**** Original Starcraft 2 Thread ****

"Without any warning, Blizzard Entertainment opens today the public beta testing of Start Craft II. There is no official word on how the beta keys will be given. Users stateside are supposed to be the first lucky ones to get them, Europe and Asia to follow."

Europe beta hasn't started yet it will come soon :)
 
The SC2 client has been cracked so non beta people are able to watch replay files and apparently the offline vs computer mode is in the works. Haven't tried the replay thing myself but along with thousands of others I'll be trying an offline vs AI crack if it appears before I get an invite.

Probably quite a few groups will be attempting it, some nice prestige in the crackscene I imagine.
 
sorry must have mis-understood, should have quoted, i wanted to know where the previous poster got his info about europe being released later.
 
No BETA key here. :(

Starcraft is the best RTS ever made. Starcraft 2 might be the only thing possible of topping it. Either way, I'm sure both will still be played lots.
 
I got a beta key :)
Though if I saw these offers before I probably would have sold it!

Anyway, 2 hours to go on the damn Blizzard Downloader.

Edit: Aha! Disable peer-to-peer. Stops the thing sucking all my upload speed. Getting 400KB/s from Direct HTTP
 
Hope these aren't the final graphics! They look pretty bad IMO, considering it's 12 freakin' years since the Starcraft 1.

I have everything on ultra and resolution is 1920 x 1080. Oh and it looks really zoomed in as well.

sc22010022003022192.jpg
 
I think those will be final tbh. Keep in mind this is Blizzard we're talking about, they focus on gameplay over eye candy, they also want as many people as possible to have hardware capable of playing it.
 
The screenshots I saw last year looked better than that, so maybe it's not the full thing? Doesn't look like there's any AA going on in your screen.
 
Keep in mind this is Blizzard we're talking about, they focus on gameplay over eye candy, they also want as many people as possible to have hardware capable of playing it.

I think another aspect of it is that Blizzard are well aware that SC1 endured for so long (and sold so incredibly well) because it became a legitimate spectator sport. That was thanks in large part to the original game's clear and distinct graphics - it's easy to differentiate between units at a glance and comprehend what's going on.

They'll be hoping that the same will be true of SC2, so one of their goals will be to ensure that the game is as easily understandable to a spectator as possible (I've read interviews with Blizzard personnel where they've stated that one of their foremost design priorities is making the game entertaining to watch as well as to play). If all the unit models were mad complex and there were crazy particle effects with gunfire or whatever, it might look a bit cooler to those with high-end systems but it'd be considerably harder for the layperson to follow along with what was happening.
 
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