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Because not playing it competitively means we lack the mental capacity to analyse a games suitability for it?
Please stop trying to pull 'official' terms out of your arse when you're getting it completely wrong. Forced horde spawns and the wandering infected are completely different things. An area full of commons for 1 team and an area with no infected can be a game changer if its a dangerous location. The 'forced horde' coming from all over the place and coming from a single location can be a game changer. The Witch taking a left turn instead of a right turn can be a game changer. The Witch ****ing up and climbing on some random object and standing there doing nothing instead of ripping someone a new 1 can be a game changer.
AI and competitive games does NOT mix, and L4D2 uses a lot of it.
That's is correct, you do not even understand what THE competitve mod does so how can you possibly analyse it? common density in confogl is treated differently in confogl, their are no wandering witches in confogl, Witches are still very stupid yes, the whole point of confogl is to limit the effect of the AI director as much as possible. All the ai does is randomise item spawns and choose where the tank triggers. That's it.
Don't bash what you don't understand :/