, in ~140 hours of play. Pop weapon artisan on to repair, play with Gunsmith on and repair your weapon every now and again. The workbench I use most often is tinker for crafting ammo and I usually craft ~2000 at a time which lasts for hours of play.
 
[..] The problem at the moment is that I don't have L50 T51b or L50 T60 legs or the plans to make them. I don't know if there are plans for crafting PA other than excavator, X-01 and Ultracite. Plenty of plans for crafting mods for them, but I haven't seen any for the armour itself.

You can now buy all plans at vendors for all PA except Ultracite. Just do a few runs to pickup the PA legs & parts you need. There are 31 known respawn points just keep doing a massive round robin trip gathering the parts you need this is how I got the 15 completed Power Armour sets took me many hours but it was well worth it & saves a fortune since the Caps got nerfed x10 for these at the vendors! Before vendors had them in the last patch it was an epic slog now if you want to buy the lot its much easier.

Watoga Shopping Plaza Vendor has the most then try Harpers Ferry or Camden Park will have every single mod or plan for every PA you can currently buy for around 450K Caps for the lot :eek: I should add you also need to be level 50 or some do not appear in the vendor until you reach 50.
https://www.reddit.com/r/fo76/comments/9ukj4u/31_power_armor_locations_7_of_that_raider_pa_in/
https://www.reddit.com/r/fo76/comments/9ry5u7/psa_power_armor_details/

Which vendor has the plans for the armour itself? Watoga Shopping Plaza vendor certainly doesn't - I just went there before yet another server disconnect. He has oodles of plans for mods for PA, but not for PA itself which is what I was referring to when I wrote "I don't have L50 T51b or L50 T60 legs or the plans to make them" and "but I haven't seen any for the armour itself."
 
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