***Official Squad Thread***

Will probably buy it on Friday, starting xmas leave and managed to get rid of the wife and kids for 4 days over the weekend.

Lovely. Have a mic and have no problems being cannon fodder recruit status for a while.
 
Alright so I'm having same "out of memory" crash at the start after the updates. Now for some reason it starts the game minimised on the PC so I'm not sure if it's just a case of it trying to load the game on ultra settings or such, is there a way to change settings without starting the game in .ini files?
 
I've bought this game but haven't played yet, just got a quick question: Are the maps large enough that it is feasible for a small squad to act as recon? I love playing that role; watching the enemies from a distance while feeding back info to the rest of the team.
 
I've bought this game but haven't played yet, just got a quick question: Are the maps large enough that it is feasible for a small squad to act as recon? I love playing that role; watching the enemies from a distance while feeding back info to the rest of the team.

The majority of maps are certainly big enough. Just name your custom squad when you create it and make sure any randoms that join are told what you wish to do. You can use the G key to VoIP to only all squad leaders and inform them of enemy activity. They can then inform the rest of their squad.
 
Hot off the press!

Steam Release

14-Dec-2015


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The time is finally here.

At Midnight PST / 8AM UTC 15th December, Squad will finally be out to the public on Steam Early Access.

Its been 431 days since our unveiling back in late 2014, and with the combined efforts of more than 30 developers, contributors, QA testing support staff as well as our wonderfully supportive community, Squad is the kind of game it is now.

We would like to remind all our pre-purchasers that all keys have been distributed to your PayPal Email addresses, and to check your Spam folders in case your key got delivered there. Please direct all enquiries relating to key distribution and receipt to support (at) joinsquad (dot) com.

With our release on Steam Early Access, this means we can fully take advantage of its update distribution platforms and functions, and this means more regular updates and bug-fixes, as well as quicker turnarounds for feature content. More about this in a future update!

For all newcomers, don't be shy and take part in the bustling Squad Community where you can share your war stories, find a clan or friend, and give direct feedback to us.

Offworld Out.
 
UTC is British time, all times internet international especially marine / military are stated relative to UK time. Probably not relevant in game I dont think the maps are big enough to cross time zones :p
http://www.navy.mil/navydata/questions/zulutime.html
http://www.raafa.org.au/zulu-time

tl;dr
UTC = GMT = UK = Zulu = Zebra = Zero time = -1 BST = +8 PST/california


http://store.steampowered.com/app/393380/

Cant see a price for it, interested to see whatever advantages this game engine might have vs Arma 3 and of course the old much modded bf2
 
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