I sadly keep crashing I was hoping to do the missions to get used to it all.
I had the exact same problem although mine was a BSOD (Only game that made my rig blue screen) since the latest patch it seemed to fix it.
I sadly keep crashing I was hoping to do the missions to get used to it all.
Have this issue aswell, Infact I dont get the ride pathing that much.
When you put a ride down the 3 options come up (place entrance, exit and path) so you do the first two and then get to the third.
The path you then put down is the 'queue' path right? Is it any different from other pathing?
Also once you have done that I cant find a way of putting the exit path in, I have to close that tool completely, then go into paths to make it work.
That cant be the simplest way of doing it surely?
Played up to the second scenario last night, got the silver on it but then my bank balance started to collapse so have to restart it tonight as trying to get golds before moving on to the next.
Have this issue aswell, Infact I dont get the ride pathing that much.
When you put a ride down the 3 options come up (place entrance, exit and path) so you do the first two and then get to the third.
The path you then put down is the 'queue' path right? Is it any different from other pathing?
Also once you have done that I cant find a way of putting the exit path in, I have to close that tool completely, then go into paths to make it work.
That cant be the simplest way of doing it surely?.
I've had to lower the resolution as I can hardly see some of the menu's the menu should really scale with increased resolution.
I am really bad at creating my own creations with this, thank you steam workshop, where I can download blueprints to help me with ideas.
The game is fantastic, graphically for a sim management game, wow really good, I do like walking around the parks , the sound design is brilliant.
The water ride I found really hard to lay down the track, and I do find the camera really annoying, till I found out about T and press both mouse buttons down, works amazing now.
Great game IMO
Hah, I am terrible also. Been trying nigh on two hours to pass that mission where you need to create a coaster with air time of 5 seconds but within excitement and Nausea parameters. I can already tell my imagination will limit some of the stuff I can do, seems endless!
You could always try a traditional 'There-and-Back-Again' style Woodie. You get lots of air time and not much fear/nausea due to low speed cornering and not much of it; mostly bunny hops.
Great game, but agree limited by lack of my own imagination, so steam workshop will be a great resource.
I hope the devs build on this, and release some cracking content. Game has such potential.
Tried it and really wasn't my cup of tea.
First scenario I just built stuff and solved a couple of problems, then waited to reach gold star.
Looks great, but just boring to me. Plus I don't have the time or the patience to spend hours building rides or structures. I mean, to what end?
You could always try a traditional 'There-and-Back-Again' style Woodie. You get lots of air time and not much fear/nausea due to low speed cornering and not much of it; mostly bunny hops.
Its a traditional chain lift, I suspect all Woodies will always be, but this type of old fashioned coaster is pretty much just a drop into lots of bunny hops, a 180 degree turn, lots more bunny hops, 180 degree turn, lots of bunny hops etc. etc. until you have no more momentum.I wasnt aware that was possible, how do you get the trains back, is it capable of doing a powered launch or w/e its called, rather than having to go up a lift?
I've barely touched coasters, or rides in general really.
That's good to hear. You got any screenshots of it?Worked a treat, went back with suggestion, loads of small bunny hops and voila, worked
Found in the process the length of the coaster affected the parameters as well which was cool. Initial track with 4 cars only resulted in 4.6s of air time. removing a train and upping car count to 7 resulted in air time of 5.2 seconds enough to get me over that threshold.
Its a traditional chain lift, I suspect all Woodies will always be, but this type of old fashioned coaster is pretty much just a drop into lots of bunny hops, a 180 degree turn, lots more bunny hops, 180 degree turn, lots of bunny hops etc. etc. until you have no more momentum.
Quite like this sort of thing: Link
Does crossfire work okay? If so really hoping we get a SLI fix!