Yeah, used this to good effect the other night on Dark Carnival where you need to drop down into the tunnel from the plant/boiler room.The jockey is a huge PITA and really does need to go on a coordinated attack with the team or it is just pointless. Rarely have I seen a jockey hand out the pwn on his own, and only that was due to dead spots in a map where if you don't go as a team or one gets left behind it's curtains.
(Drop down in sewer on Parish 3 for example).
If they work with the team and manage to cart a player off the other side of the map in confusion then it really helps with follow up attacks and "keeping on the pressure" as you force them to split even more buying infected more time to spawn for attack no.2!
His pounce/jump annoys the hell out of me though and is still my most hated AI Infected on Expert/Realism campaigns!
After two survivors had dropped down my bro got one of the ones left with a hunter and I got the guy who stayed to help him with the jockey.
It's the only time I've incapped anyone with a jocky.
My bro got about 500 points for it and I got about 50.

