Caporegime
Furry muff. I'll try it on 7.1 and stereo and see which i prefer then.
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I sure hope this isn't gimped on DX and has a in-game bench that we can then compare Mantle to DX properly.
I'm guessing 7xxx cards should be supported Mantle wise this time. ?
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I think the difference will be significant in Mantles favour as it will be a CPU limited game, probably a scenario where we see 100fps vs 120fps
Lots of tight closed spaces, I would not be surprised if it bounces off a 200fps frame rate limiter on a high-end 2 card rig.
Good news for people playing through the TV with a lower-end HTPC box though.
Nothing really about what Mantle will bring to Thief but ok ^^^^^
They look like a random person made them /fake IMO given the content.
And AMD can screw off with their pretend 3D support.
3D is a fad thats dead, Again!
Why is not using AA a cause for concern? You haven't used 3D, thus you can't qualify that statement really
That said, I've used AA with 3D (Some games via Tridef the AA gets force turned off)
But AA isn't needed with 3D really.
THIEF will be the second game that will support AMD’s new API, Mantle. And while Nixxes Software and Square Enix claimed that the game would support Mantle from the get-go, EIDOS Montreal’s ‘Valerie Bourdeau’ revealed that this won’t be the case after all.
As Bourdeau said, the development team is busy working on a patch to support AMD’s Mantle and TrueAudio technologies that is scheduled for March.
“We’re confident this patch will ensure the best and fastest THIEF experience for AMD Radeon customers. We’re sorry we couldn’t bring this to you sooner – although we will use this time to bring you the very best experience possible and will let you know when the patch is ready.”
THIEF is currently planned for release this week!
THIEF is a showcase for the awesome gaming performance offered by the PC and we’ve worked hard with AMD to accomplish that, by collaborating on the implementation of several PC-specific features. This includes AMD TrueAudio technology, AMD CrossFire™ technology, AMD Eyefinity multi-display technology and more. As you know, THIEF will also be one of the first games to ship that takes advantage of AMD’s Mantle graphics API.
We’re extremely proud of the work we’ve done with AMD to make the PC version of THIEF a stand-out, definitive experience although we have a little more work to do to accommodate all of these new PC-specific features - we are busy working on a patch to support AMD’s Mantle and TrueAudio technologies that is scheduled for March. We’re confident this patch will ensure the best and fastest THIEF experience for AMD Radeon™ customers. We’re sorry we couldn’t bring this to you sooner – although we will use this time to bring you the very best experience possible and will let you know when the patch is ready.
We’re happy to say that the AMD CrossFire™ technology and AMD Eyefinity multi-display technology will be fully functional when THIEF launches on the 25th February in North America and 28th February in Europe and other associated territories.