Nice overview, thanks!
I think this sounds like something that would really suck me in.
How is it for character builds? Much variety in terms of options, different builds opening up different playstyles, etc.? I do like a bit of build depth in these types of games. (Still refining my Dark Souls III character and gear around 15 hours after picking it up again...)
You welcome !
It ended up a bit long winded so it's all in the spoiler so others if they don't want to read wont have to scroll down to much.
You have no levels, so not like some games where you reach a level and can pick a couple skills etc (And can't compare it with Dark Souls since not played those games). You have 7 trainers you can talk with and they will teach you certain things. With all 7 you can pick a couple of their skill training's without being worried to be locked to a certain build. It looks at the picture below, from this trainer you can pick the 3 on the bottom of the chain without being worried to be locked out. If you look at the top right corner you see a 3 with a chain piece next to it. If picking the Spellblade's Awakening you would break the chain and have 2 left.
The 7 different builds are Spellblade, Shaman, Philosopher, Warrior Monk, Wild Hunter, Rune Sage, Rouge and Mercenary. So you can pick 3 of these and mix and match as you want too. Then other people will teach you lesser skills for 50 silver each (some free) and you start with 4 of them.
This shows the active skills that need to be equipped if being used on the fly. (Some can be activated from that screen directly if in no hurry)
And here is the 8 keybindings that the skills, or other items as seen, can be placed. If being a mage most likely have most of those slots taken with spells. Unless you wanting to use a pistol when mage, then you need the reload skill, which are an active one and need to be bounded in one of the slots.
You also have passive skills you can take, so far I only have one though.
Here is my character so far and it's different attack, defense and Misc attributes. What kind of clothing you wear will also determine those attributes, not only your skills that you pick. As can be seen on my jacket, you also have Cold and Hot Weather Defense. The game has seasons among other things.
And you didn't ask about it but there is also crafting in the game. Some can be done on the fly as shown in this picture, then you have Cooking for food and Alchemy for drink/blesses as well. But as mentioned earlier, those are portable. Well, you can make food in some kitchens, but alchemy you need to be lucky and find a alchemy station (they exist as loot) or buy one. I caved in after a while and bought mine, then a few hours I found a couple in loot places !
You can't duel wield one handed weapons though, but if you want to go that way you can have a one handed weapon in your right hand and a spell book / dagger / pistol or lantern in your off hand. If you going bow or two handed weapon you can not carry a lantern in your hand at the same time, but most backpacks you can have it hanging from that one. Or do as I'm planning, take a bit of mana and then learn a light spell.
Hopefully this isn't a spoiler but things do respawn, but what I heard you need the leave the location/dungeon for 7 ingames days. So the main map where I am at right now is a bit empty since I killed almost everything and getting out there everyday so far. The dungeons on the other hand if you leave them be will repopulated with mobs and loot if not walking back in there. What do respawn though after some time even if you running around is plants, fish and minerals. Ohh and the inventory on some merchant are somewhat random as well.
The 7 different builds are Spellblade, Shaman, Philosopher, Warrior Monk, Wild Hunter, Rune Sage, Rouge and Mercenary. So you can pick 3 of these and mix and match as you want too. Then other people will teach you lesser skills for 50 silver each (some free) and you start with 4 of them.
This shows the active skills that need to be equipped if being used on the fly. (Some can be activated from that screen directly if in no hurry)
And here is the 8 keybindings that the skills, or other items as seen, can be placed. If being a mage most likely have most of those slots taken with spells. Unless you wanting to use a pistol when mage, then you need the reload skill, which are an active one and need to be bounded in one of the slots.
You also have passive skills you can take, so far I only have one though.
Here is my character so far and it's different attack, defense and Misc attributes. What kind of clothing you wear will also determine those attributes, not only your skills that you pick. As can be seen on my jacket, you also have Cold and Hot Weather Defense. The game has seasons among other things.
And you didn't ask about it but there is also crafting in the game. Some can be done on the fly as shown in this picture, then you have Cooking for food and Alchemy for drink/blesses as well. But as mentioned earlier, those are portable. Well, you can make food in some kitchens, but alchemy you need to be lucky and find a alchemy station (they exist as loot) or buy one. I caved in after a while and bought mine, then a few hours I found a couple in loot places !
You can't duel wield one handed weapons though, but if you want to go that way you can have a one handed weapon in your right hand and a spell book / dagger / pistol or lantern in your off hand. If you going bow or two handed weapon you can not carry a lantern in your hand at the same time, but most backpacks you can have it hanging from that one. Or do as I'm planning, take a bit of mana and then learn a light spell.
Hopefully this isn't a spoiler but things do respawn, but what I heard you need the leave the location/dungeon for 7 ingames days. So the main map where I am at right now is a bit empty since I killed almost everything and getting out there everyday so far. The dungeons on the other hand if you leave them be will repopulated with mobs and loot if not walking back in there. What do respawn though after some time even if you running around is plants, fish and minerals. Ohh and the inventory on some merchant are somewhat random as well.
If any other questions, ask and I might have an answer.
Edit: Forgot the important stuff. There is NO saves. The game autosave and that's it. No F5 save scumming allowed. (But if googling you can find where the safes are and do it manual if things get screwed up and you get stuck some where). And you don't die, what happens when you lose your life is an 'event' starts and something random happens, as you be rescued by a stranger or might end up in prison, depends where you are when it happens.
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