########Official GTA4 Performance thread########

Me, runs ok, very playable at least. But I have shadows right down and draw distances at 20ish to compensate.

Runnung high textures and very high renderer. Shadows on about 3 lol.

3.2ghz quad, 4gb, 4870 1gb, vista 64
 
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Just LOL :D

Statistics
Average FPS: 33.62
Duration: 36.89 sec
CPU Usage: 91%
System memory usage: 85%
Video memory usage: 100%

Graphics Settings
Video Mode: 1280 x 1024 (60 Hz)
Texture Quality: High
Render Quality: Highest
View Distance: 100
Detail Distance: 100

Hardware
Microsoft Windows XP Professional
Service Pack 3
Video Adapter: ATI Radeon HD 4800 Series
Video Driver version: 6.14.10.6879
Audio Adapter: Gamesurround Fortissimo III 7.1
Intel(R) Core(TM)2 CPU 8400 @ 3.00GHz
 
^ Just like I said, there's no reason at all to pay attention to that benchmark. :p

I bet you certainly don't get 33fps in the game at those settings (though maybe due to the lowish res).
 
x2 3800+ at 2.65ghz
x1950 Pro 512mb @ 5%overclock
2GB DDR
Windows XP SP3
ATi Cat v8.11

1280x800 (on 22")
Medium Settings (Texture and Render)
No Shadows
25% other settings (Traffic, etc)

Runs around 20fps most of the time. Lowest is 11fps, but generally is just about playable if you could stand it.

I do have a lot of hope however that a patch will fix things. Anyone remember Hitman: Blood money? That was exactly the same when it first came out. Virtually no modern PC at the time could run it, yet after a patch suddenly it was fixed as it should be.
 
Yeah the benchmarks a load of rubbish, i got 43 odd on one run. :D

I did just try the game at 1280x720, centred by my monitor, and it played nicely. It even let me select high textures (but not much in terms of draw distance etc.) and still ran nice and smoothly.

I think that this game is just seriously unoptimised for high-resolution gaming.
 
x2 3800+ at 2.65ghz
x1950 Pro 512mb @ 5%overclock
2GB DDR
Windows XP SP3
ATi Cat v8.11

1280x800 (on 22")
Medium Settings (Texture and Render)
No Shadows
25% other settings (Traffic, etc)

Runs around 20fps most of the time. Lowest is 11fps, but generally is just about playable if you could stand it.

I do have a lot of hope however that a patch will fix things. Anyone remember Hitman: Blood money? That was exactly the same when it first came out. Virtually no modern PC at the time could run it, yet after a patch suddenly it was fixed as it should be.


Practically same as you in specs, and yeah i get about 20fps tho can dip down when loads of things going on.

1280x960
Textures medium
Render highest (just AF)

first 2 bars are 20% rest are 0.
 
The new drivers may have given me a 4% increase. Or it could be within margin of error.

Before:

Statistics
Average FPS: 42.56
Duration: 37.17 sec
CPU Usage: 54%
System memory usage: 75%
Video memory usage: 94%

Graphics Settings
Video Mode: 1280 x 1024 (75 Hz)
Texture Quality: Medium
Render Quality: High
View Distance: 21
Detail Distance: 10

Hardware
Microsoft Windows XP Professional
Service Pack 3
Video Adapter: NVIDIA GeForce 9600 GT
Video Driver version: 180.48
Audio Adapter: SB Audigy 2 Audio [D000]
Intel(R) Core(TM)2 Quad CPU Q6600 @ 2.40GHz


After:

Statistics
Average FPS: 44.25
Duration: 37.06 sec
CPU Usage: 54%
System memory usage: 89%
Video memory usage: 97%

Graphics Settings
Video Mode: 1280 x 1024 (75 Hz)
Texture Quality: Medium
Render Quality: High
View Distance: 21
Detail Distance: 10

Hardware
Microsoft Windows XP Professional
Service Pack 3
Video Adapter: NVIDIA GeForce 9600 GT
Video Driver version: 180.84
Audio Adapter: SB Audigy 2 Audio [D000]
Intel(R) Core(TM)2 Quad CPU Q6600 @ 2.40GHz
 
Well heres some good news according to GTA4.net

http://www.gta4.net/news/4163/patch-...next-few-days/

And here's the cut and paste version.

[Rockstar have just revealed on our forum that a patch for GTA IV PC is due to be made available in the next few days. Here is what they had to say:

Driver News

We’re pleased to announce that in co-operation with Nvidia a new driver has been released that improves performance and fixes a major issue with 7900 series cards. If you haven’t gotten the driver yet download it here: http://www.nzone.com/object/nzone_gtaiv_downloads.html

ATI has also agreed to officially release Catalyst 8.12 which will release on Dec 10th from http://game.amd.com. Expect significant performance improvements when using this new driver.
Patch Is On The Way

We are working on making a patch available in the next few days. Since Grand Theft Auto IV is a Games For Windows – Live game the patch must be certified by Microsoft before release. The patch is already at Microsoft and we expect a speedy approval. The patch contains a variety of fixes including:

* A fix to the crash after legal screen that some German customers were reporting.
* Numerous improvements to the video editor: Smarter naming of videos, improved rendering quality, better fx during replays
* Fix to bowling while using certain sensitive mice
* Fix for ATI 1900 shadows
* Overall savings to memory
* Graphic improvements to particle systems and mirrors
* Multiplayer character settings are preserved
* Support for DirectInput controllers. Note: The current hack way of supporting these controllers may not work with the improved functionality. So we recommend you remove the hack before upgrading to the patch.

Issues with power management software have also been fixed (slow speed, double speed issues). Even after the patch comes out setting power management software to maximum performance is recommended. We’ve seen cases where power management software does not detect the game is running and puts the CPU in green mode.

Besides the patch we’ve also improved the way the Social Club handles data this should have greatly reduced or eliminated the Mma10 error. If you are still receiving this error after logging in and out of Social Club we would like to know as much info as you can about it.]
 
As expected, no major performance fixes. I doubt there will be any graphics drivers which provide any appreciable performance boost either.
 
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