I'm beginning to really fall for this game now, and it's all down to the wheel. As much as I rated MK DS, it was very much a case of same ol' same ol' which got boring once the novelty of new courses wore off. My intial impression of MK Wii with a pad were even worse - the game was slow and the courses twice as wide! Too easy and too boring for someone who'd spent years trying to hit pixel perfect racing lines on the original - it seemed like a complete concession to the casual gamer. For novelties sake I then tried the wheel, and haven't looked back.
The motorway sized course that seemed ridiculous with analogue make sense with the wheel. It's a little trickier to control - think driving without abs and computer assistance - but still very precise and after 30 mins you'll be throwing yourself round bends with as much confidence as ever before. The extra width gives you a little more room for error and nailing perfect corners - which felt almost formulaic with a pad - are now air punchingly cool. It's just a whole lot more fun.
The mutation of Battle Mode is nearly unforgivable, but I haven't enjoyed the racing as much since the snes original. Great stuff
The motorway sized course that seemed ridiculous with analogue make sense with the wheel. It's a little trickier to control - think driving without abs and computer assistance - but still very precise and after 30 mins you'll be throwing yourself round bends with as much confidence as ever before. The extra width gives you a little more room for error and nailing perfect corners - which felt almost formulaic with a pad - are now air punchingly cool. It's just a whole lot more fun.
The mutation of Battle Mode is nearly unforgivable, but I haven't enjoyed the racing as much since the snes original. Great stuff
