***Official Left 4 Dead 2 Thread***

That wasn't directed at you link. It's more people like tefal that's intended for.

What you say doesn't make sense. Making the survivor side harder is a definite trend. If you are good as infected then confogl should make it even easier? What are you even complaining about?

we never said we were bad at it, it just forced a very slow campy and dull play style which was no fun.

I don't like it for the same reason i don't like hardcore mode in bc2, it's campy and dull.

I like to rush.


Either way i havn't played vs in months so god knows.


And the people that do play are the people that find that game play style fine, so we tend to be at odds in what we want out of a match so playing them on a config which supports their play style is frustrating to us just the same as them playing on a config that encourages rushing and punishes camping (ie by not even having pills before events in medcabinets) will be frustrating for them.


It was you and your clique that started the anti-confogl trend



oo I have a clique :D

it's like the opposite of high school (well it would-be if i was American).

The original l4d1 insanity, when we had everyone playing was the best i think, getting to the safe room required full on running as camping would kill you but you had to stay together rushing would kill you.

hell just getting to the safe room was an achievement.


Was ****ing unfair and insanely bias to infected but funny as hell.
 
vanilla has the same amount of pills as confogl AND medkits and defibs, your argument is non-nonsensical. There are teams that rush and teams that don't, just like their are ultra defensive teams in football and all out offensive teams. Teams that camp and bait out attacks don't want to take any damage. It's simply your team's fault if you sit there and let them. maybe if you qq more at the config that will help?
 
From watching a few of those videos i've gathered only one thing....it's definitely not a spectator friendly game, almost as dull as watching manchester united. They should leave competitive play to games that are more designed for it.
 
vanilla has the same amount of pills as confogl AND medkits and defibs, your argument is non-nonsensical. There are teams that rush and teams that don't, just like their are ultra defensive teams in football and all out offensive teams. Teams that camp and bait out attacks don't want to take any damage. It's simply your team's fault if you sit there and let them. maybe if you qq more at the config that will help?

who mentioned vanilla?:confused:


Also who said we let them, they just continued to do so, always moving slowly and it's very tedious.

You're the one qqing, i simply said confogle favours slow play style which i don't like same as hardcore in bc2.

I still don't get why you're bitching about it at people who haven't playing in months though.

until you brought all this up i hadn't even posted in this thread since last year :/
 
Last edited:
like what? sc2 is the only game that I found was entertaining to watch. But that was mainly due to the quality of the casters.

CS and CSS are spectator friendly, easy to understand, fast paced and to the point.

Quake live again easy to understand, fast paced and enjoyable to watch especially if you're watching the abolute best. (could say the same for most 1v1 FPS competitions though, quake 4, painkiller, warsow etc)

I've only ever watched it twice but without having a clue what was happening HoN was quite a good watch!

SC2 is obviously good like you say, cant remember the name of the other RTS that's good.

TF2 is brilliant to watch! though you do need good shoutcasters for it as there's normally so much going on at once.

How good a game is to spectate = how good it is in the competitive arena. The biggest competitions around the world don't use l4d as one of their tournament selections for this very reason.

EDIT: can you link me to information on that l4d2 £6000 prize tournament you mentioned earlier?

I still don't get why you're bitching about it at people who haven't playing in months though.

That's a sure sign that you need to come play some insanity versus pretty soon! :D
 
Last edited:
That's a sure sign that you need to come play some insanity versus pretty soon! :D

I'll definitely be on when the new map comes out :p

need to get some expert realism practice in a again though.

see if we can get back to sub 20min times on dead centre :D

ahh I used to love speed expert realism runs, and they're excellent practice for keeping up with steve :o
 
my mine gripe with confogle is no matter how unorganised an infected team can be they can still eventually take down the survivors if the chapter is long enough

As for confogle players raging, i cant say ive come across that myself. Though players who carry the ocuk tag where renownd for raging on l4d1, thankfully my path hasnt crossed with many on l4d2 :)
 
Last edited:
I'll definitely be on when the new map comes out :p

need to get some expert realism practice in a again though.

see if we can get back to sub 20min times on dead centre :D

ahh I used to love speed expert realism runs, and they're excellent practice for keeping up with steve :o

You need to be usain bolt to keep up with steve.....or lewis for short. :p

playing expert after all these insanity versus games would be a laugh, i'll likely kill my whole team within the first horde attack now that im so used to spraying into things :D
 
You need to be usain bolt to keep up with steve.....or lewis for short. :p

playing expert after all these insanity versus games would be a laugh, i'll likely kill my whole team within the first horde attack now that im so used to spraying into things :D

but at least you won't burn them!
 
@Evilsod random wandering hordes or 'natural hordes' are a part of the game and are not random in confogl as I mentioned. They spawn every 100s. You simply need a strategy to deal with them. This involves talking to your team mates Evil.

You both admit you don't care about competitive play and yet you have a lot of opinions on l4d2's suitability for it.

Because not playing it competitively means we lack the mental capacity to analyse a games suitability for it?

Please stop trying to pull 'official' terms out of your arse when you're getting it completely wrong. Forced horde spawns and the wandering infected are completely different things. An area full of commons for 1 team and an area with no infected can be a game changer if its a dangerous location. The 'forced horde' coming from all over the place and coming from a single location can be a game changer. The Witch taking a left turn instead of a right turn can be a game changer. The Witch ****ing up and climbing on some random object and standing there doing nothing instead of ripping someone a new 1 can be a game changer.
AI and competitive games does NOT mix, and L4D2 uses a lot of it.
 
"I've reduced fire dmg from expert to advanced, stil la deterrent but not quite as dangerus now!"


"why?"


"Well it's most certainly not because i burnt my team to death for a 3rd time and they threatened to shoot me if i didn't. No sir!"

:D
 
Back
Top Bottom