Bledd going down (as in dying) at the saferoom door on level 2 was pretty funny. When we organised the attack we really didn't realize it was going to be so effective!
Good game though guys.
It wasn't really organised, bledd just carried on walking after i boomed him while everyone else stayed in the safe room. Then the cluster**** ensued when i blew up in there faces and everyone piled in
When they came back with the defib we were so close to pinning all 3... if my Jockey hadn't missed i think we'd of had em. Would've been perfect
Seems they've put out another miniupdate to fix the door exploit ><
Edit: Looking at the TF2 update notes they really aren't having much luck recently. The door exploit fix didn't work and neither did there 2 fixes for multiple sentries on TF2.
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