Associate
- Joined
- 23 Dec 2022
- Posts
- 1,272
- Location
- London
What he doesn't realise is that by default COD will set the render worked count to almost match (it uses 1 below) how many physical cores you have, so this can put CPUs with a larger physical core count at a disadvantage, aka the 13900K/7950X3D et al.
COD works much better with a render count 6, or 7. Guess what the 5800X3D uses by default in COD? 7. This probably goes part way to explaining his odd result.
So, change the worker count thread to 6, watch the 7950X3D increase performance significantly that nothing else will get near it.
Intel CPUs would also benefit from this too.
I did think he was doing something wrong. I’ve messed about with that myself I think it’s set to 5 at the moment. That seemed to work the best for my use case.