** Official** Starfield - Mods and Tweaks

I figured out how to get DLDSR working on this! It's faffy but.... it works.

Changing to the DLDSR resolution via Windows won't work as Windows seems to lock it to 60Hz instead of the native of the monitor (up to 175Hz for me, or 144Hz 10-bit colour) - So what I found was that if you set the DSR res for desktop via NVCP, and choose 144Hz or native refresh, then that applies to the desktop fine and you can then load the game and it uses the DLDSR resolution, even though in the game's display settings it shows 720P/16:9 aspect - It's actually running full DLDSR.
So that is a workaround I guess, for now anyway.

Naturally with the HD texture packs, and the game now rendering at 5160x2160, VRAM use is now up to 13.7GB. Framerate seems not that much different really vs 3440x1440, a little lower here and there. More traversal stutters noticed at this res though, especially when walking trough corridors.

Screens with RTSS for GPU/CPU use:

YNrwJlZ.jpg


9liEFVD.jpg


LQN77Gh.jpg


UPfZrN4.jpg


RA7xmcC.jpg


D6rzc0b.jpg


rz92HXl.jpg


Hd2TuQ6.jpg


enuLwdL.jpg


Irb1gGt.jpg

I actually think it looks sharper at 3440x1440 - Probably because the game isn't seeing the DLDSR scaling properly and the engine just doesn't scale to the res for texture quality etc given that it thinks it's seeing 720p in its settings :p
 
Last edited:
Nexus Mod Organizer 2 (latest version)
I must be getting old and thick, how do I get this to work. lol

It doesnt even seem to want to download fuloly (I dont think). Old age lol
Sorted now, web browser crap blocking it.
 
Last edited:
:eek:


Here's what I said about this elsewhere:

Realise that Bethesda just don't care. They have spent years taking advantage of the fact that the loyal fans and modders have been fixing their games all this time without them having to lift much of a finger, Starfield is no different, yet Todd goes on the record making statements like they optimise the game, they use the latest technologies, it runs fine for them and people need to upgrade their hardware.

Only to be caught pants down when an actual D3D dev points out multiple flaws in the engine coding which results in exactly the performance issues people have found, and something that no hardware upgrade can fix.
We've allowed Bethesda to act this way, we've paid them to bend the gaming fans over the table, some of us even paid the premium to be bent over 6 days early.

The realisation is real :(
Tbh the game was released in a relatively bug free state
 
I'm using Quantum reshade and the dlss mod.
I tried the luts mod, but prefer Quantum.

I did have dlss frame gen working but it seems to cause a crash every so often, so I'm just using regular dlss for now.

I was so impressed by the work in the dlss mod, that I bought the guy a 'coffee'.

On a side note, anyone else think that it must be really embarrassing for AMD and their exclusive with Bethesda. Barely one day later and dlss comes out, kicks fsr in the a$$ and all done by a guy in his bedroom*

* That bit might be made up :D
 
wtf.

Transparent underwear


A transparent and completely revealing version of the underwear. If you can get an angle to see it, she has a an.. and vag..

:cry:
 
Puredark's paywall version of DLSS 3 with Frame Generation in Starfield




As someone said about this Puredark stuff



 
Any reason why people are using Mod Organizer 2 instead of Vortex?
For the longest time I was a staunch vortex user but then wabbajack came along - it uses MO2. I see the error of my ways now. Plus that vortex seems to never install things correctly for me.
For Starfield (gamepass version) I've done all the mods manually, it's not difficult if you read the instructions on nexus.
 
For the longest time I was a staunch vortex user but then wabbajack came along - it uses MO2. I see the error of my ways now. Plus that vortex seems to never install things correctly for me.
For Starfield (gamepass version) I've done all the mods manually, it's not difficult if you read the instructions on nexus.
Yeah installing manually is fine when you only have a few mods but then you have lots you can get conflicts and need to choose the order in which certain mods are loaded etc. I used to use Nexus Mod Manager with Skyrim so figured most people would be using Vortex but it seems that MO2 is the way to go. Shame you can just simply update mods with a click of a button like you could with Nexus Mod Manager though
 
I couldn't get the other dlss frame gen mod to work correctly, the game refused to work, but would run standard dlss.

I've only had a quick test but this Puredark mod works a treat with frame gen and looks really good to my eyes.
 
I couldn't get the other dlss frame gen mod to work correctly, the game refused to work, but would run standard dlss.

I've only had a quick test but this Puredark mod works a treat with frame gen and looks really good to my eyes.
Was using the other frame gen mod before this pure dark one, only reason i switched was to see if the crashing disappeared, it didnt lol but didnt have any problems with the other one working.
 
If you haven't already, update your Nvidia drivers to the latest. I got a substantial bump so that I'm now getting 60FPS nearly all the time walking around Akila City compared to the 47-50 I was getting prior.
 
  • Like
Reactions: TNA
I couldn't get the other dlss frame gen mod to work correctly, the game refused to work, but would run standard dlss.

I've only had a quick test but this Puredark mod works a treat with frame gen and looks really good to my eyes.

Was using the other frame gen mod before this pure dark one, only reason i switched was to see if the crashing disappeared, it didnt lol but didnt have any problems with the other one working.

I had crashing issues on the FG/DLSS3 mod linked in the OP originally so moved over to the standard DLSS one.

Noticed though that the FG one had been updated so I tried it again and it runs smooth as silk now and a click of the F12 button enables you to turn FG on and off so you can see it in real time working.
 
Back
Top Bottom