What only close to Overpowered
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Compared to the Vanu and TR weapons almost everything we have gets outclassed. Some stuff is close but it seems we get the bum deal on everything. All that adds up.
Our Max is next to useless. Most of our weapons fire far to slow for CQC, Our ESF is the worst of the 3. You have a Vulcan of Death.
We have ? O yer a shield on our Tank.What was i ever thinking no its all balanced. Nothing to see here carry on.
You have the some of the best weapons in the game.
You have the God Saw which is hands down one of the best defaults, it's high damage, high magazine and controllable recoil is awesome and whenever I used it, I never had a problem dropping players, it tears though guys. On top of that, it's got the high damage for shooting flashes, buggies and ESF's that can make them go pop faster then you expect when used in mass.
Next is the Bolt-Action sniper you don't have to pay for, then you have the TV Guided Sniper Rifle which might be short ranged and for good reason but it makes using vehicles within it's range not a happy experience since it forces you to retreat especially within range of the spawn room.
You have the best Rotary on the ESF which gibs other ESF's if you let it hit you once or twice, if you managed to let it hit you just once, you already lost over 50% to 75% of your health.
You have the fastest afterburner so getting close to other ESF's isn't a problem for you which allows you to sneak up on a player and shoot him in a blink of a eye and even if you do hear the whine of it's engines, flying away is almost impossible, since your afterburner allows you to keep up with him. Only time it's possible to escape is when you spot them first at a short distance away and even then it's touch and go.
Vanguards, the true tank of PS2. It's cannon does more damage then the other tanks and add a Helbred or the Enforcer makes it deadly in a 1 on 1 engagement. On top of that, you have a I WIN shield that can be used twice in a row. I wonder when they will fix that exploit.
Let's go into the Enforcer, it has a large magazine, it's long range and pretty damn accurate which is more scary then the main cannon itself since it will eat half of your health.
Vulcan is deadly for sure, but only at close range. You can think of it as Remote C4. You let it get close to you and you will suffer for it. In most engagements against other buggies that are using Helbreds or Enforcers, they will win against the Buggy since these weapons are more accurate on a move and have a longer range.
Trying to shoot a other buggy with a Vulcan when traveling at high speed over bumps and doing turns around objects is not easy, your "fire" goes everywhere while the Helbred or Enforcer just needs to time his shot when he is stable for that "second" The Vulcan is a Ambush weapon in the end.
Max suits, you have the second best max in the game which kills anyone and TR Maxs 1 on 1 with ease or are you saying Shotguns that instantly kill you are bad?
You complain about range but range is overrated when you are holding A, B, C and D point. You don't need range to shoot some poor ******* who is running up the stairs in a double building or going though a door.
Sure, TR Maxs can stay back and just shoot at you, but that wouldn't be clearing the point and turning the point to our faction. You have to get close and if you get close, you will die unless you got a squad with you and even then, you still going to die.
TR Maxs are underperforming and Higby has said that a long time ago on Twitter when he promised that a TR Max buff was coming which seems to had been forgotton due to the OMFG update.
Here is a link just in-case you don't believe me.
http://www.adkgamers.com/topic/28812-some-max-stats-from-higbys-twitter/#
Anyway, ZOE Maxs are more OP'ed then anything else in the game.