Quest 3 owners etc

I literally only spent about 30 seconds in passthrough before i packed it away to be returned (dead pixels), i thought it wasn't as good as the various youtubers have claimed. I tried reading stuff on my phone, nope. But the lighting might not have been optimal, i've read it can make a difference.

Unless you plan on living with the headset on, and living through passthrough. I wouldn't worry much about it looking grainy etc. Once you start playing in MR, you focus on the game, not your surroundings. Soon as it's not the focus of your attention, your eyesight is pretty poor, and furthermore, your brain is doing most the work to fill in the gaps anyway. Passthrough is more than good enough for that.
 
Yea’ my girlfriend tried it and was like “is this supposed to be really grainy?” Within a few minutes once she had blasted the lounge walls down and was shooting stuff she forgot all about the graininess and was loving it, smiling, laughing etc.

It's a great experience. My missus had a go and enjoyed it a lot too. Watching them jump on the furniture, and hide behind things so you have to go around to shoot them, is pretty awesome!
 
I've had a brilliant idea. If I buy another one lol (3rd time lucky) but this time from very, I can buy now pay in 12 months. Then once the somnium comes out, sell the quest and pay it off.
Just need a stop gap as I'm without a headset at the minute. Even if it has dead pixels, it only needs to get me through the next few months.

Don't forget there'll be a few months as you send somniums back due to dead pixels though!
 
That's why I got the CEO to put this on the website

somniumspace.com

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Yeah, but wasn't it you that took the headset to Argos and the bloke couldn't see the dead pixel? Just because someone checks it, doesn't mean your supervision won't see it :D
 
Can anyone else see (perhaps?) the edge of the screens?

I swear when I'm looking straight ahead, I see a angled straight line going from centre too outside at about 35? 40? degrees. If I move my eyes to look at it, I get the shape of the lense, but whilst looking forward I swear it's a straight line. I've got the eye relief as close as possible, so it could be I'm seeing the edge I guess.

One of those things you notice when not doing anything, but effectively disappears when you're playing etc.
 
Very impressed with my Quest 3 512gb I just love the fact there are no cables to worry about when using it, the unit seems pretty comfortable too.

I claimed the Asgard 2 game and also the 6 months free meta equivalent of game pass, I installed the Meta app on my pc & Asgard 1 appeared in my list of games, downloaded the game and have streamed it to my headset successfully using airlink.

Also I have purchased Skybox VR player which streams movies and Tv shows from my pc to the quest 3 without any lag or stuttering etc which will get a lot of use.

I have also got the elite strap with battery arriving today.

What is the name of the mixed reality game played around a table with little creatures that you can control and play with others, it was shown in the Quest 3 demos but cant seems to find it on the store ?

Cheers all

BAM! I believe, looks like a lot of fun. Hoping it supports a lot of players.
 
I had this on the Index with the eye relief at its closest settings, but it was really bad on Q2 with it's single panel. However not seen this on the Pro, but will look out for it on the Q3.

I didn't get it on the q2, but then I had the smallest IPD setting. Perhaps as I can't get the IPD setting quite as small as I need it, my pupils catch the edges a bit.
 
Yeah, looking at both, they seem about the same. Both pretty grainy, overall image quality not great. Certainly not close to the passthrough footage I saw in videos and reviews.

Was the passthrough you looked at in footage through the lenses, or recorded from headset? I suspect there's a difference between the two. I've played around a bit more, and the moment I'm actually playing something in MR, I just don't notice the quality of the passthrough, I'm in the room, and know it. Watching a bit of a film felt the same way. Not sure how much media viewing I'll be doing on it at the moment to be honest, but doing with a browser and passthrough was nice.

Think it was here someone was mentioning tracking? I just full combo'd crab rave on expert plus for the first time (and I really haven't been playing much compared to when I was going for it ages ago), didn't feel any worse at all, quite possibly better. I'm not sure about the haptics at the moment though, I swear I sometimes didn't get feedback despite a successful slice.

I suspect once games start developing for the haptics, it'll be a whole lot better.
 
The first encounters game is a ton of fun in an open plan lounge kitchen. Big space, have to go around the island to make sure there's none hiding behind it. Placing walls where you need them is smart too with doorways etc.

Some absolute gems of games to come I'm sure.
 
I keep hearing about that game, I need to try it myself.
It's great fun. I wasn't expecting much, but watched a few YouTubers on it. The skill was more interesting than the songs, but there's some thumping tunes too. Highly satisfying when you beat your first expert+ difficulty. Managed potentially my first expert+ full combo (no missed notes/bad strokes) today on my Q3.
 
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Yeah, I just played the demo. First few tries I was like 'meh, this will get old quick' and was about to uninstall it. Tried the demo again and got hooked. Great fun. :D. By the third try my score had improved to 172 out of 195 and during the fourth attempt my headset battery died. Really forces you to keep your reactions sharp, especially when the red and blue cubes swap positions and slicing directions! Reminds me of a similar game I played years ago on the Samsung Gear VR. Not sure if I want to spend £23 though on the full version. Apart from getting faster and harder, does the scenery and objects to slice change or does it look the same all the way through?

The scenery varies with the different songs. Objective stays pretty much the same. You can get 25% off with a referral.

I don't play it as much, but still generally do a song or three when I have a little play on my headset. The fact it's just 2-3 minutes long makes it very easy to just grab, play and put down.
 
Quick question for you all, swapped out the AA batteries supplied for the Quest 3 controllers with some new 2800 AA rechargable batteries.

The batteries are fully charged but only show 80% charge on the screen within the Quest settings.

Any suggestions would really help.

Cheers all

Rechargeables are different to non. Their voltage is lower normally, but holds steadier. So it'll show lower than 100%, but they should do just fine.
 
Damn, this beat saber is addictive! I've just had a few more goes on the free demo and am just one good cut from perfect. :D Seems hard to get that last cut and I'm only on normal difficulty! I bet there's some experts here who have beaten the most chaotic levels. I learnt how to take an ingame screenshot.

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I can beat most levels now on expert+. I found using the modifiers to speed up the previous difficulty was a good way to prepare for the next one. It also becomes more intuitive in some ways, as almost 100% of the time if you've just done an upwards slash, the next slash with that hand will be a downwards one.
 
Q2 rose £100 in price for a period, so I'd not expect price cuts too early. Could be wrong.

I doubt they drop the cost as well due to the budget version they're supposedly releasing.
Has anyone else noticed tracking problems with their controllers? Sometimes they’ll act as if my index finger is touching the trigger on either the left or right, preventing me from getting into hand tracking mode.
I assume you're putting your controllers down for this? Make sure you've not put them down on the trigger, so it's getting slightly depressed and thinking there's a finger there.
 
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