########Official GTA4 Performance thread########

Just to demonstrate how you are GPU limited with a quad CPU, knocking the res down from 1280x1024 to 1024x768 increased my fps from 44 to 53.

Statistics
Average FPS: 53.13
Duration: 37.15 sec
CPU Usage: 63%
System memory usage: 89%
Video memory usage: 86%

Graphics Settings
Video Mode: 1024 x 768 (75 Hz)
Texture Quality: Medium
Render Quality: High
View Distance: 21
Detail Distance: 10

Hardware
Microsoft Windows XP Professional
Service Pack 3
Video Adapter: NVIDIA GeForce 9600 GT
Video Driver version: 180.84
Audio Adapter: SB Audigy 2 Audio [D000]
Intel(R) Core(TM)2 Quad CPU Q6600 @ 2.40GHz
 
I cant remember seeing them on the console, probably because of all the Vaseline.

The shadows are awful, rockstar are dumb if they think it looks ok.
 
You didn't notice the woeful shadows on the console version? Its the main reason I hoped and prayed for a config file to mess around and disable all the turd performance hogging crap looking options. It wouldn't look better, but perform better was my hope. Would have been nice to play through at a higher framerate than the console version gave. Night time with lighting effects going over the bridges with slowdown simply hurt my eyes.

Had to reinstall Vista as I at 30 days for activation and it all started going weird :( I reinstalled not long ago, got everything how I wanted it after a few days then remembered I had to do an upgrade to activate, couldn't be bothered. Either way, trying the beta on a 4870x2 now, 1920x1200 at high everything but distance and something else at 32 and it stuttered like a poop.

ANyone else think sneakily this is their way to push PC users away from even wanting the next game made available. Destroy demand by making it so so bad, that we all just get the console version next time? Too cynical????

EDIT:- only played the very very first bit to the safehouse but seems much much smoother than earlier today on the 8.11's.

EDIT:- haha, the first cutscene with paulie at the taxi cab place, textures a little screwy, his face his missing, but they've texture his teeth and gums entirely and you can see his hair, no face and it looks like a set of dentures floating and talking. Nothing else missing i've seen yet at all, so one very funny bug with the beta drivers, or could easily be the game frankly.
 
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Statistics
Average FPS: 49.38
Duration: 37.32 sec
CPU Usage: 78%
System memory usage: 65%
Video memory usage: 98%

Graphics Settings
Video Mode: 1920 x 1200 (60 Hz)
Texture Quality: High
Render Quality: Highest
View Distance: 25
Detail Distance: 100

Hardware
Microsoft(R) Windows(R) XP Professional x64 Edition
Service Pack 2
Video Adapter: NVIDIA GeForce GTX 260
Video Driver version: 180.84
Audio Adapter: SoundMAX HD Audio
Intel(R) Pentium(R) III Xeon processor
Intel(R) Pentium(R) III Xeon processor

tbh as others have said the bench mark isnt really a good guide as there are no traffic and people walking the streets. I'd say you need to take between 10-20 fps the benchmark scores. Mine is playable at them settings get 40 fps in places avrage about 30 though, sometimes drops to mid 20's when theres a lot of traffice people about but liek i said perfectly playable and enjoyable. Ialso have traffice densitiy and shadow density on highest
 
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Try the following:

1: Create a text file called: commandline.txt.
2: Place this in your main GTA-IV folder same as the launch exe file.
3: Copy the commandline commands into it so it looks something like mine:

-norestrictions -texturequality=1 -renderquality=4 -detailquality=99 -viewdistance=99 -vehicledensity=99 -shadowdensity=16 -width=1920 -height=1080

Hey presto the game reads any commands in this file and launches the game as usual. Saves playing around in the menus. Also noticed like others that on higher screen resolutions the game is actually much smoother for some strange reason and looks a lot better!!

I am now very happy with how it looks and plays. Looks stunning in places especially the animated billboards & coloured street lighting. Few shadow glitches still but hopefully Nvidia patch those soon.
 
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Try the following:

1: Create a text file called: commandline.txt.
2: Place this in your main GTA-IV folder same as the launch exe file.
3: Copy the commandline commands into it so it looks something like mine:

-norestrictions -texturequality=1 -renderquality=4 -detailquality=99 -viewdistance=99 -vehicledensity=99 -shadowdensity=16 -width=1920 -height=1080

Hey presto the game reads any commands in this file and launchs the game as usual. Saves playing around in the menus. Also noticed like others that on higher screen resolutions the game is actually much smoother for some strange reason and looks a lot better!!

I am now very happy with how it looks and plays. Looks stunning in places especially the animated billboards & coloured street lighting. Few shadow glitches still but hopefully Nvidia patch those soon.

why do you have 2 pc's, one slightly worse than the other?
 
It is supported now, they released a hotfix driver the other day. :)

http://www.nzone.com/object/nzone_gtaiv_downloads.html
I don't believe that that adds SLI to the game - hard for me to check, though. Yesterday I had 2 x 8800GTX, today I have a GTX260 rev B.

Surely the game needs to be patched to support SLI, rather than the general graphics drivers?

Of course, I could be wrong - it has happened :D

Incidentally, I'm getting the dreaded zlib20 error - is that one limited to Steam users? I've seen very little mention of it elsewhere.
 
Ah, so it is me being dense - usually is ^^

Mind you, nvcpl doesn't recognise that I have it installed - presumably because it's a Steam download (?)

Here's my benchies, btw...

Average FPS: 40.40
Duration: 37.22 sec
CPU Usage: 80%
System memory usage: 74%
Video memory usage: 74%

Graphics Settings
Video Mode: 1920 x 1080 (60 Hz)
Texture Quality: Medium
Render Quality: Highest
View Distance: 65
Detail Distance: 100

Hardware
Microsoft® Windows Vista" Ultimate
Service Pack 1
Video Adapter: NVIDIA GeForce GTX 260
Video Driver version: 180.84
Audio Adapter: Speakers (Realtek High Definition Audio)
Intel(R) Core(TM)2 Quad CPU @ 2.66GHz

That's an unclocked QX6700. Looks great, yet I've got to a stage in the game where I can't get past a mission without crashing to desktop with that damn zlib error. It's just after you get to the second safe house, if that matters.
 
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