******Official Star Citizen / Squadron 42 Thread******

It's been well over a year since I had a HOTAS or did dual sticks so I''m hoping I can get use to it but fully expecting it to feel alien to begin with.

Also held off on mounts to see how I get on with my new chair as my seating position is higher than it use to be.. we'll see, can easily adapt the stick if needed.
 
Have been regularly playing since a few weeks after 4.0 dropped and enjoying it again. When the servers work at least. Generally haven’t had too many issues finding servers but there's been multiple sessions stopped earlier or before they've started.

The Daymar Rally is today at 4pm UK and they're getting the dedicated staff from CIG to babysit the server they end up on. Not sure if it's an actual private server though but sounds as if people will be whitelisted to get into it. Which for once means it should be a good race although disappointing none of the fun in the air will be going on.

I watched a fair bit of the rally coverage yesterday evening, two of the CIG were actually competing by the looks of it - or crashed somehow during it as an "incident" popped up during it saying they'd had a collision :)
 
They are focused on improving stabililty this year, but as I've said for years - if in doubt keep the wallet shut.

Things have improved, I think people forget just how much but there are a few game breaking bugs still that they are slow to address e.g. people spawning at Orison can't leave and just crash to desktop, there is no workaround for those until the next patch.
 
Not really, they are meant to be able to avoid that, it's not inherent that a release candidate is "bad" because something was added. CIG do repeatedly reintroduce the same bug though which is frustrating.

This annoys me to: https://issue-council.robertsspaceindustries.com/projects/STAR-CITIZEN/issues/STARC-152801

Archived because they want it via the crash handler, why not both? Players want to provide more narrative around it which you can't do as well in the crash handler - and publicise it so others do the same.
 
What ships have that mate?

They are making variety, not just lots of multi-role ships now. Although storage I agree should feature on a vast majority with a small cargo grid. It should essentially be the "boot" of each craft.

Only one recently I can think of is the Guardian, but it has internal storage (not on a grid), can fit 4SCU in it unofficially and has storage externally too. however it's a heavy fighter, so not something you'd expect to do cargo runs in.
 
Paladin is a mess, not entirely sure what the point of it is - much like the Cutlass Steel tbh.

But there are so many other options available I dont' think it matters, each to their own.
 
But people cannot moan to cig if this year we see hardly any new feature coming to the pu. You can't have both. You can't all focus on stability and also add base building and engineering gameplay etc.

At this point we should have both. They stated months ago this was the year of stability, yet the first update of the year is so poor they pull a free fly even due to third hand embarrassment. Can we perhaps stop making excuses and accepting minimum viable product ?

If they put the effort into quality of patching as they do into sales pages on the websites, adverts etc we'd be in a far better place.
 
Jonney we've been hearing that same excuse for 8+ years now. CIG stated they'd focus on stability, yet it gets worse.

We aren't talking about polishing, we're talking about getting the fundamentals right - which they continue to mess up with the same mistakes over and over.
 
Is there a cluch you can adjust?

I haven't tinkered with my VKB Omnis at all really, just replaced springs for lighter ones so not sure how the clutches work but would make sense.
 
Just another 12 months to fix is something they've essentially been eluding to year after year Curly. Who's been saying such a patch is coming - CIG, repeatedly on their own forum. "elevators will be fixed in this patch". Then it becomes "we think we've got enough info to fix the elevators this patch" then it's "this week, maybe next week for an elevator potential fix".

Same old gaslighting around fixes, meanwhile we'll no doubt get a bundle of free broken mechanics introduced with the fix, all at a time they had scheduled a free fly which they cancelled and an event that requires stability in order to participate in.

It's got to the level of coordinated incompetence I'm wondering if it's simply malicious.
 
I think the point many seem to be missing is that the situation they find themselves in is 100% of their own making, the code base, the community pressure, the financial pressures, project delays etc are all CIGs doing.

and to answer Jonney - I'd be happier with a stable "game" to play this year, them to focus on tidying up the mess they have made of Star Citizen and to get SQ42 out the door next year personally. However even if they did shift, there's no guarantee we'd get a more stable product.

However quote me on this next year please, they will still be in the same position with Star Citizen irrespective of the status of SQ42
:cry:
 
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If it had a publisher it would have been pushed out in 4-5 years half baked like prison slop. Those who wanted that, refunded. Those who have backed since SQ42 was announced as a seperate game (they were originally only making one game remember) have done so knowing they'd be waiting.

If you backed after 2014-15, you did so knowing CIG were incompetent at managing the project and you were throwing money down a wishing well. It was very evident by 2014/15 that CIG had completely underestimated the effort, money and time required.
 
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