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I thought I'd start a thread for those who may own a Quest Pro, or who maybe wanting to ask questions about the experience.
I have to say, the lenses and panels are awesome! The Clarity right up to near the edges of the lenses is very good in PCVR.
Trying to take a picture through the lenses to replicate what the human eye sees, is very challenging, as some images can show more screen door effect that you wouldn't normally see. Or trying to get a clear image without the screen refresh showing, by trying to match the shutter speed etc.
Half-Life ALYX
ACC
MSFS
After owning many VR HMD's, from CV1, Samsung Odyssey, Rift S, HP Reverb, Quest 2, HP Reverb G2 Rev1. None of those compare to the sheer Clarity you get with this Quest Pro.
Panels, some of the best panels I've seen in a VR HMD, I know people are saying it has less pixels than Quest 2, but, pixel count is only part of it for clarity, ppi and pixels per degree is where these panels really shine over the Quest 2, the Quest Pro does feel like a next gen HMD.
Lenses, well, everywhere you look is almost the sweetspot, as you will see from the pics above showing the Clarity near the edge of the lenses. They truely are amazing, and the best lenses I've seen to date.
FOV, I can get so close to the lenses, that the FOV looks nice and wide, filling all my view and not feeling like you're looking through a letterbox like the Quest 2 does when you can see the edges of the display.
The face gasket/side blinkers, I actually like the idea of how they magnetically clip on and off. I know some reviewers say they prefer a full face gasket, but I like how open it is, as I can multi task without removing the HMD. Another benefit is having air circulating when you work out in games like Beat Saber, you don't end up with foggy lenses.
Comfort, well everybody's milage may vary, I have to get it to sit just right to not feel uncomfortable, but once you find that spot, there is no issues with long play sessions.
And definitely no marks left on your face unlike other HMD's.
Touch controllers, these feel very premium, track really well, even when reaching behind your back to grab a gun etc. they really are a step up over the Quest 2 controllers.
Haptics feel good, a little better than the Q2.
Battery life, they say 8hrs, they charge very quickly, but even in the sessions I've played, the controllers only get down to 75% before I've had enough for one day.
Build Quality, it is solid, and feels premium to the touch, everything has some weight to it, like the charging base, touch controllers etc.
Battery life, well 2hrs at the most when not plugged in, even with a lead plugged into the PC, and another to the wall, the cable I use would charge a Quest 2, and hold the charge at 80%.
On the Quest Pro, the battery still drains at a rapid rate, and doesn't give you that much extra play time. EDIT (Use the official cable for better charging support)
The way around this, is to connect via Air link, and use the original cable and 45W adapter, which charges it fully whilst using it.
Not sure if a firmware update can fix this, or that the Quest Pro is power hungry and requires that 45W adapter, which no PC link will give as the typical USB slot on a motherboard is only rated for 5V 1A (5W).
Quest home store, at current, only a select few games and Apps take advantage of the Quest Pro panels, eye tracking etc. Many games like Beat Saber etc look no better on the Quest Pro from the Quest 2 at this moment.
Conclusion, as I've had the Quest Pro a couple of days now, I am going to keep it, as PCVR is that good in it.
Price is high, but then the technology put into this HMD really makes up for it, especially when games and apps start to adopt eye tracking, it will really change the experience.
Happy to answer Questions, take more through the lense pics and different games requests if I have it.
I have to say, the lenses and panels are awesome! The Clarity right up to near the edges of the lenses is very good in PCVR.
Trying to take a picture through the lenses to replicate what the human eye sees, is very challenging, as some images can show more screen door effect that you wouldn't normally see. Or trying to get a clear image without the screen refresh showing, by trying to match the shutter speed etc.
Half-Life ALYX
![dRdJE8p.jpg dRdJE8p.jpg](https://forums.overclockers.co.uk/data/attachments/461/461314-9d85accb1d035c20147c97d373d481e4.jpg?hash=nYWsyx0DXC)
![Dj2NjFS.jpg Dj2NjFS.jpg](https://forums.overclockers.co.uk/data/attachments/461/461315-c5d1e24ddc42e92028ac0444d66147f6.jpg?hash=xdHiTdxC6S)
![gEvsvPD.jpg gEvsvPD.jpg](https://forums.overclockers.co.uk/data/attachments/461/461316-eba9864df3d2371c4aadb7e5f9106c8b.jpg?hash=66mGTfPSNx)
ACC
![BEw1Jlq.jpg BEw1Jlq.jpg](https://forums.overclockers.co.uk/data/attachments/461/461317-1531b880c50fdc013f190a9d064cd9e8.jpg?hash=FTG4gMUP3A)
MSFS
![zFaRup9.jpg zFaRup9.jpg](https://forums.overclockers.co.uk/data/attachments/461/461318-a22db642da65d6ae832e9614168e8646.jpg?hash=oi22Qtpl1q)
![48LKXMQ.jpg 48LKXMQ.jpg](https://forums.overclockers.co.uk/data/attachments/461/461319-91dd9d015191bce5039392c041a101a0.jpg?hash=kd2dAVGRvO)
After owning many VR HMD's, from CV1, Samsung Odyssey, Rift S, HP Reverb, Quest 2, HP Reverb G2 Rev1. None of those compare to the sheer Clarity you get with this Quest Pro.
Panels, some of the best panels I've seen in a VR HMD, I know people are saying it has less pixels than Quest 2, but, pixel count is only part of it for clarity, ppi and pixels per degree is where these panels really shine over the Quest 2, the Quest Pro does feel like a next gen HMD.
Lenses, well, everywhere you look is almost the sweetspot, as you will see from the pics above showing the Clarity near the edge of the lenses. They truely are amazing, and the best lenses I've seen to date.
FOV, I can get so close to the lenses, that the FOV looks nice and wide, filling all my view and not feeling like you're looking through a letterbox like the Quest 2 does when you can see the edges of the display.
The face gasket/side blinkers, I actually like the idea of how they magnetically clip on and off. I know some reviewers say they prefer a full face gasket, but I like how open it is, as I can multi task without removing the HMD. Another benefit is having air circulating when you work out in games like Beat Saber, you don't end up with foggy lenses.
Comfort, well everybody's milage may vary, I have to get it to sit just right to not feel uncomfortable, but once you find that spot, there is no issues with long play sessions.
And definitely no marks left on your face unlike other HMD's.
Touch controllers, these feel very premium, track really well, even when reaching behind your back to grab a gun etc. they really are a step up over the Quest 2 controllers.
Haptics feel good, a little better than the Q2.
Battery life, they say 8hrs, they charge very quickly, but even in the sessions I've played, the controllers only get down to 75% before I've had enough for one day.
Build Quality, it is solid, and feels premium to the touch, everything has some weight to it, like the charging base, touch controllers etc.
Battery life, well 2hrs at the most when not plugged in, even with a lead plugged into the PC, and another to the wall, the cable I use would charge a Quest 2, and hold the charge at 80%.
On the Quest Pro, the battery still drains at a rapid rate, and doesn't give you that much extra play time. EDIT (Use the official cable for better charging support)
The way around this, is to connect via Air link, and use the original cable and 45W adapter, which charges it fully whilst using it.
Not sure if a firmware update can fix this, or that the Quest Pro is power hungry and requires that 45W adapter, which no PC link will give as the typical USB slot on a motherboard is only rated for 5V 1A (5W).
Quest home store, at current, only a select few games and Apps take advantage of the Quest Pro panels, eye tracking etc. Many games like Beat Saber etc look no better on the Quest Pro from the Quest 2 at this moment.
Conclusion, as I've had the Quest Pro a couple of days now, I am going to keep it, as PCVR is that good in it.
Price is high, but then the technology put into this HMD really makes up for it, especially when games and apps start to adopt eye tracking, it will really change the experience.
Happy to answer Questions, take more through the lense pics and different games requests if I have it.
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