"Pillars of Eternity: RPG funded by Kickstarter"

AND..... COMPLETED!

What a fantastic game, loved it from start to end, even with the lack of AI :p

Bought it. Can't really describe the nerdy thrill of loading up a traditional RPG with intro screen, dramatic music, character generation, textual descriptions....

Baldur's Gate 2 accounted for some of my happiest gaming moments, so I'm really looking forward to this. Another benefit is it'll run fine on my laptop so I can game in the living room with the wife :)
 
AND..... COMPLETED!

What a fantastic game, loved it from start to end, even with the lack of AI :p

Finished this on Sunday, I just want more! I will say I wish the level cap had been higher as I completed just about every side quest before I did the final battle and could probably have got much higher than 12. Ending wasn't great but looking forward to an expansion.
 
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Still not decided to buy this or not! It sounds amazing, think i may just go for it. Can be had for around £15 on cdkeys etc so mot a massive loss if it doesnt click with me
 
It is very good. Get it!

Mkay ill just go for it! I may be back with loads of n00bish questions as i play! As i was saying on the last page, i dont have any experiance with the older rpga like baldurs gate etc so i hope i can get on ok with this but seems like its accessible enough. Retry the new dragon age atm, its ok but think this may be more interesting
 
Ask away. I know a few people have completed the game here(I have twice!). It can be a slightly tricky game to get to grips with, as there are lots of different complex systems in place, but it is rewarding and worth learning.


One tip straight up- Read up on what your attribute points do, as you only get to set them once in character creation and they will shape the character you make. Spend a lot of time on character creation!
 
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Ask away. I know a few people have completed the game here(I have twice!). It can be a slightly tricky game to get to grips with, as there are lots of different complex systems in place, but it is rewarding and worth learning.


One tip straight up- Read up on what your attribute points do, as you only get to set them once in character creation and they will shape the character you make. Spend a lot of time on character creation!

Will do thanks! Any more beginner tips welcome, will start tomorrow! Excited to have a go with it

*just had a brief go at it, seems good so far! love the look of it and how it plays! will put more time in tomorrow :)
 
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Played a few hours today and still really enjoying it. however now i have 5 party members, including myself. and every small fight feels like a right mess :(

i am trying to keep my tankish guy up front, ranged at the back and others inbetween but it seems to go bad fast, pausing a fair amount but maybe i need to do so more?

also each time one of my party members levels up i feel like im making wrong decisions. Not really sure what to spend points in so trying to go with an even spread mainly, then skills i just pick what sounds useful.

the mage character i have seems rather weak, also can someone explain the spell use system? apparently they arent on a per fight basis?

thanks :) not letting this stuff get me down though as i can see its a great game, just want to get better with it
 
You get a certain number of spells to use of each level per-rest. This can be increased by taking perks. For example, after rest you can use 3 level 1, 3 level 2, 2 level 3 etc until you rest again.
Class abilities can be either per-rest or per-encounter. It is best to use your per-encounter spells/abilities for every single fight because, well, why not as the reset after each fight.

For general combat, the best advice I can give is to sort out your auto-pause options. Also, pause often on your own to give orders. There is pretty bad AI pathing in this(unbelievably bad!), so you really need to keep on top of things.

Specifically for mages, you get a lot of control spells. The oil slick one is especially useful as I believe it is level 1?...Most classes do have good control spells though. Another really great feature of the game though is the engagement system which means you tanks can engage many enemies at a time and keep them occupied. Look for talents that increase engagement as well.

For skills, the one that matters most is mechanics. Make sure you have one person in your team with high mechanics for traps and locks etc. Lore is also useful as it lets anyone use high-level scrolls. Others are pretty pointless tbh.

Another handy tip is that you can at any time hire additional party members from any inn, or your keep. This means you can build any party you want(though they don't have any quests or personality obviously). It is best done early so you can shape them as you level up. Also a handy tip I posted earlier is that you start the game with a ring called Guarm's pledge that you can sell for 1500, which allows you to start the game basically with a full party!

The game can be overwhelming at first, but stick with it and you'll find it is deceptively simple:)
 
You get a certain number of spells to use of each level per-rest. This can be increased by taking perks. For example, after rest you can use 3 level 1, 3 level 2, 2 level 3 etc until you rest again.
Class abilities can be either per-rest or per-encounter. It is best to use your per-encounter spells/abilities for every single fight because, well, why not as the reset after each fight.

For general combat, the best advice I can give is to sort out your auto-pause options. Also, pause often on your own to give orders. There is pretty bad AI pathing in this(unbelievably bad!), so you really need to keep on top of things.

Specifically for mages, you get a lot of control spells. The oil slick one is especially useful as I believe it is level 1?...Most classes do have good control spells though. Another really great feature of the game though is the engagement system which means you tanks can engage many enemies at a time and keep them occupied. Look for talents that increase engagement as well.

For skills, the one that matters most is mechanics. Make sure you have one person in your team with high mechanics for traps and locks etc. Lore is also useful as it lets anyone use high-level scrolls. Others are pretty pointless tbh.

Another handy tip is that you can at any time hire additional party members from any inn, or your keep. This means you can build any party you want(though they don't have any quests or personality obviously). It is best done early so you can shape them as you level up. Also a handy tip I posted earlier is that you start the game with a ring called Guarm's pledge that you can sell for 1500, which allows you to start the game basically with a full party!

The game can be overwhelming at first, but stick with it and you'll find it is deceptively simple:)

Thanks, i shall have a look over auto pause options and thats good to know its per rest :)

i am enjoying taking my time, done a fair few side quests and am now on route to a keep as i have a few quests pointing me there including the main one :)

are there any downsides to accepting people joining my party? like them being evil or something lol? im just taking on everyone that offers so far
 
Got the stronghold now which i love the idea of :)

Also gone back to the first town to do more quests which went well, set up a custom formation and a few autopause settings
 
The stronghold was unfortunately the most disappointing aspect of the game for me.... It really is barebones. I hope they flesh it out more. They have said they will be adding free update, so hopefully they start there! As it is, it isn't even as good as the one in DA:I...and that one was crap.

The Endless Paths underneath are epic though!
 
The stronghold was unfortunately the most disappointing aspect of the game for me.... It really is barebones. I hope they flesh it out more. They have said they will be adding free update, so hopefully they start there! As it is, it isn't even as good as the one in DA:I...and that one was crap.

The Endless Paths underneath are epic though!

Ah right thats sad to hear, but updates are always nice! Not explored the endless paths yet may have a poke around later :) just took down
the lord of the gilded vale, he was trying to make things right but his metods were mental. Who has a tree like that in there town centre :) he had to go.
 
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