I hope PC's will still be a figuring factor for software developers for quite some time to come, but it is with a tinge of sadness that we see consoles growing in popularity and more and more games being developed for them first and PC second.
One area the PC still dominates in is hard core simulation, as far as we know the forthcoming Microsoft FS10 (FSX) will still be PC only, and we all know how Microsoft want the console market to grow. Only a PC can have such wonderful controllers as a Thrustmaster Cougar HOTAS system costing £250 ( not to mention the hundreds of quid you can spend customising it), Flight Yokes from £125 to £500 +, rudder pedals from £60 to £250 and more, not to mention the radio stack add-ons and even cockpit panels with working gauges (£1000's) throw into the mix what only a PC can do, multi monitor even multi PC's using several monitors just for the one Flight Simulator, then I for one say long live the PC
Also PC owners can pretend to be Computer Wizards, it's a lot of fun speccing and building your own PC, even modding it for an individual look, where is the fun in buying an X-Box and switching it on ... LOL, just semi serious here
Maybe one day I'll get a console, but in honesty, 90% of the games for that genre are not what I'll play. So long as I can buy Flight Simulation for the PC, as well as quality games like Civ4, RTW and others like them, I see no need for anything but a PC or 2 in this household. I do find it disappointing that many games these days are dumbed down for a Console and PC release, whereas before, dedicated PC games always seemed much more complex.
All IMHO of course.