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RDNA 3 rumours Q3/4 2022

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These perf numbers from AMD are all useless since at least some of them are using FSR and even FSR perf setting is unknown. At most you can extrapolate from the 1.5-1.7 perf increase over the 6900, but the all the FPS numbers from the event can't be trusted ). Not to mention the "Up to" thing. What the hell is up to? The biggest number you will see if you run the game long enough? :)

Better hide away then because that's all you gonna get till 3rd party reviews
 
Halo in the presentation ? I couldn't tell the difference
Of course if we talk about RT shadows...no one will notice the difference. :)
Yeah they talked about "high perf ray tracing" and as an example they told us we will be able to enjoy RT shadows in Halo Infinite. It's almost like their presentation was directed by Jensen, you can't find a worse example for RT than RT shadows and a game like Halo Infinite is not the best game where some RT shadows will make a difference.
On a positive note, i see few people noticed that they actually compared their new cards to the 6950 and not the 6900xt. And the 6950 was released for $1099 MSRP so in fact we can say they reduced the price of their cards this gen while adding a nice increase in performance.
Again, not a bad product but well below what i was expected as RT performance ( and price :) ) and many people will use the highest cards performance gap as an example for the better card, even if they buy a 70 or 60 class card.
 


I do wonder how important this is for most players out there. For competitive players it's a must.


And I see the 7900xtx doing a whole lot more in a smaller package. Hmm, the level of efficiency, even when the Uarch isn't 1 to 1 is pretty impressive.
I can only imagine what they can do if they leverage it for laptops/apus.
 
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These perf numbers from AMD are all useless since at least some of them are using FSR and even FSR perf setting is unknown. At most you can extrapolate from the 1.5-1.7 perf increase over the 6900, but the all the FPS numbers from the event can't be trusted ). Not to mention the "Up to" thing. What the hell is up to? The biggest number you will see if you run the game long enough? :)
Exactly. I wish they would have launched something like a halo card for those of us who just want raw performance. I understand they cannot beat 4090 in RT but at the very least beat it in raster and charge more for it. Something like a 7950XTX. While everyone seems to go on and on about pricing, when you are playing at 4k even 10% is a huge difference given how low the framerates typically are. Nvidia recently released their performance driver for 3000 series which provided a 10% boost in performance which made massive differences in games like Cyberpunk and DL2 on my 3080 Ti

For those of us who just want the fastest card, there is nothing here to see.

Also people are pointing out the contradiction that 3090 Ti levels of RT performance is bad when it used to be good enough? Well yeah as developers will now target the 4090's increased horsepower while building RT in games. Plague Tale Requiem and Cyberpunk RT Overdrive won't be playable on anything other than the 4000 series.

Also I do believe people will care about ray tracing when paying upwards of a grand. Apart from MP shooters, most AAA single player games have included RT in the last year. Even Forza will get an update for RT reflections.

It was overall an underwhelming release for me since I didn't particularly care much about pricing as opposed to raw speed since I am at 4k 240hz which is basically a subscription service for buying top end GPUs every generation.
 
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Check the performance notes on the slides if you want to know what FSR settings were used, AMD mentions which settings they use. For example all AMD's "8k" (7680x2160) benchmarks used FSR Peformance mode
 
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So, what I am hearing, is that it was AMD's active choice to under-perform / under-achieve.

If that's the case, then we are back to the idea that Lisa is purposefully leading AMD's GPU division to failure & acting to not exceed the performance of her uncle's company... if it could be proven, that would be quite a significant antitrust/anti-competitive class action lawsuit.
Yeah you should get on that lawsuit sounds like easy money mate
 
Just shreding adoredTV, Coreteks and MLID leakers for their failed claims over the last few months

He completely and utter hates AMD and is consistently called out for it by his own paterons/viewers. Who wants you to pay him $500 for Warzone Secrets while attempting to "tweak" your bios for Inte's secret sauce of performance. Once he's done you can count down the numbers of cold boots you have left. And, if you have a problem will blame you and accuse you of tweaking "his" bios settings. While volt modding a GPU with a front and back waterblock using thermal paste from a jar that kids use in Pre-k. Claiming that it's better then any other thermal paste out there.

He reviews games by 1st using NV then switch to AMD without uninstalling the nv driver. He actually uses both AMD/Nvi drivers at the same time and when he has problems blames the AMD drivers. And when he didn't have a 13900k to review did so remotely from one of his simps not knowing nor understanding how skewed such a benchmark would be. Never showing you any test methodology nor bios settings he uses online because he believes everyone steals his "content".

And he loves attacking other youtubers. But going after AdoreTV, Coretek and MLID is new. He loves going after Steve at HUB.

I would stay far-far away from this individual.

Edit:
You don't have to believe me. Just read what he wrote when he was having a go with Steve.


IMHO, after reading this all videos from this person via Youtube or Twitter should be blocked from being posted on the forums.
 
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People downplaying RT are straight up luddites. Ray Tracing is what decades of GPU progress has been building towards. Ray Tracing and HDR are transformative for picture quality and put the same game years ahead in visual quality and fidelity than the version without.

While HDR is ”free” (cost to enjoy is a high end display such as aw3423dw) RT needs a lot of GPU power for now. In the end, we should be encouraging both vendors to be in an arms race to delivery 2x+ generational performance in RT while overtaking each other and swapping places. The more robust the RT performance is across the board, the more inclined developers are to use it. You need the raw power to be there along with the toolset for game devs to invest their time.

I don’t care about logos. I care about end results. I don’t want to see RT stagnation because one of the two players has decided to phone it in and play the value card.
 
Seems like AMD are playing a longer game. They know their sales aren't in the ultra high end. Right now is the time for smaller, more efficient and less expensive GPUs. They also look to have plenty of options to play around with chiplets and faster memory.

I'd say it's the midrange where it will be won and lost, a solid card right now in the $4-600 range will sell very well. AMD look like they would have good margins with their design.
 
People downplaying RT are straight up luddites. Ray Tracing is what decades of GPU progress has been building towards. Ray Tracing and HDR are transformative for picture quality and put the same game years ahead in visual quality and fidelity than the version without.

While HDR is ”free” (cost to enjoy is a high end display such as aw3423dw) RT needs a lot of GPU power for now. In the end, we should be encouraging both vendors to be in an arms race to delivery 2x+ generational performance in RT while overtaking each other and swapping places. The more robust the RT performance is across the board, the more inclined developers are to use it. You need the raw power to be there along with the toolset for game devs to invest their time.

I don’t care about logos. I care about end results. I don’t want to see RT stagnation because one of the two players has decided to phone it in and play the value card.
It seems like an easy way to move the goal poasts as there are always more "rays" to be "traced".

So what happens when all mainstream cards can run a given title at max settings including ray tracing? Well then we get an update "spycho" rayt racing. What's that? Now cards can run that too? Don't worry, we'll put out a patch with "overdrive" ray tracing.

Soon it will be "super duper, no we really mean it this time" ray tracing.
 
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People downplaying RT are straight up luddites. Ray Tracing is what decades of GPU progress has been building towards. Ray Tracing and HDR are transformative for picture quality and put the same game years ahead in visual quality and fidelity than the version without.

While HDR is ”free” (cost to enjoy is a high end display such as aw3423dw) RT needs a lot of GPU power for now. In the end, we should be encouraging both vendors to be in an arms race to delivery 2x+ generational performance in RT while overtaking each other and swapping places. The more robust the RT performance is across the board, the more inclined developers are to use it. You need the raw power to be there along with the toolset for game devs to invest their time.

I don’t care about logos. I care about end results. I don’t want to see RT stagnation because one of the two players has decided to phone it in and play the value card.
It's good for those on a budget but that's all it is. If I was having a 3000 series Ampere card, I would see a massive boost in raster but the moment I turn on RT, it will regress back to the 3000 series levels for performance drop.

I didn't think the 3080 Ti was a bad raster card either even at 4k. Most games were well above 80 fps and only RT was the sore point with 60 fps in most games. instead of 120 fps in raster I would have preferred way more fps in RT as I notice those effects more than the higher frame rate.
 
It seems like an easy way to move the goal poasts as there are always more "rays" to be "traced".

So what happens when all mainstream cards can run a given title at max settings including ray tracing? Well then we get an update "spycho" rayt racing. What's that? Now cards can run that too? Don't worry, we'll put out a patch with "overdrive" ray tracing.

Soon it will be "super duper, no we really mean it this time" ray tracing.
The end game is path Tracing. I recommend you watch the Future of Unity: Enemies game demo. It makes the 4090 look like a mid range GPU. That's what the future of games is.
 
Seems like AMD are playing a longer game. They know their sales aren't in the ultra high end. Right now is the time for smaller, more efficient and less expensive GPUs. They also look to have plenty of options to play around with chiplets and faster memory.

I'd say it's the midrange where it will be won and lost, a solid card right now in the $4-600 range will sell very well. AMD look like they would have good margins with their design.

Exactly. The 7900XTX is a high performing card that is a sensible size and power requirement that pretty much anyone can slot right into their PC and enjoy a big performance upgrade without needing to upgrade case or PSU. They will sell by the bucketload and build on the architecture next generation. Nvidia should be worried about their own current architecture because it is not sustainable.

Just shreding adoredTV, Coreteks and MLID leakers for their failed claims over the last few months

Jesus, this guy is a physical representation of the worst of Mickey Mouse techtubers. Horrendous clickbait crap.
 
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The end game is path Tracing. I recommend you watch the Future of Unity: Enemies game demo. It makes the 4090 look like a mid range GPU. That's what the future of games is.
I think you are being overly optimistic in how close we are to an "end game." I think Ada's ray tracing performance could be considered trash tier for future ray tracing implications.

I suspect there will be more rays to trace for many, many generations to come.
 
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It seems like an easy way to move the goal poasts as there are always more "rays" to be "traced".

So what happens when all mainstream cards can run a given title at max settings including ray tracing? Well then we get an update "spycho" rayt racing. What's that? Now cards can run that too? Don't worry, we'll put out a patch with "overdrive" ray tracing.

Soon it will be "super duper, no we really mean it this time" ray tracing.

I guess if you actually took some effort to learn about ray tracing you wouldn’t make such a post.

Did you and others fight against the advancement of AA and AF when they were emerging technologies and taxed the GPU heavily?
 
I guess if you actually took some effort to learn about ray tracing you wouldn’t make such a post.

Did you and others fight against the advancement of AA and AF when they were emerging technologies and taxed the GPU heavily?
How many ray tracing settings does Cyberpunk have now?
 
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