Caporegime
The problem is the R9 290X had 40% more shaders than the R9 280X,more ROPS and more memory bandwidth,and even the GTX780TI had 88% more shaders than a GTX770,more ROPs and memory bandwidth and were not necessarily 40% and 88% faster at 2560X1600 and 1920X1080.
Hence,there appears to be other bottlenecks which need to be worked out too - memory bandwith,tessellation,etc .
Hence,there appears to be other bottlenecks which need to be worked out too - memory bandwith,tessellation,etc .