cheapest performance wins every time
so wrong it laughable
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cheapest performance wins every time
It's their tech, I don't have any issue with that, it's the stupidity presenting the fallacy that they would give it to AMD when history shows they took steps to block it.
Nvidia then decline to use Mantle = Nvidia are the devil.
It's their tech, I don't have any issue with that, it's the stupidity presenting the fallacy that they would give it to AMD when history shows they took steps to block it.
Nvidia haven't been offered Mantle, AMD stated it should be handed over in the future, no hypocrisy there.
Ohh I like this, although dont know how true it is:
"Especially now that NVIDIA has drivers good enough to mostly eliminate the performance gap between the Mantle and DirectX 11."
Its a lot more complicated than that.
EDIT: Besides which it was never about PhysX itself anyhow - offering access to PhysX was about getting wider support for CUDA (which supporting was a condition for having access too PhysX) which for obvious reasons ($$$) nVidia want as an industry standard.
They took steps to block PhysX running on any Nvidia cards with a main AMD GPU (not something I approve of as I would like cheap PhysX on my CF R290 machine) under the guise of doing it to stop problems due to unsupported configurations, but we all know that isn't true as they also then stopped third party driver groups from bringing it back.
However that doesn't detract from the fact that they were very open to AMD using the tech, they are even on record saying they would be "thrilled" if ATi took it up.
Thing that still doesn’t make sense tho, is by the time they 'hand it over' Dx12 will be out and surely Mantle will be redundant by then, if they both achieve the same thing.
Ohh I like this, although dont know how true it is:
"Especially now that NVIDIA has drivers good enough to mostly eliminate the performance gap between the Mantle and DirectX 11."
CUDA would have been even better if it wasn't locked in to Nvidia.
Ohh I like this, although dont know how true it is:
"Especially now that NVIDIA has drivers good enough to mostly eliminate the performance gap between the Mantle and DirectX 11."
What interests me is how the ARM CPU built into the next-gen Maxwell cards will be utilised - it is possible that a lot of PhysX calculations could be dedicated to this, leaving the rendering to the GPU cores themselves.
Only difference was a Higher Frame rate you would get running Nvidia. The PhysX done on the CPU is the same thing you would get from your GPU.
Like I said performance wouldn't be 120fps but it was very playable in Batman and Metro LL.
That isn't the GPU accelerated stuff. Have a read about it before it gets more embarrassing.
Edit: to be clear, some effects can't be ran on the CPU because nVidia don't allow it. Technically there's no reason why they couldn't but PhysX is nVidia tech so it's their choice. Away from the morals of that you can run some PhysX effects on the CPU but obviously there'll be fairly large slow downs. However, as I say some effects require GPU acceleration.
So in a title where GPU accelerated effects are present with an AMD GPU you would never see them.
Shankly I'm talking technically here. It's not a side by side discussion. GPU accelerated effects CANNOT be ran on the CPU.
What is the difference in effects is a different debate.
Didnt know this. So maxwell will have a second chip? Hmm
Maybe the main gpu will be the renderer and the arm chip the conductor (I.e a cpu but on the video card rather than a traditional cpu)