This is why I cba with PSVR2 on PC, will be hassle setting up the controllers with PC unpairing and re-pairing!Remember you also need a Bluetooth dongle and headphones as well as the PC adapter.
This is why I cba with PSVR2 on PC, will be hassle setting up the controllers with PC unpairing and re-pairing!Remember you also need a Bluetooth dongle and headphones as well as the PC adapter.
Plenty of motherboards have WiFi/Bluetooth built in. The headset comes with earphones which attach to it.Remember you also need a Bluetooth dongle and headphones as well as the PC adapter.
And a display port cable.Remember you also need a Bluetooth dongle and headphones as well as the PC adapter.
I’m basically in the same position and I bought one today for £330 and I’m quite impressed from a quick go. GT7 looks great in VR, the colours seemed more vibrant than the G2 and the blacks are noticeably better but as you’d expect the picture quality felt similar. It’s not a huge upgrade but at £330 it seems cheap for what you get. Looking forward to trying some pcvr games on it when the adapter comes outAs a reverb G2 owner, who doesn't play much VR stuff these days and am unwilling to spend more than I paid for the G2, I'm considering getting the PSVR2 to try. It's the OLED panel more than anything that's tempting me. I've been an OLED disciple for years now and almost every screen I use now is OLED. It's those damn blacks! < not racist.
The PSVR2 price is amazing really, I just wonder if the features that have been cut for PC use can be modded back in by someone. Then I think it will be a must...
Feature differences with PS VR2 on PS5
PS VR2 was designed from the ground up specifically for PS5 – so you’ll notice that some key features, like HDR, headset feedback, eye tracking, adaptive triggers, and haptic feedback (other than rumble), are not available when playing on PC. However, other high-fidelity and sensory immersion features of PS VR2 are supported, including 4K visuals (2000 x 2040 per eye), 110-degree field of view, finger touch detection, and see-through view, as well as foveated rendering (without eye tracking) and 3D Audio in supported games.***
You can kind of read between the lines with the lack of titles from Sony and the tacked on PC support. The recent fire sale of PSVR2 headsets too just feels like everyone agreed to clear the idle stock.I read something about Sony stopping focus on VR, with no more big games in the pipeline, is this the case? Seems a shame this headset looks really good, just a bit too expensive.
You can kind of read between the lines with the lack of titles from Sony and the tacked on PC support. The recent fire sale of PSVR2 headsets too just feels like everyone agreed to clear the idle stock.
I unfortunately agree, there's still some decent third-party stuff coming for it like Metro, but Sony put minimal effort into their first-party games at the start and then announced nothing since. They squandered the opportunity to really push it heavily after launch and then the Quest 3 arrived and everyone realised you could play most of the same games on that anyway.You can kind of read between the lines with the lack of titles from Sony and the tacked on PC support. The recent fire sale of PSVR2 headsets too just feels like everyone agreed to clear the idle stock.
Just a thought, will it only be steam games that are supported by the adapter or any pc game? Only reason I ask is the main reason for wanting one is flight sim which I have via game pass ultimate, be a pain if I have to buy it on steam aswell