Proper FOV corrections (for both single-triple monitor set-ups (with a great video too)
Most players should use a FOV of about 23o for the most realism, the problem is that then you can't even see the front tyres (unless using multi-monitors). So I find that 50o is the best compromise. (The higher fov of the game makes us perceive speed and depth incorrectly - things are too far away and too fast. But it also means we don't get enough feeling of sped/bumpiness - we do with the smaller FOV)
This si why multiple monitors can be important for realistic views/speed. To calculate the most realistic FOV, use trig/Pythagoras and if you need help Google.
Camera mods
For those who agree the cockpit view is rubbish. (in the wrong place), use this bad boy. (also has a tv-cam style T-cam).
Hopefully someone will mod these physics soon so the game doesn't have such terrible handling/physics. (and the DIRE ffb
)