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Possible Radeon 390X / 390 and 380X Spec / Benchmark (do not hotlink images!!!!!!)

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...and I've already told you previously the VRM fan runs at minimum speed and is inaudible...

Yes however having actually used one* I know this to be untrue, as I've already told you previously just because it gets drowned out by other fans in some systems doesn't mean it's inaudible.

*A GTX980 one, the GTX980ti one is not going to be quieter.
 
Yes however having actually used one* I know this to be untrue, as I've already told you previously just because it gets drowned out by other fans in some systems doesn't mean it's inaudible.

*A GTX980 one, the GTX980ti one is not going to be quieter.

It's not untrue, the radiator fan is louder than the vrm fan set at minimum speed, especially under load.
 
Sorry if I am a little slow here and unknowing what is what but the power draw for me isn't a big thing at all but people must be aware that a 6+8 pin doesn't mean 300W max.

My Titan (original) could pull over 450W (468W if my memory serves) with a 6+8 pin at the wall according to my MM. Not sure how that translates but that was just a Titan on its own PSU.

450W at the wall is about 360W actual draw if your PSU is 80% efficient. Still 20% more than should be available though.
 
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I hope we get to see reviewers running some mantle tests aswell. Can't wait to see what this card is really capable when cpu bottlenect is removed. Isn't anyone else affraid that Fiji will be cpu capped in many tests because of poor AMD dx11 drawcall performance- thus making card look worse in comparision?
 
I hope we get to see reviewers running some mantle tests aswell. Can't wait to see what this card is really capable when cpu bottlenect is removed. Isn't anyone else affraid that Fiji will be cpu capped in many tests because of poor AMD dx11 drawcall performance- thus making card look worse in comparision?

Well since most games are DX11 and even AMD have given up,on Mantle becoming mainstream it would be fairly pointless looking at Mantle performance. AMD should have focused their efforts on DX 11 Call performance like Nvidia has done.
 
Some people don't like supporting nVidia due to their business practices. Also better drivers isn't really true at the moment. They've released a few in succession that cause crashes for a lot of their users. AMD drivers are spot on for single card.

Yet people would buy an AMD card with all the rubbish AMD are putting out right now? In recent times nvidia definitely have the moral high ground. AMD are Overworking their PR mudslinging department to try to excuse their failings, a classic sign of a company in trouble.
 
Well since most games are DX11 and even AMD have given up,on Mantle becoming mainstream it would be fairly pointless looking at Mantle performance. AMD should have focused their efforts on DX 11 Call performance like Nvidia has done.

Luckily AMD is doing progress with drawcall performance within their newest driver branch. Hope we will see them released before Fiji launches. Granted performance is still far from nvidia's numbers, but realistically you can't really catch them withing one driver version (or then you are really holding something back)
 
Well since most games are DX11 and even AMD have given up,on Mantle becoming mainstream it would be fairly pointless looking at Mantle performance. AMD should have focused their efforts on DX 11 Call performance like Nvidia has done.

And they have :p;) You can already try AMDs improved draw call drivers from using either Windows 10 or installing modded version to work on Windows 8.1..

Some very nice gains across most games that I have seen posted on Guru3D..
 
Well its off topic, but NV drivers lately prone to crash, and the better software support....imho gameworks is crap, it only prevents amd optimization.

From my viewpoint thats the bigest problem AMD has....people think NV is better because NV cards run well in NV and AMD titles, while AMD cards suffer in NV titles.
Actually its not because NV cards are better but because they crippling AMD cards in NV games.

God, I regurgitated last nights dinner readings this AND PR mouthpiece. It's hard to imagine people actually fall for such marketing BS in this day and age.
 
God, I regurgitated last nights dinner readings this AND PR mouthpiece. It's hard to imagine people actually fall for such marketing BS in this day and age.

He isn't the one who just claimed NVidia have the moral high ground after the 3.5gb fiasco that is the 970gtx
 
When you look at some of the GameWorks titles (Batman origins/WatchDogs etc) when AMD can be bothered to sort drivers out, they get very good performance.

http://www.techspot.com/review/827-watch-dogs-benchmarks/page3.html

http://www.hardocp.com/article/2014..._performance_video_card_review/4#.VXlhDflVhBc

http://www.techspot.com/review/733-batman-arkham-origins-benchmarks/page3.html

I know this isn't the place and it seems like I am defending NVidia (I am because I like what GameWorks brings). but too many people are quick to blame everyone except the guys at AMD (even AMD have blamed SMS and NVidia for AMD's poor performance in PCars) but the reality is, when they have finished throwing out their toys, they get very good performance via driver updates, so Like Tom Petersen said in his interview with PCPer, "If AMD can get drivers out 2 weeks or a month later, why can't they do it from day 1"? (or something like that).

That is all I will say on it but it does make me shake my head that AMD and its users are so quick to point the finger.

Anyways, back on topic :)


I get your point its ok, and i respect it. BUT
Its is a fact, there are numerous articles about it, that gameworks is closed and it prevents optimization on the other hardwares. So amd need to work a lot more to search for optimization. Thats why it took them longer to release game specific drivers for nv titles. If they work in time, and optimize, and nv send a new gameworks package to the studio, they can start over again.

I don't defend amd actually my opinion is they are fairly stupid, that they throw everything open...even optimizing for NV (tressfx in tomb raider) , while nv is happily backstabbing them....they should do the same...this is business, no points for charity.
 
Well since most games are DX11 and even AMD have given up,on Mantle becoming mainstream it would be fairly pointless looking at Mantle performance. AMD should have focused their efforts on DX 11 Call performance like Nvidia has done.

Well as mantle lives on in Vulkan..its far from pointless...especially it is built in the frostbyte engine, so i expect all EA games to release with Vulkan support.
 
I don't defend amd actually my opinion is they are fairly stupid, that they throw everything open...even optimizing for NV (tressfx in tomb raider) , while nv is happily backstabbing them....they should do the same...this is business, no points for charity.

This may very well happen. I doubt we want that to happen. You will have major sponsored AAA titles that run absolute **** on either NV, AMD or Intel hardware.

Imagine Intel getting serious in GPU business, having their own little black box
code in their own sponsored AAA titles. Watch NV and their fanboys cry foul :p
 
Well as mantle lives on in Vulkan..its far from pointless...especially it is built in the frostbyte engine, so i expect all EA games to release with Vulkan support.

What is the point when devs can write for the new DX12 cards like the Fiji Fury.

If they were you use Mantle a lot of the new cards abilities would go unused.
 
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