"Without any warning, Blizzard Entertainment opens today the public beta testing of Start Craft II. There is no official word on how the beta keys will be given. Users stateside are supposed to be the first lucky ones to get them, Europe and Asia to follow."
The SC2 client has been cracked so non beta people are able to watch replay files and apparently the offline vs computer mode is in the works. Haven't tried the replay thing myself but along with thousands of others I'll be trying an offline vs AI crack if it appears before I get an invite.
Probably quite a few groups will be attempting it, some nice prestige in the crackscene I imagine.
Modification of the beta client is illegal and this is technically piracy, so I don't think anyone is going to quote you a source here unless they want to get suspended.
I think those will be final tbh. Keep in mind this is Blizzard we're talking about, they focus on gameplay over eye candy, they also want as many people as possible to have hardware capable of playing it.
You can zoom in to almost ground level, did you see the mod demos from Blizzcon? Some dev's had made third person shooters with the engine's tools they are eventually going to release.
Keep in mind this is Blizzard we're talking about, they focus on gameplay over eye candy, they also want as many people as possible to have hardware capable of playing it.
I think another aspect of it is that Blizzard are well aware that SC1 endured for so long (and sold so incredibly well) because it became a legitimate spectator sport. That was thanks in large part to the original game's clear and distinct graphics - it's easy to differentiate between units at a glance and comprehend what's going on.
They'll be hoping that the same will be true of SC2, so one of their goals will be to ensure that the game is as easily understandable to a spectator as possible (I've read interviews with Blizzard personnel where they've stated that one of their foremost design priorities is making the game entertaining to watch as well as to play). If all the unit models were mad complex and there were crazy particle effects with gunfire or whatever, it might look a bit cooler to those with high-end systems but it'd be considerably harder for the layperson to follow along with what was happening.
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