**** Official Microsoft Flight Simulator Thread ****

Hi all, I have an RTX 3080 with a 5900X driving a 34" 3440x1440 ultrawide. I've been thinking of moving to a 32" 4K display. I currently run FS2020 on the default ultra profile and get a good smooth all round experience (Following SU6 I did try and increase the LOD from 200 to 400.. at altitude I was still getting 50+ fps, however at complex airports in the A32NX I dropped to around 15-20 fps, so I've kept LOD at 200 as the visual improvement was not worth the performance trade off IMO). I appreciate that you don't need crazy FPS for a flight sim, I'd be happy with a good 35-40fps average - i'm prob. getting about 40-50fps average at the moment.

I've not had any experience with 4K displays. Would love to hear how others are getting on with 4K displays and FS2020. I would like to keep my settings on the default ultra profile. If it's going to be a big performance impact, I'd rather stick with my ultrawide until the next gen of GPUs though.
 
I have a 3080 and a 4K 32 inch screen. I’m using a 3900xt which is my main drawback by far. I like to aim for 60fps so I reduce the settings accordingly my 3080 is never at 100% more like 70-90%

When MSFS came out a 3080 would average 43 fps at 4K and a 3090 45fps whilst these have improved with the performance updates I also believe the base game has increased In complexity/fidelity so they are still a good ballpark figure of what the top level cards can get.

Can a 3080/90 max out the game at 60 fps yes in some areas and lol in others. It will be a case of fiddling with settings to suit yourself but a 3080 can most certainly drive 4K in this although I doubt it can meet your requirements as 4K is a fair step up from ultra wide.
Hi all, I have an RTX 3080 with a 5900X driving a 34" 3440x1440 ultrawide. I've been thinking of moving to a 32" 4K display. I currently run FS2020 on the default ultra profile and get a good smooth all round experience (Following SU6 I did try and increase the LOD from 200 to 400.. at altitude I was still getting 50+ fps, however at complex airports in the A32NX I dropped to around 15-20 fps, so I've kept LOD at 200 as the visual improvement was not worth the performance trade off IMO). I appreciate that you don't need crazy FPS for a flight sim, I'd be happy with a good 35-40fps average - i'm prob. getting about 40-50fps average at the moment.

I've not had any experience with 4K displays. Would love to hear how others are getting on with 4K displays and FS2020. I would like to keep my settings on the default ultra profile. If it's going to be a big performance impact, I'd rather stick with my ultrawide until the next gen of GPUs though.
 
Anyone running this on a laptop connected to a 4K screen? I've been playing it on my desktop (5900X & 3080Ti) but I think it'll be much better playing on the 65" OLED. Rather than the faff of moving down the desktop, I'll wondering how well the laptop would handle it? It's a Legion 5 with s6 5800H, 32GB and 3070 mobile. I have no doubts about 1080p but 4K @ high settings is possibly too much?
 
Well my ssd raid array corrupted tonight so I’ll be having to do (another) fresh install of MSFS and probably post DX12 is a good time to do this so no biggie! I must be the only pilot who has less than 50 hours logged on MSFS but Steam shows about 400!!! (All the downloading)

Ps Honeycomb Flight Yoke is great!
 
Thought Asobo had said they didn't expect any performance increase from DX12. It's more about updating the platform for potential enhancements which are DX12 exclusive.

I guess if your glass is half full they're just tempering expectations?
 
I read that DX12 allows a game to use more cores, I don't know if that is correct
Yes it can in theory.

Problem is there are two types of DX12, a tiny tiny handful of games which have been built on DX12 from the outset such as Forza (which run great) and those games (many) which have had DX12 patched in at a later stage. It’s a bit like redoing the foundations of your house by changing the roof tiles!
 
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