Actually Adsta, your notes differ from Blizz. Here are the Blizz notes:
General
* All players will have their talent points reimbursed and will have access to new talents throughout their trees; this includes the 51-point talents. Several new spells and abilities have been added for all classes. Players will need to visit their class trainer to learn new spells.
* The Kirin Tor have made their move and so has Dalaran. Please watch your step around the crater that has been left behind!
* The Barber Shop has been implemented and you can now visit one of the Barber Shops in the major cities to change your appearance. Be sure to get your Shave and a Haircut!
* The all new Achievement System has been implemented and the Achievement panel can be accessed via the interface. While many achievements are not retroactive, we have done our best to credit as many as possible. Gamemasters will not be able to grant achievements for past accomplishements.
* Stormwind Harbor is now open for business.
* New towers have been added outside Of Orgrimmar and in Tirisfal Glades. Crews are currently at work to establish a new Zeppelin route to Northrend for your travel pleasure. Please no /spit off of the towers.
* A new entrance is now viewable in the Caverns of Time.
* Hit Rating, Critical Strike Rating, and Haste Rating now modify both melee attacks and spells.
* Spell casting and spell channeling pushback has been changed to the following:
o When casting a spell:
+ The first and second hit will add .5 secs each to the cast time.
+ All hits after the second will have no effect.
o When channeling a spell:
+ The first and second hit reduces current duration by 25% of total duration each.
+ All hits after the second will have no effect.
o Spellpower:
+ All items and effects which grant bonuses to spell damage and spell healing are being consolidated into a single stat, Spellpower. This stat will appear with the same values found on items which grant “increased spell damage and healing” such as on typical Mage and Warlock itemization.
# For classes which do not heal, they should see no change in the character sheet other than new tooltip wording.
+ Healing characters will see their bonus healing numbers on the character sheet decrease, however, all healing spells have been modified to receive more benefit from spellpower than they received from bonus healing, with a net effect of no change to the amount healed by their spells. Some talents have had to be rebalanced to accommodate this change, but the amount healed will remain roughly the same. In addition, some talents will provide only healing spell power.
Known Issues
* The current patch notes are incomplete, but will be progressively more comprehensive in each patch.
* All classes are currently undergoing a balancing pass of all talent trees.
* Inscription is not fully implemented and still has non-functioning glyphs.
PvP
* Arenas
o Buffs that have 30 seconds or less remaining will be removed once the game starts. However, the mage spell “Invisibility” is not affected by this change.
Professions
* New Profession: Inscription is available to train up to 375.
User Interface
* New Calendar feature: Players will be able to access the new Calendar feature by clicking on the new icon located in the top right corner of their mini map. The calendar will track in game events, allow raid scheduling, and more.
* New Vanity Pet and Mount changes: Players will now be able to access their non-combat pets and mounts by clicking on the pets tab in the Character Info panel. These pets and mounts will be now learnable much like spells or abilities. Once a vanity pet or mount is learned, the icon will disappear from within a player’s inventory andreappear in the appropriate tab under the pet tab under Character Info. Say goodbye to your vanity pets and mounts taking up bag and bank slots!
o Lost pets and mounts (one time quest rewards) can be recovered by visiting a stablemaster.
* A new Agro Warning is now available and currently functioning in dungeons.
* Focus Frame is now available. Players will be able to right click on any unit frame and select “Set Focus”. The focus frame will only display when the focus is set. Players may also set a “Focus Cast Key” in the options/combat panel that can be bound to shift, alt, or ctrl. When holding the focus cast key and triggering an action, the action will be performed on your focus and not on your target.
* Lost tabards (one time quest rewards) may now be restored by visiting a tabard vendor.
* Lost keys (one time quest rewards) may now be restored by visiting a blacksmith.
* Error messages should play less frequently.
* Tradeskills can now be linked by shift-clicking the tradeskill icon.
* Quests can be shared with party members at any distance.
* Quests can be shared with party members by linking the quest into party chat.
* Quests can be shared in raids but not battlegrounds.
* Randomized Daily quests may now be shared, but only on the same day as the quest is given.
* A 5 minute timer will appear over the player’s unit frame showing the countdown until your PvP flag is cleared.
* The /cower emote now has an animation.
* Macros and key bindings are now saved server-side so there is no longer a need to reconfigure them when logging in using another computer.
* Shift-clicking to loot mail: You can now hold Shift and click on mail in your inbox to automatically loot any items and gold without opening the mail. This default behavior can be changed via Auto Loot Mail in the Interface Options (Controls).
* Combat Log Changes:
o The combat log now differentiates between a spell failure due to resistance and spell failure due to missing the target. Where once both events reported as a resist; a spell missing the target is now reported as a miss.
o Overhealing is now reported in the combat log.
o When a source of damage is entirely prevented (by a shield block, a full resist, or a damage shield like Power Word:Shield, the prevented amount will now be displayed.
Items
* Druids and Shaman can now use items while shapeshifted.
* The Abyss Shard has been changed to grant a passive 15 stamina bonus, but no longer removes the soul shard requirement from casting a voidwalker.
* Devilsaur Eye now increases your pet’s attack power for a short duration instead of increasing its critical strike chance. It also provides a small amount of passive Agility.