Played for about 6 hours and I'm not the target audience for this game. For the life of me i'm struggling to see what the hype is about and i fell for it.
Visually average, controls clunky, gameplay slow, and the UI is atrocious. It just feels tedious to play. Can't see me bothering with it for a while.
My preferences are similar, but PoE2 has taken it to the extreme ... it feels waaaay too slow, tedious and unrewarding. Every monster, even trash mobs, have bloated health pools and take an age to kill ( especially with martial classes ). In boss fights there is an over-reliance on using the dodge roll ; it's not difficult, just so one dimensional and boring. I can't see Grinding Gear Games growing their audience if they continue on this trajectory. The "hype train" for this game is about to derail in spectacular fashion.I'm much preferring it over PoE1 thats for sure, mostly because of the slower pace, PoE1 was always too speedy for me, used to make me feel like I was doing it "wrong" if I was taking my time, so I'm appreciating the slower pace of PoE2, plus its a nice tide-me-over until Titan Quest 2 releases in a few months time
Hopefully so, my dream would be a Grim Dawn 2 but until then TQ2 will sufficeHere's hoping TQ2 is as good as the original - neither D4 or PoE2 are filling that niche for me right now.
Yes, the difficulty and quantity of enemies ramps up from that point onwards. Ranged classes suddenly become melee ... unintentionally ! Character mobility really needs to be a lot higher than it currently is.Put another 4 hours into the Ranger today and once into the Cemetery area I started to feel a lot squishier and I died a lot more, especially with the bosses in the Cemetery. Sometimes things just feel too narrow for an evasive ranged class.
Found the one enemy I hate - Eternal Knights and their big reflective shields.
...one thing that always baffles me is when the maps change. I know it's to keep things fresh using procedural generation, we us it in our game, but when the entry/exit points move I have to search around for them again.
I'm still suffering PC lockups on loading screens, neither the vulkan change or turning off multithreading helped. The good news is that there are two massive threads gaining traction in the bug forum on the POE website, so hopefully GGG see it soon and fix.
Yes in many boss fights it's roll roll roll get your 2 hits in roll roll roll get your 2 hits in repeat. Like you said it's not hard but tedious doing that for 5 mins plus. Reminds me of Dragon Age Veilguard.In boss fights there is an over-reliance on using the dodge roll ; it's not difficult, just so one dimensional and boring.
Yes in many boss fights it's roll roll roll get your 2 hits in roll roll roll get your 2 hits in repeat. Like you said it's not hard but tedious doing that for 5 mins plus. Reminds me of Dragon Age Veilguard.