Associate
- Joined
- 5 Apr 2011
- Posts
- 515
Last edited:
yeah its only useful against broodlors really![]()
also a quick question how may archons do you need to get a good toilet going ?
11/06/2012 - 18:26 -
The return of the sheep.
My main account got banned till tomorrow cos I BM'd someone XD
Spot on.
Protoss has too much AOE and is too much a move.
Zerg now has too much map control allowing for super greed. Roach/ling baneling attacks before 10mins which don't actually hinder them in the slightest willkie killing anything in its way.
I think as a protoss i would not mind losing the Colossus if we were given a better way to deal with muta ling and or a unit that gives the protoss better harassment options , as terran have very const efficient drops , zerg have ling run by's and tos only has warp prism , which can work but the units are very expensive to lose in harassment
Just my thoughts![]()
NOOO I love Colossus :L![]()
Just won a game where a zerg tried to keep me in my base with about 20 mutalisks darting about all 3 nexuses and I had a mothership, colossi+lots of blink stalkers. I had a fast obs on them and kept them at by but was sending zealots out and finding he was expanding all over the shop. I left my base and base raced him while he was killing my base. Ofc he kept on re making bases all over and eventually left, though he did massive dmg to my main.
It felt like a really scruffy game. Just looking on ways to improve on how to handle this? Build cannons all over my base? Though his flock could've killed them when I moved out.