*****Official Star Wars: The Old Republic Thread*****

Makes me chuckle how much you want this to beat wow and you keep boldly declaring how superior it will be. Not saying it won't be but your desperation is endearing :p

Its not a contest to beat WoW. I'm just on a mission to educate people in the game. A lot of misconception in this thread.
 
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To be fair if this game comes even close to the success that WoW has then it will be a great accomplishment. You can't take away the praise that WoW has had (not so much recently) but wow has been a revelation for mmos. SWTOR will be a refreshing change and hopefully a great success.
 
To be fair if this game comes even close to the success that WoW has then it will be a great accomplishment. You can't take away the praise that WoW has had (not so much recently) but wow has been a revelation for mmos. SWTOR will be a refreshing change and hopefully a great success.

Lets hope so, I need a decent mmorpg which involves guns, pvp and shooting jedi in the face ;)
 
I really haven't followed this game much at all, I didn't know that about Mythic being involved - but it certainly explains some of the design decisions. And since DAoC was the best game ever made, I'm now a bit giddy ;)

But no beta for me yet. Pft. Hehe :)

Unfortunately its unlikely to recapture the great days of Daoc (in terms of rvr), with or without Mythics help. The vast majority of the team which made Daoc what it was no longer work for Mythic , which in part was a factor in why Mythic couldnt recapture Daoc in Warhammer.

My hope for something more akin to Daoc is on Firor's new MMO, as I attribute quite a lot of Daocs design to him.
 
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Talking of success, and I know its early yet, but has there been any mention or discussion yet of an authenticator for SWToR?

Given the hype surrounding the game and its undoubted sales, you just know that the account thieves and gold farmers will be all over the players account like stormtroopers on a death star.
 
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Plus, since Bioware are working with Mythic it is thought there will be RvR type endgame for control of sectors on the galaxy map.

So it'll be riddled with balance issues and fundamentally broken then? :D

Honestly at this point all I want is some game somewhere with a decent pvp based end game, I still have not found one that isn't seriously broken in at least one other area, I'm hoping the Rift 1.4/5 patches which are meant to be very pvp focused will help.
 
I don't think you understand, it isn't like wow at all so why would you want to turn it off. Because each CC ability in swtor has different values to filling the "bar", that it also unfills after some period of time, why wouldn't you want to know the second it is ready?

They each fill the bar a different amount or each fill different bars for that certain type of ability?

Also does the bar deplete gradually or all at once resetting the DR?
 
Unfortunately its unlikely to recapture the great days of Daoc (in terms of rvr), with or without Mythics help. The vast majority of the team which made Daoc what it was no longer work for Mythic , which in part was a factor in why Mythic couldnt recapture Daoc in Warhammer.

My hope for something more akin to Daoc is on Firor's new MMO, as I attribute quite a lot of Daocs design to him.

So it'll be riddled with balance issues and fundamentally broken then? :D

Oh I know DAoC2 will never happen, I'm just hoping for a little magic, a few of the harsh gameplay decisions taken by Mythic as then (You're right about Frior though Tombstone), some class imbalance and a refusal to listen to most of the paying public as to what was wrong ;)

Imbalance is good. All things should not be equal, but I'll feel better smacking you down with a gimp class than you will beating me with a fotm one. And Mythic's refusal to listen to reason with design decisions & class balance actually kept me playing for longer - I didn't necessarily get what I wanted, but then neither did the whiners & whingers, which was nice :)

But mostly I'm just hoping for a good solo campaign, a couple of months of fun, and some pvp. That'll do me really.
 
Talking of success, and I know its early yet, but has there been any mention or discussion yet of an authenticator for SWToR?

Given the hype surrounding the game and its undoubted sales, you just know that the account thieves and gold farmers will be all over the players account like stormtroopers on a death star.

Nothing has been mentioned, but the community has already demanded one to be included in the collectors edition and available to buy.
 
If they follow through with that, they may as well remove the jedi sentinal and sith warrior maraudor.

Because those guys are spec'd purely for dps. There would be no point taking them to any raid.

It's no different to wow rogues / mages / warlocks / hunters. They have existed happily (between buffs and nerfs) even though death knights / paladins / warriors / Druids) have been pretty competitive.

Viable doesn't mean identical and utility spells could be the case. It's a personally choice some will want to go the Dps focused dual sabre swinging class and not care ever about healing or tanking and others will want to play a single sabre tank or Dps as the mood takes them.

I don't see any problem with this and done right it won't matter.
 
It's no different to wow rogues / mages / warlocks / hunters. They have existed happily (between buffs and nerfs) even though death knights / paladins / warriors / Druids) have been pretty competitive.

Your doing an unfair comparison. Rogues, mages and warlocks cant tank, and the hybrids do comparable dps, but don't surpass.

But with this game, the Sentinal and the Guardian will DPS the same, meaning anyone who plays the sentinal is playing only half a class. So no one will play them.
 
Your doing an unfair comparison. Rogues, mages and warlocks cant tank, and the hybrids do comparable dps, but don't surpass.

But with this game, the Sentinal and the Guardian will DPS the same, meaning anyone who plays the sentinal is playing only half a class. So no one will play them.

Guardians/Juggs will still need to respec to be able to switch between tank / dps roles similar to an arms/fury warrior or frost/unholy dk that want to tank. Its a near identical situation if you think of the Sentinal / Marauder as the rogue class and the Guardian / Jugg as the warrior / dk class.

p.s. excuse the wow references its just the easiest example to use.
 
Guardians/Juggs will still need to respec to be able to switch between tank / dps roles similar to an arms/fury warrior or frost/unholy dk that want to tank. Its a near identical situation if you think of the Sentinal / Marauder as the rogue class and the Guardian / Jugg as the warrior / dk class.

p.s. excuse the wow references its just the easiest example to use.

Right but your forgetting the fact that the guards and juggs can DPS the same as the sents and mara's.

Class A that can tank in one spec and dps in another spec
Class B that cant tank, but can dps the same as class A, but cant spec anything else but dps.

Why would anyone play class B, when you are only getting half a class?
 
Right but your forgetting the fact that the guards and juggs can DPS the same as the sents and mara's.

Class A that can tank in one spec and dps in another spec
Class B that cant tank, but can dps the same as class A, but cant spec anything else but dps.

Why would anyone play class B, when you are only getting half a class?

Ask people who play rogues in wow, all they can do is DPS where as your argument means that everyone would just pick warrior instead for example, which is clearly not the case.

People will pick classes that they like the look of and enjoy and dual sabre dps will sell those classes to a lot of people who never have any intention of tanking.
 
Ask people who play rogues in wow, all they can do is DPS where as your argument means that everyone would just pick warrior instead for example, which is clearly not the case.

People will pick classes that they like the look of and enjoy and dual sabre dps will sell those classes to a lot of people who never have any intention of tanking.

Your not understanding.

Rogues in WoW are better at DPS then any other melee DPS. Where as Mages and Locks are the best DPS then other casters.

In SWTOR Guardians can do the same dps as a sentinal, which means the sentinal has no purpose.
 
Your not understanding.

Rogues in WoW are better at DPS then any other melee DPS. Where as Mages and Locks are the best DPS then other casters.

In SWTOR Guardians can do the same dps as a sentinal, which means the sentinal has no purpose.

We don't know that yet and without damage meters in game we may never know the exact ins and outs and as to rogues being the best dps that may be so but sometimes during some patches / expansions other melee classes have been very close if not above.

Plus we don't know what utility each AC will have to bring to the table.
 
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