**** Official Microsoft Flight Simulator Thread ****

Finally downloaded overnight; was interested to see what it would be like on a "lesser" GPU so swapped in the 6700 XT I picked up for my cousin's build;
Everything at Ultra and its getting a fairly steady 50-55 FPS at 1080p and it looks incredible; looking forward to getting my 3080 back in later.

I will say though I'm seeing "limited by main thread" an awful lot more; kinda wonder if maybe its time to try and find and AMD 5000 CPU.
 
Don’t want to sound butthurt or anything, but all the xboxers are saying it looks exactly the same as the PC version.

Surely that can’t be the case when running on top end cards? Can the xbox really do ultra across the board at over 30fps?
 
Don’t want to sound butthurt or anything, but all the xboxers are saying it looks exactly the same as the PC version.

Surely that can’t be the case when running on top end cards? Can the xbox really do ultra across the board at over 30fps?

I've not seen it in the flesh myself but most of the streams and YouTube videos have looked really good over the last few days; given the performance improvements on PC I don't suppose its unreasonable to assume that those same improvements are helping to make the console version perform as well as it does
 
No. Xbox does NOT look better than PC. It's impressive yes, but as with anything. PC master race.
Pixel peeping you'll easily notice. If you just want to sit playing on a TV then it's great the xbox version.
 
Finally downloaded last night after 5.5 hours. Bit of a mixed bag...

Performance increase is fantastic. Took off from London City heading west, which is about the most testing thing you can do, and the difference is immediately obvious. Admittedly there was one or two occasional stutters on climb out, but once airborne over the city absolutely fine. Even managed to up the render scale and get better image quality. Now have it at 100 in game and 70 in OXR.

The downside it that it then crashed to desktop. And worse, did so repeatedly over the hour and half I spent on it. In other words, pretty unusable. This is despite only having two or three in total since release. AI traffic turned off as suggested in the release notes, and nothing added to the community folder after clearing it pre-update.

My only hope is that this may be caused by the FPS limit I set in the nvidia control panel while it was downloading. Won't get chance to investigate until this evening, but that feels like clutching at straws.
 
Pleased to say I've got a healthy fps boost after the update, where i was touching 30 fps beforehand i'm now getting low 40s. This is in vr (hp reverb g2) with i7 7700k and 3090, 32gb ram.

What ive since noticed is that using the fps counter under developer tools, in vr im no longer 'limited by gpu', it now says 'limited by RdrThread', anyone know what this means? I'm off to google it now but any input/help appreciated...
 
This is a very good improvement, very unusual for a game this old. Must be the xbox launch that instigated it.
 
******* game won't update for me again. Exact same thing happened with the last world update and I had to completely uninstall and reinstall. I have no updates in the windows store and when I launch the game it says theres a mandatory update, which takes me to the store page but there is just a play option, no update option.

As mentioned, exact same thing happened with last big world update. Any ideas? not sure I can be bothered with this game anymore.
 
Pleased to say I've got a healthy fps boost after the update, where i was touching 30 fps beforehand i'm now getting low 40s. This is in vr (hp reverb g2) with i7 7700k and 3090, 32gb ram.

What ive since noticed is that using the fps counter under developer tools, in vr im no longer 'limited by gpu', it now says 'limited by RdrThread', anyone know what this means? I'm off to google it now but any input/help appreciated...

I guess render thread… a CPU limitation.
 
I can’t click any buttons with my mouse. How do I get it back to as it was before?

Also, it’s a bit unstable. It hangs quite often.
 
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I can’t click any buttons with my mouse. How do I get it back to as it was before?

Also, it’s a bit unstable. It hangs quite often.

You have to set a button (eg left mouse click) as interact in the keybinds.... until you have done so it will show a "?" as the interact key. Why they haven't bound something as default is a mystery to me.

If you prefer not to try the new interaction system, you can change to the old method in the accessibility options.

Anyone having stability issues/CTD - turn off AI traffic (if it is on), and remove any addons. Seems plenty of addons have compatibility issues which I guess is to be expected with the substantial engine changes, will take a while for problematic ones to be updated I guess.

@dannywaugh1 not got that issue personally. Have you checked xbox networking in settings (settings - gaming - xbox networking)?
 
You have to set a button (eg left mouse click) as interact in the keybinds.... until you have done so it will show a "?" as the interact key. Why they haven't bound something as default is a mystery to me.

If you prefer not to try the new interaction system, you can change to the old method in the accessibility options.

Anyone having stability issues/CTD - turn off AI traffic (if it is on), and remove any addons. Seems plenty of addons have compatibility issues which I guess is to be expected with the substantial engine changes, will take a while for problematic ones to be updated I guess.

@dannywaugh1 not got that issue personally. Have you checked xbox networking in settings (settings - gaming - xbox networking)?
Quite often it’s hanging on the world map
 
It’s just hung again when I switched my engines off. I’m thinkingbof doing a complete reinstall

Reinstalling now. Definitely think something went wrong with the update.
 
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I guess render thread… a CPU limitation.
I would guess that too, with it saying 'thread', but my gpu is at 100% while 'limited by 'RdrThread' is shown whilst my cpu is nowhere 100%. So i dunno. I'm not really too concerned as my fps has gone up. The jfk famous landing is a considerably better experience now, that was my benchmark.
 
I would guess that too, with it saying 'thread', but my gpu is at 100% while 'limited by 'RdrThread' is shown whilst my cpu is nowhere 100%. So i dunno. I'm not really too concerned as my fps has gone up. The jfk famous landing is a considerably better experience now, that was my benchmark.

It's possible for a game to be CPU limited without utilisation being shown at 100%. A few years ago I went from a i7 870 to a i5 6600k, and using the same GPU the change of CPU got +50% framerates. The i7 870 wasn't hitting 100%. I have a 7700k and it's even holding back my 3060 Ti. I see you have a 3090...
 
It's possible for a game to be CPU limited without utilisation being shown at 100%. A few years ago I went from a i7 870 to a i5 6600k, and using the same GPU the change of CPU got +50% framerates. The i7 870 wasn't hitting 100%. I have a 7700k and it's even holding back my 3060 Ti. I see you have a 3090...
Ah ok right i understand, tbh i just cancelled a purchase of a pc with a 5900x cpu as i thought my cpu still has some life in it, thought i'd be better off waiting for intel 12th gen or amd zen 4. I'm still not too concerned... my settings are almost all high, render scale in open xr is 85%, in game its 100%, LOD is 120%. I'm getting well over 40 fps and its smooth. Think i will hold fire on a new build/cpu until 12th gen/zen 4.
 
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