IN which case just buy a fast Intel setup.
Personally I don't prioritise graphics and certainly wouldn't specify an entire PC around playing emulated games that are current generation. I loved BOTW, the story was amazing, and gameplay is great, I'm much more likely to a play a game for the enjoyment than the graphics. I still play Battlefield 2, and older games and visuals are super low down on importance. I remember the arguments in school about who had better graphics on their Spectrum, or C64, then it went on again with NES and Master System etc. so yeah grew out of that a few decades ago.
I totally agree with you normally but after experiencing it at 4k/60fps... BOTW just feels amazing. The fluidity, the detail of the scenery.. its just a completely upgraded experience and like a total remaster.
And BOTW's frame-rate on the switch is awful. When I played it, I had dips below 30fps which did feel jarring. Link running around felt not great. Despite all that, I still give it a 10/10. Its not like we're comparing a 1080p 60fps game to a 4k 60fps game. we're literally comparing a <1080p <30fps game to a 4k/60fps emulated version [with little to no bugs].
Its honestly amazing and does the game so much more justice. The framerate is actually whats way more important tbh.]
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Yeah, I was edging towards intel. the reason I don't want to do that is I feel its expensive and overpriced for a dead platform. If the 3600 or 3700 somehow manages to
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Its a matter of experience, not just graphical fidelity. BOTW on the switch is a slideshow with frequent drops below 30fps. We're not talking about a 1080p/60fps game versus a 4k/60fps remaster.
Its comparing a <1080p <30fps experience versus a 4k/60 one.
I can tell you now that playing at those settings increases the enjoyment and fluidity of the game. Mechanics which I found quite cumbersome and even the animation of sprinting feels smoother, Link feels more agile, bow aiming and combat feel more responsive.
I don't build an entire PC around emulated but games but I do prioritise worst case scenario based logic for every component. For example, my CPU is most likely to be taxed by video editting and emulation. We all know that bar a few exceptions, CPUs are not the bottle neck when targeting 60fps or when playing at higher resolutions. If my CPU hits 100hz rather than 144hz, its not the end of the world. If my video render takes 10 minutes rather than 7, its not the biggest deal. If my CPU doesn't allow me to play a specific set of games I want to (in this case CEMU/BOTW), then sadly that is a pain.